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/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
package org.apache.thrift.server;
import org.apache.thrift.*;
import org.apache.thrift.protocol.*;
import org.apache.thrift.transport.*;
import org.apache.thrift.meta_data.*;
// Simple single-threaded server for testing
class TSimpleServer extends TServer {
private var stop : Bool = false;
//stops just after input transport returns EOF
//useful for limited scenarios, like embeding into php server
public var runOnce : Bool = false;
public function new( processor : TProcessor,
serverTransport : TServerTransport,
transportFactory : TTransportFactory = null,
protocolFactory : TProtocolFactory = null,
logger : Dynamic->Void = null) {
super( processor, serverTransport,
transportFactory, transportFactory,
protocolFactory, protocolFactory,
logger);
}
public override function Serve() : Void
{
try
{
serverTransport.Listen();
}
catch (ttx : TTransportException)
{
logDelegate(ttx);
return;
}
// Fire the preServe server event when server is up,
// but before any client connections
if (serverEventHandler != null) {
serverEventHandler.preServe();
}
while( ! stop)
{
var client : TTransport = null;
var inputTransport : TTransport = null;
var outputTransport : TTransport = null;
var inputProtocol : TProtocol = null;
var outputProtocol : TProtocol = null;
var connectionContext : Dynamic = null;
try
{
client = serverTransport.Accept();
if (client != null) {
inputTransport = inputTransportFactory.getTransport( client);
outputTransport = outputTransportFactory.getTransport( client);
inputProtocol = inputProtocolFactory.getProtocol( inputTransport);
outputProtocol = outputProtocolFactory.getProtocol( outputTransport);
// Recover event handler (if any) and fire createContext
// server event when a client connects
if (serverEventHandler != null) {
connectionContext = serverEventHandler.createContext(inputProtocol, outputProtocol);
}
// Process client requests until client disconnects
while( true) {
// Fire processContext server event
// N.B. This is the pattern implemented in C++ and the event fires provisionally.
// That is to say it may be many minutes between the event firing and the client request
// actually arriving or the client may hang up without ever makeing a request.
if (serverEventHandler != null) {
serverEventHandler.processContext(connectionContext, inputTransport);
}
//Process client request (blocks until transport is readable)
if( ! processor.process( inputProtocol, outputProtocol)) {
break;
}
}
}
}
catch( ttx : TTransportException)
{
// Usually a client disconnect, expected
if(runOnce && ttx.errorID == TTransportException.END_OF_FILE) {
//input returns eof, exit
//follows lib/cpp/src/thrift/server/TServerFramework.cpp
Stop();
}
}
catch( pex : TProtocolException)
{
logDelegate('$pex ${pex.errorID} ${pex.errorMsg}'); // Unexpected
}
catch( e : Dynamic)
{
logDelegate(e); // Unexpected
}
if(client != null && !runOnce)
{
client.close();
}
// Fire deleteContext server event after client disconnects
if (serverEventHandler != null) {
serverEventHandler.deleteContext(connectionContext, inputProtocol, outputProtocol);
}
}
}
public override function Stop() : Void
{
stop = true;
serverTransport.Close();
}
}