| /* ClearMemory.cpp --- A simple Window memory cleaning tool |
| * |
| * ==================================================================== |
| * Licensed to the Apache Software Foundation (ASF) under one |
| * or more contributor license agreements. See the NOTICE file |
| * distributed with this work for additional information |
| * regarding copyright ownership. The ASF licenses this file |
| * to you under the Apache License, Version 2.0 (the |
| * "License"); you may not use this file except in compliance |
| * with the License. You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, |
| * software distributed under the License is distributed on an |
| * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY |
| * KIND, either express or implied. See the License for the |
| * specific language governing permissions and limitations |
| * under the License. |
| * ==================================================================== |
| */ |
| |
| #include "targetver.h" |
| |
| #include <Windows.h> |
| |
| #include <stdio.h> |
| #include <tchar.h> |
| |
| int _tmain(int argc, _TCHAR* argv[]) |
| { |
| // Get the current memory usage stats |
| MEMORYSTATUSEX statex; |
| statex.dwLength = sizeof (statex); |
| GlobalMemoryStatusEx(&statex); |
| |
| // (Clean) cache memory will be listed under "available". |
| // So, allocate all available RAM, touch it and release it again. |
| unsigned char *memory = new unsigned char[statex.ullAvailPhys]; |
| if (memory) |
| { |
| // Make every page dirty. |
| for (DWORDLONG i = 0; i < statex.ullAvailPhys; i += 4096) |
| memory[i]++; |
| |
| // Give everything back to the OS. |
| // The in-RAM file read cache is empty now. There may still be bits in |
| // the swap file as well as dirty write buffers. But we don't care |
| // much about these here ... |
| delete memory; |
| } |
| |
| return 0; |
| } |
| |