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/*
* ====================================================================
* The Apache Software License, Version 1.1
*
* Copyright (c) 2002 The Apache Software Foundation. All rights
* reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
*
* 3. The end-user documentation included with the redistribution,
* if any, must include the following acknowledgment:
* "This product includes software developed by the
* Apache Software Foundation (http://www.apache.org/)."
* Alternately, this acknowledgment may appear in the software itself,
* if and wherever such third-party acknowledgments normally appear.
*
* 4. The names "Apache" and "Apache Software Foundation" and
* "Apache Tapestry" must not be used to endorse or promote products
* derived from this software without prior written permission. For
* written permission, please contact apache@apache.org.
*
* 5. Products derived from this software may not be called "Apache",
* "Apache Tapestry", nor may "Apache" appear in their name, without
* prior written permission of the Apache Software Foundation.
*
* THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESSED OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE APACHE SOFTWARE FOUNDATION OR
* ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
* USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
* OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
* ====================================================================
*
* This software consists of voluntary contributions made by many
* individuals on behalf of the Apache Software Foundation. For more
* information on the Apache Software Foundation, please see
* <http://www.apache.org/>.
*/
package net.sf.tapestry.asset;
import java.io.InputStream;
import java.net.URL;
import java.util.HashMap;
import java.util.Locale;
import java.util.Map;
import org.apache.commons.logging.Log;
import org.apache.commons.logging.LogFactory;
import net.sf.tapestry.ApplicationRuntimeException;
import net.sf.tapestry.Gesture;
import net.sf.tapestry.IAsset;
import net.sf.tapestry.IEngineService;
import net.sf.tapestry.IRequestCycle;
import net.sf.tapestry.IResourceResolver;
import net.sf.tapestry.Tapestry;
/**
* An implementation of {@link IAsset} for localizable assets within
* the JVM's classpath.
*
* <p>The localization code here is largely cut-and-paste from
* {@link ContextAsset}.
*
* @author Howard Ship
* @version $Id$
*
**/
public class PrivateAsset implements IAsset
{
private static final Log LOG = LogFactory.getLog(PrivateAsset.class);
private AssetExternalizer _externalizer;
private String _resourcePath;
/**
* Map, keyed on Locale, value is the localized resourcePath (as a String)
**/
private Map _localizations;
public PrivateAsset(String resourcePath)
{
_resourcePath = resourcePath;
}
/**
* Gets the localized version of the resource. Build
* the URL for the resource. If possible, the application's
* {@link AssetExternalizer} is located, to copy the resource to
* a directory visible to the web server.
*
**/
public String buildURL(IRequestCycle cycle)
{
String localizedResourcePath = findLocalization(cycle, cycle.getPage().getLocale());
if (_externalizer == null)
_externalizer = AssetExternalizer.get(cycle);
String externalURL = _externalizer.getURL(localizedResourcePath);
if (externalURL != null)
return externalURL;
// Otherwise, the service is responsible for dynamically retrieving the
// resource.
String[] parameters = new String[] { localizedResourcePath };
IEngineService service = cycle.getEngine().getService(IEngineService.ASSET_SERVICE);
Gesture g = service.buildGesture(cycle, null, parameters);
return g.getURL();
}
public InputStream getResourceAsStream(IRequestCycle cycle)
{
return getResourceAsStream(cycle, cycle.getPage().getLocale());
}
public InputStream getResourceAsStream(IRequestCycle cycle, Locale locale)
{
try
{
IResourceResolver resolver = cycle.getEngine().getResourceResolver();
URL url = resolver.getResource(findLocalization(cycle, locale));
return url.openStream();
}
catch (Exception ex)
{
throw new ApplicationRuntimeException(
Tapestry.getString("PrivateAsset.resource-missing", _resourcePath),
ex);
}
}
/**
* Poke around until we find the localized version of the asset.
*
* <p>A lot of this is cut-and-paste from DefaultTemplateSource. I haven't
* come up with a good, general, efficient way to do this search without
* a huge amount of mechanism.
*
**/
private synchronized String findLocalization(IRequestCycle cycle, Locale locale)
{
if (_localizations == null)
_localizations = new HashMap();
String result = (String) _localizations.get(locale);
if (result != null)
return result;
if (LOG.isDebugEnabled())
LOG.debug(
"Searching for localization of private asset "
+ _resourcePath
+ " in locale "
+ locale.getDisplayName());
int dotx = _resourcePath.lastIndexOf('.');
String suffix = _resourcePath.substring(dotx);
StringBuffer buffer = new StringBuffer(dotx + 30);
buffer.append(_resourcePath.substring(0, dotx));
int rawLength = buffer.length();
int start = 2;
String country = locale.getCountry();
if (country.length() > 0)
start--;
// This assumes that you never have the case where there's
// a null language code and a non-null country code.
String language = locale.getLanguage();
if (language.length() > 0)
start--;
IResourceResolver resolver = cycle.getEngine().getResourceResolver();
// On pass #0, we use language code and country code
// On pass #1, we use language code
// On pass #2, we use neither.
// We skip pass #0 or #1 depending on whether the language code
// and/or country code is null.
for (int i = start; i < 3; i++)
{
buffer.setLength(rawLength);
if (i < 2)
{
buffer.append('_');
buffer.append(language);
}
if (i == 0)
{
buffer.append('_');
buffer.append(country);
}
buffer.append(suffix);
String candidatePath = buffer.toString();
if (resolver.getResource(candidatePath) != null)
{
_localizations.put(locale, candidatePath);
if (LOG.isDebugEnabled())
LOG.debug("Found " + candidatePath);
return candidatePath;
}
}
throw new ApplicationRuntimeException(
Tapestry.getString("PrivateAsset.resource-unavailable", _resourcePath, locale));
}
public String toString()
{
return "PrivateAsset[" + _resourcePath + "]";
}
}