blob: c1a94dffaa0be796dfad0e3208c2d1b492a076fa [file] [log] [blame]
/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.apache.sis.internal.feature.j2d;
import java.awt.geom.PathIterator;
/**
* A path iterator with applies on-the-fly decimation for faster drawing.
* The decimation algorithm is based on a simple distance calculation on
* each axis (this is not a Douglas-Peucker algorithm).
*
* @author Johann Sorel (Puzzle-GIS, Geomatys)
* @author Martin Desruisseaux (Geomatys)
* @version 1.2
* @since 1.2
* @module
*/
final class DecimatedPathIterator implements PathIterator {
/**
* The source of line segments.
*/
private final PathIterator source;
/**
* The desired resolution on each axis.
*/
private final double xRes, yRes;
/**
* Previous coordinates, or NaN if none.
*/
private double px, py;
/**
* Creates a new iterator.
*/
DecimatedPathIterator(final PathIterator source, final double xRes, final double yRes) {
this.source = source;
this.xRes = xRes;
this.yRes = yRes;
px = py = Double.NaN;
}
/**
* Moves the iterator to the next segment.
*/
@Override
public void next() {
source.next();
}
/**
* Returns {@code true} if iteration is finished.
*/
@Override
public boolean isDone() {
return source.isDone();
}
/**
* Returns the winding rule for determining the interior of the path.
*/
@Override
public int getWindingRule() {
return source.getWindingRule();
}
/**
* Returns the coordinates and type of the current path segment in the iteration.
* This method has a fallback for quadratic and cubic curves, but this fallback
* is not very good. This iterator should be used for flat shapes only.
*
* @param coords an array where to store the data returned from this method.
* @return the path-segment type of the current path segment.
*/
@Override
public int currentSegment(final double[] coords) {
do {
final int type = source.currentSegment(coords);
switch (type) {
default: {
px = py = Double.NaN;
return type;
}
case SEG_MOVETO: {
px = coords[0];
py = coords[1];
return SEG_MOVETO;
}
case SEG_LINETO: {
if (include(coords[0], coords[1])) {
return SEG_LINETO;
}
break;
}
}
source.next();
} while (!source.isDone());
coords[0] = px;
coords[1] = py;
return SEG_LINETO;
}
/**
* Returns the coordinates and type of the current path segment in the iteration.
* This is a copy of {@link #currentSegment(double[])} with only the type changed.
*
* @param coords an array where to store the data returned from this method.
* @return the path-segment type of the current path segment.
*/
@Override
public int currentSegment(final float[] coords) {
do {
final int type = source.currentSegment(coords);
switch (type) {
default: {
px = py = Double.NaN;
return type;
}
case SEG_MOVETO: {
px = coords[0];
py = coords[1];
return SEG_MOVETO;
}
case SEG_LINETO: {
if (include(coords[0], coords[1])) {
return SEG_LINETO;
}
break;
}
}
source.next();
} while (!source.isDone());
coords[0] = (float) px;
coords[1] = (float) py;
return SEG_LINETO;
}
/**
* Returns whether the given point should be returned in a {@link #SEG_LINETO} segment.
*/
private boolean include(final double x, final double y) {
if (Math.abs(px - x) < xRes && Math.abs(py - y) < yRes) {
return false;
} else {
px = x;
py = y;
return true;
}
}
}