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// Licensed to Apache Software Foundation (ASF) under one or more contributor
// license agreements. See the NOTICE file distributed with
// this work for additional information regarding copyright
// ownership. Apache Software Foundation (ASF) licenses this file to you under
// the Apache License, Version 2.0 (the "License"); you may
// not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing,
// software distributed under the License is distributed on an
// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied. See the License for the
// specific language governing permissions and limitations
// under the License.
package timestamp
import (
"context"
"time"
"github.com/benbjohnson/clock"
)
// Clock represents an interface contains all functions in the standard library time.
type Clock interface {
clock.Clock
}
type MockClock interface {
clock.Clock
// Add moves the current time of the mock clock forward by the specified duration.
Add(d time.Duration)
// Set sets the current time of the mock clock to a specific one.
Set(t time.Time)
}
// NewClock returns an instance of a real-time clock.
func NewClock() Clock {
return clock.New()
}
// NewMockClock returns an instance of a mock clock.
func NewMockClock() MockClock {
return clock.NewMock()
}
var clockKey = contextClockKey{}
type contextClockKey struct{}
// GetClock returns a Clock from the context. If the context doesn't contains
// a Clock, a real-time one will be created and returned with a child context
// which contains the new one.
func GetClock(ctx context.Context) (Clock, context.Context) {
c := ctx.Value(clockKey)
if c == nil {
realClock := NewClock()
return realClock, SetClock(ctx, realClock)
}
return c.(Clock), ctx
}
// SetContext returns a sub context with the passed Clock
func SetClock(ctx context.Context, clock Clock) context.Context {
return context.WithValue(ctx, clockKey, clock)
}