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/** @file
A brief file description
@section license License
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
/****************************************************************************
Http1ClientSession.h
Description:
****************************************************************************/
#pragma once
#include "InkAPIInternal.h"
#include "HTTP.h"
#include "HttpConfig.h"
#include "IPAllow.h"
#include "ProxySession.h"
#include "Http1ClientTransaction.h"
#ifdef USE_HTTP_DEBUG_LISTS
extern ink_mutex debug_cs_list_mutex;
#endif
enum {
HTTP_CS_MAGIC_ALIVE = 0x0123FEED,
HTTP_CS_MAGIC_DEAD = 0xDEADFEED,
};
class HttpSM;
class Http1ClientSession : public ProxySession
{
public:
typedef ProxySession super; ///< Parent type.
Http1ClientSession();
~Http1ClientSession() = default;
// Implement ProxySession interface.
void new_connection(NetVConnection *new_vc, MIOBuffer *iobuf, IOBufferReader *reader) override;
void start() override;
void release(ProxyTransaction *trans) override; // Indicate we are done with a transaction
void release_transaction();
void destroy() override;
void free() override;
bool attach_server_session(PoolableSession *ssession, bool transaction_done = true) override;
// Implement VConnection interface.
void do_io_close(int lerrno = -1) override;
// Accessor Methods
bool allow_half_open() const;
void set_half_close_flag(bool flag) override;
bool get_half_close_flag() const override;
int get_transact_count() const override;
bool is_chunked_encoding_supported() const override;
virtual bool is_outbound_transparent() const;
PoolableSession *get_server_session() const override;
const char *get_protocol_string() const override;
void increment_current_active_connections_stat() override;
void decrement_current_active_connections_stat() override;
private:
Http1ClientSession(Http1ClientSession &);
ProxyTransaction *new_transaction() override;
int state_keep_alive(int event, void *data);
int state_slave_keep_alive(int event, void *data);
int state_wait_for_close(int event, void *data);
enum C_Read_State {
HCS_INIT,
HCS_ACTIVE_READER,
HCS_KEEP_ALIVE,
HCS_HALF_CLOSED,
HCS_CLOSED,
};
int magic = HTTP_CS_MAGIC_DEAD;
int transact_count = 0;
bool half_close = false;
bool conn_decrease = false;
MIOBuffer *read_buffer = nullptr;
IOBufferReader *_reader = nullptr;
C_Read_State read_state = HCS_INIT;
VIO *ka_vio = nullptr;
VIO *slave_ka_vio = nullptr;
PoolableSession *bound_ss = nullptr;
int released_transactions = 0;
int64_t read_from_early_data = 0;
public:
// Link<Http1ClientSession> debug_link;
LINK(Http1ClientSession, debug_link);
/// Set outbound connection to transparent.
bool f_outbound_transparent = false;
Http1ClientTransaction trans;
};
extern ClassAllocator<Http1ClientSession, true> http1ClientSessionAllocator;