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Page Lifecycle
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Page Lifecycle
In Tapestry, you are free to develop your presentation objects, page and components classes,
as ordinary objects, complete with instance variables and so forth.
This is somewhat revolutionary in terms of web development in Java. Using servlets, or Struts,
your presentation objects (Servlets, or Struts Actions, or the equivalent in other frameworks)
are <stateless singletons>. That is, a <single> instance is created, and all incoming requests
are threaded through that single instance.
Because multiple requests are handled by many different threads, this means that the single instance's
variable are useless ... any value written into an instance variable would immediately be
overwritten by a different thread. Thus, it is necessary to use the
Servlet API's HttpServletRequest object to store per-request data, and the HttpSession object
to store data between requests.
Tapestry takes a very different approach.
In Tapestry, you will have many different instances of any particular page, each either in use
for a single request (on a single thread), or waiting in a <page pool> to be used.
By reserving page instances to particular threads, all the difficult, ugly issues related to
multi-threading go by the wayside. Instead, familiar, simple coding practices (using ordinary methods and fields)
can be used.
However, there's a risk: it would be a disaster if data could "bleed" from one request to another. Imagine
the outcome in a banking application if the first user's account number and password became the default
for the second user to reach the application!
Tapestry takes special care to purge all instance variables back to their default value at the end of each request.
The end result is that all pages in the pool are entirely equivalent to each other; it doesn't matter which
instance is used for processing any particular request.
Remember that the page instance is just the tip of the iceberg: a page instance encompasses the page component,
its templates, all of its parameter bindings, tokens read from its template and (recursively) the same
thing for all components inside the page. It adds up.
A page instance will be "checked out" of the pool for a short period of time: a few milliseconds
to service a typical request. Because of this, it is generally the case that Tapestry
can handle a large number of end users with a relatively small pool of page instances.
Comparison to JavaServer Pages
JSPs also use a caching mechanism; the JSP itself is compiled into a Java servlet class, and acts as a singleton.
However, the individual JSP tags are pooled.
This is one of the areas where Tapestry can significantly outperform JSPs. Much of the code inside a compiled
JSP class concerns
getting tags from a tag pool, configuring the properties of the tag instance, using the tag instance, then
cleaning up the tag instance and putting it back in the pool.
The operations Tapestry does once per request are instead executed dozens or potentially hundreds of times (dependending
the complexity of the page, and if any nested loops occur).
Pooling JSP tags is simply the wrong granularity.
Tapestry can also take advantage of its more coarse grained caching to optimize how data moves, via parameters,
between components. This means that Tapestry pages will actually speed up after they render the first time.
Page Pool Configuration
Tapestry's page pool is used to store page instances. The pool is "keyed" on the name of the page (such as "start")
and the <locale> for the page (such as "en" or "fr").
Within each key, Tapestry tracks the number of page instances that have been created, as well as the number
that are in use (currently attached to a request).
When a page is first accessed in a request, it is taken from the pool. Tapestry has some
{{{conf.html}configuration values}} that control the details of how and when page instances are created.
* If a free page instance is available, the page is marked in use and attached to the request.
* If there are fewer page instances than the <soft limit>, then a new page instance is simply created and
attached to the request.
* If the soft limit has been reached, Tapestry will wait for a short period of time for
a page instance to become available before creating a new page instance.
* If the hard limit has been reached, Tapestry will throw an exception rather than create a new page instance.
* Otherwise, Tapestry will create a new page instance.
[]
Thus a busy application will initially create pages up-to the soft limit (which defaults to five page
instances). If the application continues to be pounded with requests, it will slow its request
processing, using the soft wait time in an attempt to reuse an existing page instance.
A truly busy application will continue to create new page instances as needed until the
hard limit is reached.
Remember that all these configuration values are per key: the combination of page name and locale.
Thus even with a hard limit of 20, you may eventually find that Tapestry
has created 20 start page instances for locale "en" <and> 20 start page
instances for locale "fr" (if your application is configured to support both English and French). Likewise,
you may have 20 instances for the start page, and 20 instances for the newaccount page.
Tapestry periodically checks its cache for page instances that have not been used recently
(within a configurable window). Unused page instances are release to the garbage collector.
The end result is that you have quite a degree of tuning control over the process. If memory is a limitation
and throughput can be sacrificed, try lowering the soft and hard limit and increasing the soft wait.
If performance is absolute and you have lots of memory, then increase the soft and hard limit and reduce
the soft wait. This encourages Tapestry to create more page instances and not wait as long to re-use
existing instances.
Page Lifecycle Methods
There are a few situations where it is useful for a component to perform some operations, usually some kind of initialization or
caching, based on the lifecycle of the page.
The page lifecycle is quite simple. When first needed, a page is loaded. Loading a page involves instantitating the components of the page
and connecting them together.
Once a page is loaded, it is <attached> to the current request. Remember that there will be many threads, each handling its own request.
In many cases, there will be multiple copies of the same page attached to different requests (and different threads). This is how Tapestry keeps you
from worrying about multi-threading issues ... the objects involved in any request are reserved to <just> that request (and <just> that thread).
At the end of a request, after a response has been sent to the client, the page is <detached> from the request. This is a chance to perform
a lot of cleanup of the page, discarding temporary objects (so that they can be reclaimed by the garbage collector) and otherwise returning the
page to its pristine state. After detaching, a page is placed into the page pool, where it will await reuse for some future request (likely by a completely
different user).
As with {{{rendering.html}component rendering}}, you have the ability to make your components "aware" of these events by identifying methods to be invoked.
You have the choice of attaching an annotation to a method, or simply naming the method correctly.
Page lifecycle methods should take no parameters and return void.
The annotations / method names are:
* {{{../../apidocs/org/apache/tapestry5/annotations/PageLoaded.html}PageLoaded}} annotation, or method name "pageLoaded"
* {{{../../apidocs/org/apache/tapestry5/annotations/PageAttached.html}PageAttached}} annotation, or method name "pageAttached"
* {{{../../apidocs/org/apache/tapestry5/annotations/PageDetached.html}PageDetached}} annotation, or method name "pageDetached"