blob: c430deafbb3ca1bcfc05304a40f11c2ae9021bf4 [file] [log] [blame]
#region License
/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
#endregion
using System.Collections.Generic;
using System.Linq;
namespace Gremlin.Net.Structure
{
/// <summary>
/// Represents a vertex.
/// </summary>
public class Vertex : Element
{
/// <summary>
/// The default label to use for a vertex.
/// </summary>
public const string DefaultLabel = "vertex";
/// <summary>
/// Initializes a new instance of the <see cref="Vertex" /> class.
/// </summary>
/// <param name="id">The id of the vertex.</param>
/// <param name="label">The label of the vertex.</param>
/// <param name="properties">Optional properties of the vertex.</param>
public Vertex(object? id, string label = DefaultLabel, dynamic[]? properties = null)
: base(id, label, properties)
{
}
/// <summary>
/// Get property by key
/// </summary>
/// <returns>property or null when not found</returns>
public VertexProperty? Property(string key)
{
return Properties?.Cast<VertexProperty>().FirstOrDefault(p => p.Key == key);
}
/// <inheritdoc />
public override string ToString()
{
return $"v[{Id}]";
}
}
}