blob: d1aefea9a4da1ec1c409b48353b63c0f9b2535fa [file] [log] [blame]
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
#pragma once
#include <utility>
#include "ts/ts.h"
#include "ts/remap.h"
#include "cripts/Lulu.hpp"
namespace cripts
{
class Context;
class Error
{
public:
class Reason
{
using self_type = Reason;
public:
Reason() = default;
Reason(const self_type &) = delete;
void operator=(const self_type &) = delete;
static void _set(cripts::Context *context, const cripts::string_view msg);
private:
friend class Error;
[[nodiscard]] cripts::string_view
_getter() const
{
return {_reason.c_str(), _reason.size()};
}
void
_setter(const cripts::string_view msg)
{
_reason = msg;
}
cripts::string _reason;
};
#undef Status
#undef Error
class Status
{
using self_type = Status;
public:
Status() = default;
Status(const self_type &) = delete;
void operator=(const self_type &) = delete;
static void _set(cripts::Context *context, TSHttpStatus status);
static void
_set(cripts::Context *context, int status)
{
_set(context, static_cast<TSHttpStatus>(status));
}
static TSHttpStatus _get(cripts::Context *context);
private:
friend class Error;
[[nodiscard]] TSHttpStatus
_getter() const
{
return _status;
}
void
_setter(TSHttpStatus status)
{
_status = status;
}
private:
TSHttpStatus _status = TS_HTTP_STATUS_NONE;
}; // End class Status
public:
Error() = default;
[[nodiscard]] bool
Failed() const
{
return _failed;
}
void
Fail(bool redirect = false)
{
_failed = true;
_redirect = redirect;
}
void
Redirect()
{
_redirect = true;
}
[[nodiscard]] bool
Redirected() const
{
return _redirect;
}
// Check if we have an error, and set appropriate exit codes etc.
void Execute(cripts::Context *context);
private:
Reason _reason;
Status _status;
bool _failed = false;
bool _redirect = false;
};
} // namespace cripts