blob: 1ad2c9e0c389a85181b793eb88689fc8820c309d [file] [log] [blame]
/* Copyright 2011 Justin Erenkrantz and Greg Stein
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "apr.h"
#include "apr_pools.h"
#include <apr_poll.h>
#include <apr_version.h>
#include <stdlib.h>
#include "serf.h"
#include "test_server.h"
struct serv_ctx_t {
/* Pool for resource allocation. */
apr_pool_t *pool;
apr_int32_t options;
/* Array of actions which server will replay when client connected. */
test_server_action_t *action_list;
/* Size of action_list array. */
apr_size_t action_count;
/* Index of current action. */
apr_size_t cur_action;
/* Array of messages the server will receive from the client. */
test_server_message_t *message_list;
/* Size of message_list array. */
apr_size_t message_count;
/* Index of current message. */
apr_size_t cur_message;
/* Number of messages received that the server didn't respond to yet. */
apr_size_t outstanding_responses;
/* Position in message buffer (incoming messages being read). */
apr_size_t message_buf_pos;
/* Position in action buffer. (outgoing messages being sent). */
apr_size_t action_buf_pos;
/* Address for server binding. */
apr_sockaddr_t *serv_addr;
apr_socket_t *serv_sock;
/* Accepted client socket. NULL if there is no client socket. */
apr_socket_t *client_sock;
};
/* Replay support functions */
static void next_message(serv_ctx_t *servctx)
{
servctx->cur_message++;
}
static void next_action(serv_ctx_t *servctx)
{
servctx->cur_action++;
servctx->action_buf_pos = 0;
}
/* Verify received requests and take the necessary actions
(return a response, kill the connection ...) */
static apr_status_t replay(serv_ctx_t *servctx,
apr_int16_t rtnevents,
apr_pool_t *pool)
{
apr_status_t status = APR_SUCCESS;
test_server_action_t *action;
if (rtnevents & APR_POLLIN) {
if (servctx->message_list == NULL) {
/* we're not expecting any requests to reach this server! */
printf("Received request where none was expected\n");
return APR_EGENERAL;
}
if (servctx->cur_action >= servctx->action_count) {
char buf[128];
apr_size_t len = sizeof(buf);
status = apr_socket_recv(servctx->client_sock, buf, &len);
if (! APR_STATUS_IS_EAGAIN(status)) {
/* we're out of actions! */
printf("Received more requests than expected.\n");
return APR_EGENERAL;
}
return status;
}
action = &servctx->action_list[servctx->cur_action];
if (action->kind == SERVER_IGNORE_AND_KILL_CONNECTION) {
char buf[128];
apr_size_t len = sizeof(buf);
status = apr_socket_recv(servctx->client_sock, buf, &len);
if (status == APR_EOF) {
apr_socket_close(servctx->client_sock);
servctx->client_sock = NULL;
next_action(servctx);
return APR_SUCCESS;
}
return status;
}
else if (action->kind == SERVER_RECV ||
(action->kind == SERVER_RESPOND &&
servctx->outstanding_responses == 0)) {
apr_size_t msg_len, len;
char buf[128];
test_server_message_t *message;
message = &servctx->message_list[servctx->cur_message];
msg_len = strlen(message->text);
len = msg_len - servctx->message_buf_pos;
if (len > sizeof(buf))
len = sizeof(buf);
status = apr_socket_recv(servctx->client_sock, buf, &len);
if (status != APR_SUCCESS)
return status;
if (servctx->options & TEST_SERVER_DUMP)
fwrite(buf, len, 1, stdout);
if (strncmp(buf, message->text + servctx->message_buf_pos, len) != 0) {
/* ## TODO: Better diagnostics. */
printf("Expected: (\n");
fwrite(message->text + servctx->message_buf_pos, len, 1, stdout);
printf(")\n");
printf("Actual: (\n");
fwrite(buf, len, 1, stdout);
printf(")\n");
return APR_EGENERAL;
}
servctx->message_buf_pos += len;
if (servctx->message_buf_pos >= msg_len) {
next_message(servctx);
servctx->message_buf_pos -= msg_len;
if (action->kind == SERVER_RESPOND)
servctx->outstanding_responses++;
if (action->kind == SERVER_RECV)
next_action(servctx);
}
}
}
if (rtnevents & APR_POLLOUT) {
action = &servctx->action_list[servctx->cur_action];
if (action->kind == SERVER_RESPOND && servctx->outstanding_responses) {
apr_size_t msg_len;
apr_size_t len;
msg_len = strlen(action->text);
len = msg_len - servctx->action_buf_pos;
status = apr_socket_send(servctx->client_sock,
action->text + servctx->action_buf_pos, &len);
if (status != APR_SUCCESS)
return status;
if (servctx->options & TEST_SERVER_DUMP)
fwrite(action->text + servctx->action_buf_pos, len, 1, stdout);
servctx->action_buf_pos += len;
if (servctx->action_buf_pos >= msg_len) {
next_action(servctx);
servctx->outstanding_responses--;
}
}
else if (action->kind == SERVER_KILL_CONNECTION ||
action->kind == SERVER_IGNORE_AND_KILL_CONNECTION) {
apr_socket_close(servctx->client_sock);
servctx->client_sock = NULL;
next_action(servctx);
}
}
else if (rtnevents & APR_POLLIN) {
/* ignore */
}
else {
printf("Unknown rtnevents: %d\n", rtnevents);
abort();
}
return status;
}
apr_status_t test_server_run(serv_ctx_t *servctx,
apr_short_interval_time_t duration,
apr_pool_t *pool)
{
apr_status_t status;
apr_pollset_t *pollset;
apr_int32_t num;
const apr_pollfd_t *desc;
/* create a new pollset */
status = apr_pollset_create(&pollset, 32, pool, 0);
if (status != APR_SUCCESS)
return status;
/* Don't accept new connection while processing client connection. At
least for present time.*/
if (servctx->client_sock) {
apr_pollfd_t pfd = { pool, APR_POLL_SOCKET, APR_POLLIN | APR_POLLOUT, 0,
{ NULL }, NULL };
pfd.desc.s = servctx->client_sock;
status = apr_pollset_add(pollset, &pfd);
if (status != APR_SUCCESS)
goto cleanup;
}
else {
apr_pollfd_t pfd = { pool, APR_POLL_SOCKET, APR_POLLIN, 0,
{ NULL }, NULL };
pfd.desc.s = servctx->serv_sock;
status = apr_pollset_add(pollset, &pfd);
if (status != APR_SUCCESS)
goto cleanup;
}
status = apr_pollset_poll(pollset, APR_USEC_PER_SEC >> 1, &num, &desc);
if (status != APR_SUCCESS)
goto cleanup;
while (num--) {
if (desc->desc.s == servctx->serv_sock) {
status = apr_socket_accept(&servctx->client_sock, servctx->serv_sock,
servctx->pool);
if (status != APR_SUCCESS)
goto cleanup;
apr_socket_opt_set(servctx->client_sock, APR_SO_NONBLOCK, 1);
apr_socket_timeout_set(servctx->client_sock, 0);
status = APR_SUCCESS;
goto cleanup;
}
if (desc->desc.s == servctx->client_sock) {
/* Replay data to socket. */
status = replay(servctx, desc->rtnevents, pool);
if (APR_STATUS_IS_EOF(status)) {
apr_socket_close(servctx->client_sock);
servctx->client_sock = NULL;
}
else if (APR_STATUS_IS_EAGAIN(status)) {
status = APR_SUCCESS;
}
else if (status != APR_SUCCESS) {
/* Real error. */
goto cleanup;
}
}
desc++;
}
cleanup:
apr_pollset_destroy(pollset);
return status;
}
/* Start a TCP server on port SERV_PORT in thread THREAD. srv_replay is a array
of action to replay when connection started. replay_count is count of
actions in srv_replay. */
apr_status_t test_start_server(serv_ctx_t **servctx_p,
apr_sockaddr_t *address,
test_server_message_t *message_list,
apr_size_t message_count,
test_server_action_t *action_list,
apr_size_t action_count,
apr_int32_t options,
apr_pool_t *pool)
{
apr_status_t status;
apr_socket_t *serv_sock;
serv_ctx_t *servctx;
servctx = apr_pcalloc(pool, sizeof(*servctx));
*servctx_p = servctx;
servctx->serv_addr = address;
servctx->options = options;
servctx->pool = pool;
servctx->message_list = message_list;
servctx->message_count = message_count;
servctx->action_list = action_list;
servctx->action_count = action_count;
/* create server socket */
#if APR_VERSION_AT_LEAST(1, 0, 0)
status = apr_socket_create(&serv_sock, address->family, SOCK_STREAM, 0,
pool);
#else
status = apr_socket_create(&serv_sock, address->family, SOCK_STREAM, pool);
#endif
if (status != APR_SUCCESS)
return status;
apr_socket_opt_set(serv_sock, APR_SO_NONBLOCK, 1);
apr_socket_timeout_set(serv_sock, 0);
apr_socket_opt_set(serv_sock, APR_SO_REUSEADDR, 1);
status = apr_socket_bind(serv_sock, servctx->serv_addr);
if (status != APR_SUCCESS)
return status;
/* Start replay from first action. */
servctx->cur_action = 0;
servctx->action_buf_pos = 0;
servctx->outstanding_responses = 0;
/* listen for clients */
apr_socket_listen(serv_sock, SOMAXCONN);
if (status != APR_SUCCESS)
return status;
servctx->serv_sock = serv_sock;
servctx->client_sock = NULL;
return APR_SUCCESS;
}
apr_status_t test_server_destroy(serv_ctx_t *servctx, apr_pool_t *pool)
{
apr_socket_close(servctx->serv_sock);
if (servctx->client_sock) {
apr_socket_close(servctx->client_sock);
}
return APR_SUCCESS;
}