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//
// Tapestry Web Application Framework
// Copyright (c) 2000-2002 by Howard Lewis Ship
//
// Howard Lewis Ship
// http://sf.net/projects/tapestry
// mailto:hship@users.sf.net
//
// This library is free software.
//
// You may redistribute it and/or modify it under the terms of the GNU
// Lesser General Public License as published by the Free Software Foundation.
//
// Version 2.1 of the license should be included with this distribution in
// the file LICENSE, as well as License.html. If the license is not
// included with this distribution, you may find a copy at the FSF web
// site at 'www.gnu.org' or 'www.fsf.org', or you may write to the
// Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139 USA.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied waranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
package tutorial.hangman;
import net.sf.tapestry.IRequestCycle;
import net.sf.tapestry.html.BasePage;
/**
*
* The home page for the hangman application, allows a new game to
* start after selecting the difficulty.
*
* @version $Id$
* @author Howard Lewis Ship
*
**/
public class Home extends BasePage
{
public static final int EASY = 10;
public static final int MEDIUM = 5;
public static final int HARD = 3;
private int misses;
private String error;
public void detach()
{
misses = 0;
error = null;
super.detach();
}
public int getMisses()
{
return misses;
}
public void setMisses(int value)
{
misses = value;
fireObservedChange("misses", value);
}
public String getError()
{
return error;
}
public void formSubmit(IRequestCycle cycle)
{
if (misses == 0)
{
error = "Please select a game difficulty.";
return;
}
Visit visit = (Visit) getVisit();
visit.start(misses);
cycle.setPage("Guess");
}
}