| /* ClearMemory.cpp --- A simple Window memory cleaning tool | |
| * | |
| * ==================================================================== | |
| * Licensed to the Apache Software Foundation (ASF) under one | |
| * or more contributor license agreements. See the NOTICE file | |
| * distributed with this work for additional information | |
| * regarding copyright ownership. The ASF licenses this file | |
| * to you under the Apache License, Version 2.0 (the | |
| * "License"); you may not use this file except in compliance | |
| * with the License. You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, | |
| * software distributed under the License is distributed on an | |
| * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY | |
| * KIND, either express or implied. See the License for the | |
| * specific language governing permissions and limitations | |
| * under the License. | |
| * ==================================================================== | |
| */ | |
| #include "targetver.h" | |
| #include <Windows.h> | |
| #include <stdio.h> | |
| #include <tchar.h> | |
| int _tmain(int argc, _TCHAR* argv[]) | |
| { | |
| // Get the current memory usage stats | |
| MEMORYSTATUSEX statex; | |
| statex.dwLength = sizeof (statex); | |
| GlobalMemoryStatusEx(&statex); | |
| // (Clean) cache memory will be listed under "available". | |
| // So, allocate all available RAM, touch it and release it again. | |
| unsigned char *memory = new unsigned char[statex.ullAvailPhys]; | |
| if (memory) | |
| { | |
| // Make every page dirty. | |
| for (DWORDLONG i = 0; i < statex.ullAvailPhys; i += 4096) | |
| memory[i]++; | |
| // Give everything back to the OS. | |
| // The in-RAM file read cache is empty now. There may still be bits in | |
| // the swap file as well as dirty write buffers. But we don't care | |
| // much about these here ... | |
| delete memory; | |
| } | |
| return 0; | |
| } | |