blob: ef8fb60f3caee2753b3a042e7043d81ae88c2f3a [file] [log] [blame]
#
# Licensed to the Apache Software Foundation (ASF) under one
# or more contributor license agreements. See the NOTICE file
# distributed with this work for additional information
# regarding copyright ownership. The ASF licenses this file
# to you under the Apache License, Version 2.0 (the
# "License"); you may not use this file except in compliance
# with the License. You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing,
# software distributed under the License is distributed on an
# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
# KIND, either express or implied. See the License for the
# specific language governing permissions and limitations
# under the License.
#
import contextlib
import multiprocessing
import multiprocessing.managers
import os
import platform
import random
import socket
import subprocess
import sys
import time
from .compat import str_join
from .report import ExecReporter, SummaryReporter
from .test import TestEntry
from .util import domain_socket_path
RESULT_ERROR = 64
RESULT_TIMEOUT = 128
SIGNONE = 0
SIGKILL = 15
# globals
ports = None
stop = None
class ExecutionContext(object):
def __init__(self, cmd, cwd, env, stop_signal, is_server, report):
self._log = multiprocessing.get_logger()
self.cmd = cmd
self.cwd = cwd
self.env = env
self.stop_signal = stop_signal
self.is_server = is_server
self.report = report
self.expired = False
self.killed = False
self.proc = None
def _popen_args(self):
args = {
'cwd': self.cwd,
'env': self.env,
'stdout': self.report.out,
'stderr': subprocess.STDOUT,
}
# make sure child processes doesn't remain after killing
if platform.system() == 'Windows':
DETACHED_PROCESS = 0x00000008
args.update(creationflags=DETACHED_PROCESS | subprocess.CREATE_NEW_PROCESS_GROUP)
else:
args.update(preexec_fn=os.setsid)
return args
def start(self):
joined = str_join(' ', self.cmd)
self._log.debug('COMMAND: %s', joined)
self._log.debug('WORKDIR: %s', self.cwd)
self._log.debug('LOGFILE: %s', self.report.logpath)
self.report.begin()
self.proc = subprocess.Popen(self.cmd, **self._popen_args())
self._log.debug(' PID: %d', self.proc.pid)
self._log.debug(' PGID: %d', os.getpgid(self.proc.pid))
return self._scoped()
@contextlib.contextmanager
def _scoped(self):
yield self
if self.is_server:
# the server is supposed to run until we stop it
if self.returncode is not None:
self.report.died()
else:
if self.stop_signal != SIGNONE:
if self.sigwait(self.stop_signal):
self.report.end(self.returncode)
else:
self.report.killed()
else:
self.sigwait(SIGKILL)
else:
# the client is supposed to exit normally
if self.returncode is not None:
self.report.end(self.returncode)
else:
self.sigwait(SIGKILL)
self.report.killed()
self._log.debug('[{0}] exited with return code {1}'.format(self.proc.pid, self.returncode))
# Send a signal to the process and then wait for it to end
# If the signal requested is SIGNONE, no signal is sent, and
# instead we just wait for the process to end; further if it
# does not end normally with SIGNONE, we mark it as expired.
# If the process fails to end and the signal is not SIGKILL,
# it re-runs with SIGKILL so that a real process kill occurs
# returns True if the process ended, False if it may not have
def sigwait(self, sig=SIGKILL, timeout=2):
try:
if sig != SIGNONE:
self._log.debug('[{0}] send signal {1}'.format(self.proc.pid, sig))
if sig == SIGKILL:
self.killed = True
try:
if platform.system() != 'Windows':
os.killpg(os.getpgid(self.proc.pid), sig)
else:
self.proc.send_signal(sig)
except Exception:
self._log.info('[{0}] Failed to kill process'.format(self.proc.pid), exc_info=sys.exc_info())
self._log.debug('[{0}] wait begin, timeout {1} sec(s)'.format(self.proc.pid, timeout))
self.proc.communicate(timeout=timeout)
self._log.debug('[{0}] process ended with return code {1}'.format(self.proc.pid, self.returncode))
self.report.end(self.returncode)
return True
except subprocess.TimeoutExpired:
self._log.info('[{0}] timeout waiting for process to end'.format(self.proc.pid))
if sig == SIGNONE:
self.expired = True
return False if sig == SIGKILL else self.sigwait(SIGKILL, 1)
# called on the client process to wait for it to end naturally
def wait(self, timeout):
self.sigwait(SIGNONE, timeout)
@property
def returncode(self):
return self.proc.returncode if self.proc else None
def exec_context(port, logdir, test, prog, is_server):
report = ExecReporter(logdir, test, prog)
prog.build_command(port)
return ExecutionContext(prog.command, prog.workdir, prog.env, prog.stop_signal, is_server, report)
def run_test(testdir, logdir, test_dict, max_retry, async_mode=True):
logger = multiprocessing.get_logger()
def ensure_socket_open(sv, port, test):
slept = 0.1
time.sleep(slept)
sleep_step = 0.1
while True:
if slept > test.delay:
logger.warn('[{0}] slept for {1} seconds but server is not open'.format(sv.proc.pid, slept))
return False
if test.socket == 'domain':
if not os.path.exists(domain_socket_path(port)):
logger.debug('[{0}] domain(unix) socket not available yet. slept for {1} seconds so far'.format(sv.proc.pid, slept))
time.sleep(sleep_step)
slept += sleep_step
elif test.socket == 'abstract':
return True
else:
# Create sockets every iteration because refused sockets cannot be
# reused on some systems.
sock4 = socket.socket()
sock6 = socket.socket(family=socket.AF_INET6)
try:
if sock4.connect_ex(('127.0.0.1', port)) == 0 \
or sock6.connect_ex(('::1', port)) == 0:
return True
if sv.proc.poll() is not None:
logger.warn('[{0}] server process is exited'.format(sv.proc.pid))
return False
logger.debug('[{0}] socket not available yet. slept for {1} seconds so far'.format(sv.proc.pid, slept))
time.sleep(sleep_step)
slept += sleep_step
finally:
sock4.close()
sock6.close()
logger.debug('[{0}] server ready - waited for {1} seconds'.format(sv.proc.pid, slept))
return True
try:
max_bind_retry = 3
retry_count = 0
bind_retry_count = 0
test = TestEntry(testdir, **test_dict)
while True:
if stop.is_set():
logger.debug('Skipping because shutting down')
return (retry_count, None)
logger.debug('Start')
with PortAllocator.alloc_port_scoped(ports, test.socket) as port:
logger.debug('Start with port %d' % port)
sv = exec_context(port, logdir, test, test.server, True)
cl = exec_context(port, logdir, test, test.client, False)
logger.debug('Starting server')
with sv.start():
port_ok = ensure_socket_open(sv, port, test)
if port_ok:
connect_retry_count = 0
max_connect_retry = 12
connect_retry_wait = 0.25
while True:
if sv.proc.poll() is not None:
logger.info('not starting client because server process is absent')
break
logger.debug('Starting client')
cl.start()
logger.debug('Waiting client (up to %d secs)' % test.timeout)
cl.wait(test.timeout)
if not cl.report.maybe_false_positive() or connect_retry_count >= max_connect_retry:
if connect_retry_count > 0 and connect_retry_count < max_connect_retry:
logger.info('[%s]: Connected after %d retry (%.2f sec each)' % (test.server.name, connect_retry_count, connect_retry_wait))
# Wait for 50ms to see if server does not die at the end.
time.sleep(0.05)
break
logger.debug('Server may not be ready, waiting %.2f second...' % connect_retry_wait)
time.sleep(connect_retry_wait)
connect_retry_count += 1
if sv.report.maybe_false_positive() and bind_retry_count < max_bind_retry:
logger.warn('[%s]: Detected socket bind failure, retrying...', test.server.name)
bind_retry_count += 1
else:
result = RESULT_TIMEOUT if cl.expired else cl.returncode if (cl.proc and cl.proc.poll()) is not None else RESULT_ERROR
# For servers that handle a controlled shutdown by signal
# if they are killed, or return an error code, that is a
# problem. For servers that are not signal-aware, we simply
# kill them off; if we didn't kill them off, something else
# happened (crashed?)
if test.server.stop_signal != 0:
if sv.killed or sv.returncode > 0:
result |= RESULT_ERROR
else:
if not sv.killed:
result |= RESULT_ERROR
if result == 0 or retry_count >= max_retry:
return (retry_count, result)
else:
logger.info('[%s-%s]: test failed, retrying...', test.server.name, test.client.name)
retry_count += 1
except Exception:
if not async_mode:
raise
logger.warn('Error executing [%s]', test.name, exc_info=True)
return (retry_count, RESULT_ERROR)
except:
logger.info('Interrupted execution', exc_info=True)
if not async_mode:
raise
stop.set()
return (retry_count, RESULT_ERROR)
class PortAllocator(object):
def __init__(self):
self._log = multiprocessing.get_logger()
self._lock = multiprocessing.Lock()
self._ports = set()
self._dom_ports = set()
self._last_alloc = 0
def _get_tcp_port(self):
sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
sock.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
sock.bind(('', 0))
port = sock.getsockname()[1]
self._lock.acquire()
try:
ok = port not in self._ports
if ok:
self._ports.add(port)
self._last_alloc = time.time()
finally:
self._lock.release()
sock.close()
return port if ok else self._get_tcp_port()
def _get_domain_port(self):
port = random.randint(1024, 65536)
self._lock.acquire()
try:
ok = port not in self._dom_ports
if ok:
self._dom_ports.add(port)
finally:
self._lock.release()
return port if ok else self._get_domain_port()
def alloc_port(self, socket_type):
if socket_type in ('domain', 'abstract'):
return self._get_domain_port()
else:
return self._get_tcp_port()
# static method for inter-process invokation
@staticmethod
@contextlib.contextmanager
def alloc_port_scoped(allocator, socket_type):
port = allocator.alloc_port(socket_type)
yield port
allocator.free_port(socket_type, port)
def free_port(self, socket_type, port):
self._log.debug('free_port')
self._lock.acquire()
try:
if socket_type == 'domain':
self._dom_ports.remove(port)
path = domain_socket_path(port)
if os.path.exists(path):
os.remove(path)
elif socket_type == 'abstract':
self._dom_ports.remove(port)
else:
self._ports.remove(port)
except IOError:
self._log.info('Error while freeing port', exc_info=sys.exc_info())
finally:
self._lock.release()
class NonAsyncResult(object):
def __init__(self, value):
self._value = value
def get(self, timeout=None):
return self._value
def wait(self, timeout=None):
pass
def ready(self):
return True
def successful(self):
return self._value == 0
class TestDispatcher(object):
def __init__(self, testdir, basedir, logdir_rel, concurrency):
self._log = multiprocessing.get_logger()
self.testdir = testdir
self._report = SummaryReporter(basedir, logdir_rel, concurrency > 1)
self.logdir = self._report.testdir
# seems needed for python 2.x to handle keyboard interrupt
self._stop = multiprocessing.Event()
self._async = concurrency > 1
if not self._async:
self._pool = None
global stop
global ports
stop = self._stop
ports = PortAllocator()
else:
self._m = multiprocessing.managers.BaseManager()
self._m.register('ports', PortAllocator)
self._m.start()
self._pool = multiprocessing.Pool(concurrency, self._pool_init, (self._m.address,))
self._log.debug(
'TestDispatcher started with %d concurrent jobs' % concurrency)
def _pool_init(self, address):
global stop
global m
global ports
stop = self._stop
m = multiprocessing.managers.BaseManager(address)
m.connect()
ports = m.ports()
def _dispatch_sync(self, test, cont, max_retry):
r = run_test(self.testdir, self.logdir, test, max_retry, async_mode=False)
cont(r)
return NonAsyncResult(r)
def _dispatch_async(self, test, cont, max_retry):
self._log.debug('_dispatch_async')
return self._pool.apply_async(func=run_test, args=(self.testdir, self.logdir, test, max_retry), callback=cont)
def dispatch(self, test, max_retry):
index = self._report.add_test(test)
def cont(result):
if not self._stop.is_set():
if result and len(result) == 2:
retry_count, returncode = result
else:
retry_count = 0
returncode = RESULT_ERROR
self._log.debug('freeing port')
self._log.debug('adding result')
self._report.add_result(index, returncode, returncode == RESULT_TIMEOUT, retry_count)
self._log.debug('finish continuation')
fn = self._dispatch_async if self._async else self._dispatch_sync
return fn(test, cont, max_retry)
def wait(self):
if self._async:
self._pool.close()
self._pool.join()
self._m.shutdown()
return self._report.end()
def terminate(self):
self._stop.set()
if self._async:
self._pool.terminate()
self._pool.join()
self._m.shutdown()