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/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
package org.apache.tinkerpop.gremlin.process.traversal.step;
import org.apache.tinkerpop.gremlin.process.computer.GraphComputer;
import org.apache.tinkerpop.gremlin.process.computer.traversal.TraversalVertexProgram;
import org.apache.tinkerpop.gremlin.process.traversal.step.util.ReducingBarrierStep;
import java.util.NoSuchElementException;
/**
* A Barrier is any step that requires all left traversers to be processed prior to emitting result traversers to the right.
* Note that some barrier steps may be "lazy" in that if their algorithm permits, they can emit right traversers prior to all traversers being aggregated.
* A barrier is the means by which a distributed step in {@link TraversalVertexProgram} is synchronized and made to behave a single step.
* All Barrier steps implement {@link MemoryComputing} as that is how barriers communicate with one another in {@link GraphComputer}.
*
* @author Marko A. Rodriguez (http://markorodriguez.com)
*/
public interface Barrier<B> extends MemoryComputing<B> {
/**
* Process all left traversers by do not yield the resultant output.
* This method is useful for steps like {@link ReducingBarrierStep}, where traversers can be processed "on the fly" and thus, reduce memory consumption.
*/
public void processAllStarts();
/**
* Whether or not the step has an accessible barrier.
*
* @return whether a barrier exists or not
*/
public boolean hasNextBarrier();
/**
* Get the next barrier within this step.
* Barriers from parallel steps can be the be merged to create a single step with merge barriers.
*
* @return the next barrier of the step
* @throws NoSuchElementException
*/
public B nextBarrier() throws NoSuchElementException;
/**
* Add a barrier to the step.
* This typically happens when multiple parallel barriers need to become one barrier at a single step.
*
* @param barrier the barrier to merge in
*/
public void addBarrier(final B barrier);
/**
* A way to hard set that the barrier is complete.
* This is necessary when parallel barriers don't all have barriers and need hard resetting.
* The default implementation does nothing.
*/
public default void done() {
}
}