blob: 3d2df78f926a12e0b2d2a702af062be8c8f93461 [file] [log] [blame]
/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
package org.apache.tinkerpop.gremlin.driver.handler;
import io.netty.channel.ChannelFuture;
import io.netty.channel.ChannelHandlerContext;
import io.netty.channel.ChannelPromise;
import io.netty.handler.codec.http.websocketx.PingWebSocketFrame;
import io.netty.handler.codec.http.websocketx.WebSocketClientProtocolHandler;
import io.netty.handler.codec.http.websocketx.WebSocketClientHandshaker;
import io.netty.handler.timeout.IdleState;
import io.netty.handler.timeout.IdleStateEvent;
import java.util.concurrent.TimeoutException;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
/**
* Wrapper over {@link WebSocketClientProtocolHandler}. This wrapper provides a future which represents the termination
* of a WS handshake (both success and failure).
*/
public final class WebSocketClientHandler extends WebSocketClientProtocolHandler {
private static final Logger logger = LoggerFactory.getLogger(WebSocketClientHandler.class);
private final long handshakeTimeoutMillis;
private ChannelPromise handshakeFuture;
public WebSocketClientHandler(final WebSocketClientHandshaker handshaker, final long timeoutMillis) {
super(handshaker, /*handleCloseFrames*/true, /*dropPongFrames*/true, timeoutMillis);
this.handshakeTimeoutMillis = timeoutMillis;
}
public ChannelFuture handshakeFuture() {
return handshakeFuture;
}
@Override
public void handlerAdded(final ChannelHandlerContext ctx) {
super.handlerAdded(ctx);
handshakeFuture = ctx.newPromise();
}
@Override
public void exceptionCaught(final ChannelHandlerContext ctx, final Throwable cause) throws Exception {
if (!handshakeFuture.isDone()) {
handshakeFuture.setFailure(cause);
}
// let the GremlinResponseHandler take care of exception logging, channel closing, and cleanup
ctx.fireExceptionCaught(cause);
}
@Override
public void channelInactive(ChannelHandlerContext ctx) throws Exception {
if (!handshakeFuture.isDone()) {
// channel was closed before the handshake could be completed.
handshakeFuture.setFailure(
new RuntimeException(String.format("WebSocket channel=[%s] closed before the handshake could complete." +
" Server logs could contain the reason for abrupt connection disconnect or the " +
"server might not be reachable from the client anymore.",
ctx.channel().id().asShortText())));
}
super.channelInactive(ctx);
}
@Override
public void userEventTriggered(final ChannelHandlerContext ctx, final Object event) throws Exception {
if (event instanceof IdleStateEvent) {
IdleStateEvent e = (IdleStateEvent) event;
if (e.state() == IdleState.READER_IDLE) {
logger.warn("WebSocket connection {} has been idle for too long.", ctx.channel());
} else if (e.state() == IdleState.WRITER_IDLE) {
logger.debug("Sending ping frame to the server");
ctx.writeAndFlush(new PingWebSocketFrame());
}
} else if (ClientHandshakeStateEvent.HANDSHAKE_COMPLETE.equals(event)) {
if (!handshakeFuture.isDone()) {
handshakeFuture.setSuccess();
}
} else if (ClientHandshakeStateEvent.HANDSHAKE_TIMEOUT.equals(event)) {
if (!handshakeFuture.isDone()) {
handshakeFuture.setFailure(
new TimeoutException(String.format("handshake not completed in stipulated time=[%s]ms",
handshakeTimeoutMillis)));
}
} else {
super.userEventTriggered(ctx, event);
}
}
}