blob: 32e4f5c60b2e1a4ef045f7d1449501619b82a497 [file] [log] [blame]
// Copyright 2005 The Apache Software Foundation
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package org.apache.tapestry.asset;
import java.util.Locale;
import org.apache.hivemind.Location;
import org.apache.hivemind.Resource;
import org.apache.tapestry.IAsset;
/**
* A service which creates an asset. In some cases, the asset is selected based on the Resource
* (typically of the component or page specification).
*
* @author Howard M. Lewis Ship
* @since 4.0
*/
public interface AssetFactory
{
/**
* Creates a new asset relative to an existing asset.
*
* @param baseResource
* the base resource from which an asset path may be calculated. Each type of asset
* is linked to a particular implemenation of {@link Resource}, and generates a
* corresponding implementation of {@link org.apache.tapestry.IAsset}.
* @param path
* the path relative to the resource (if no leading slash), or an absolute path
* within the domain of the asset type (i.e, within the classpath, or within the web
* application).
* @param locale
* the desired locale of the asset; the closest match will be used.
* @param location
* the location to be associated with the returned asset, or null to not attempt to
* localize the asset
* @throws org.apache.hivemind.ApplicationRuntimeException
* if no matching asset may be found.
*/
public IAsset createAsset(Resource baseResource, String path, Locale locale, Location location);
/**
* Creates a new asset relative to the root of the domain defined by the type of asset.
*
* @param path
* the absolute path for the resource
* @param locale
* the locale to localize the asset to, or null for no localization
* @param location
* the location used to report any errors
* @return an {@link IAsset}
*/
public IAsset createAbsoluteAsset(String path, Locale locale, Location location);
/**
* Creates a new asset based on a known resource.
*/
public IAsset createAsset(Resource resource, Location location);
}