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/*
* Copyright 1999-2004 The Apache Software Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.apache.tomcat.util.collections;
import java.util.Enumeration;
/* **************************************** Stolen from Crimson ******************** */
/* From Crimson/Parser - in a perfect world we'll just have a common set of
utilities, and all apache project will just use those.
*/
// can't be replaced using a Java 2 "Collections" API
// since this package must also run on JDK 1.1
/**
* This class implements a special purpose hashtable. It works like a
* normal <code>java.util.Hashtable</code> except that: <OL>
*
* <LI> Keys to "get" are strings which are known to be interned,
* so that "==" is used instead of "String.equals". (Interning
* could be document-relative instead of global.)
*
* <LI> It's not synchronized, since it's to be used only by
* one thread at a time.
*
* <LI> The keys () enumerator allocates no memory, with live
* updates to the data disallowed.
*
* <LI> It's got fewer bells and whistles: fixed threshold and
* load factor, no JDK 1.2 collection support, only keys can be
* enumerated, things can't be removed, simpler inheritance; more.
*
* </OL>
*
* <P> The overall result is that it's less expensive to use these in
* performance-critical locations, in terms both of CPU and memory,
* than <code>java.util.Hashtable</code> instances. In this package
* it makes a significant difference when normalizing attributes,
* which is done for each start-element construct.
*
*/
public final class SimpleHashtable implements Enumeration
{
// entries ...
private Entry table[];
// currently enumerated key
private Entry current = null;
private int currentBucket = 0;
// number of elements in hashtable
private int count;
private int threshold;
private static final float loadFactor = 0.75f;
/**
* Constructs a new, empty hashtable with the specified initial
* capacity.
*
* @param initialCapacity the initial capacity of the hashtable.
*/
public SimpleHashtable(int initialCapacity) {
if (initialCapacity < 0)
throw new IllegalArgumentException("Illegal Capacity: "+
initialCapacity);
if (initialCapacity==0)
initialCapacity = 1;
table = new Entry[initialCapacity];
threshold = (int)(initialCapacity * loadFactor);
}
/**
* Constructs a new, empty hashtable with a default capacity.
*/
public SimpleHashtable() {
this(11);
}
/**
*/
public void clear ()
{
count = 0;
currentBucket = 0;
current = null;
for (int i = 0; i < table.length; i++)
table [i] = null;
}
/**
* Returns the number of keys in this hashtable.
*
* @return the number of keys in this hashtable.
*/
public int size() {
return count;
}
/**
* Returns an enumeration of the keys in this hashtable.
*
* @return an enumeration of the keys in this hashtable.
* @see Enumeration
*/
public Enumeration keys() {
currentBucket = 0;
current = null;
hasMoreElements();
return this;
}
/**
* Used to view this as an enumeration; returns true if there
* are more keys to be enumerated.
*/
public boolean hasMoreElements ()
{
if (current != null)
return true;
while (currentBucket < table.length) {
current = table [currentBucket++];
if (current != null)
return true;
}
return false;
}
/**
* Used to view this as an enumeration; returns the next key
* in the enumeration.
*/
public Object nextElement ()
{
Object retval;
if (current == null)
throw new IllegalStateException ();
retval = current.key;
current = current.next;
// Advance to the next position ( we may call next after next,
// without hasMore )
hasMoreElements();
return retval;
}
/**
* Returns the value to which the specified key is mapped in this hashtable.
*/
public Object getInterned (String key) {
Entry tab[] = table;
int hash = key.hashCode();
int index = (hash & 0x7FFFFFFF) % tab.length;
for (Entry e = tab[index] ; e != null ; e = e.next) {
if ((e.hash == hash) && (e.key == key))
return e.value;
}
return null;
}
/**
* Returns the value to which the specified key is mapped in this
* hashtable ... the key isn't necessarily interned, though.
*/
public Object get(String key) {
Entry tab[] = table;
int hash = key.hashCode();
int index = (hash & 0x7FFFFFFF) % tab.length;
for (Entry e = tab[index] ; e != null ; e = e.next) {
if ((e.hash == hash) && e.key.equals(key))
return e.value;
}
return null;
}
/**
* Increases the capacity of and internally reorganizes this
* hashtable, in order to accommodate and access its entries more
* efficiently. This method is called automatically when the
* number of keys in the hashtable exceeds this hashtable's capacity
* and load factor.
*/
private void rehash() {
int oldCapacity = table.length;
Entry oldMap[] = table;
int newCapacity = oldCapacity * 2 + 1;
Entry newMap[] = new Entry[newCapacity];
threshold = (int)(newCapacity * loadFactor);
table = newMap;
/*
System.out.pr intln("rehash old=" + oldCapacity
+ ", new=" + newCapacity
+ ", thresh=" + threshold
+ ", count=" + count);
*/
for (int i = oldCapacity ; i-- > 0 ;) {
for (Entry old = oldMap[i] ; old != null ; ) {
Entry e = old;
old = old.next;
int index = (e.hash & 0x7FFFFFFF) % newCapacity;
e.next = newMap[index];
newMap[index] = e;
}
}
}
/**
* Maps the specified <code>key</code> to the specified
* <code>value</code> in this hashtable. Neither the key nor the
* value can be <code>null</code>.
*
* <P>The value can be retrieved by calling the <code>get</code> method
* with a key that is equal to the original key.
*/
public Object put(Object key, Object value) {
// Make sure the value is not null
if (value == null) {
throw new NullPointerException();
}
// Makes sure the key is not already in the hashtable.
Entry tab[] = table;
int hash = key.hashCode();
int index = (hash & 0x7FFFFFFF) % tab.length;
for (Entry e = tab[index] ; e != null ; e = e.next) {
// if ((e.hash == hash) && e.key.equals(key)) {
if ((e.hash == hash) && (e.key == key)) {
Object old = e.value;
e.value = value;
return old;
}
}
if (count >= threshold) {
// Rehash the table if the threshold is exceeded
rehash();
tab = table;
index = (hash & 0x7FFFFFFF) % tab.length;
}
// Creates the new entry.
Entry e = new Entry(hash, key, value, tab[index]);
tab[index] = e;
count++;
return null;
}
public Object remove(Object key) {
Entry tab[] = table;
Entry prev=null;
int hash = key.hashCode();
int index = (hash & 0x7FFFFFFF) % tab.length;
if( dL > 0 ) d("Idx " + index + " " + tab[index] );
for (Entry e = tab[index] ; e != null ; prev=e, e = e.next) {
if( dL > 0 ) d("> " + prev + " " + e.next + " " + e + " " + e.key);
if ((e.hash == hash) && e.key.equals(key)) {
if( prev!=null ) {
prev.next=e.next;
} else {
tab[index]=e.next;
}
if( dL > 0 ) d("Removing from list " + tab[index] + " " + prev +
" " + e.value);
count--;
Object res=e.value;
e.value=null;
return res;
}
}
return null;
}
/**
* Hashtable collision list.
*/
private static class Entry {
int hash;
Object key;
Object value;
Entry next;
protected Entry(int hash, Object key, Object value, Entry next) {
this.hash = hash;
this.key = key;
this.value = value;
this.next = next;
}
}
private static final int dL=0;
private void d(String s ) {
System.err.println( "SimpleHashtable: " + s );
}
}