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////////////////////////////////////////////////////////////////////////////////
//
// Licensed to the Apache Software Foundation (ASF) under one or more
// contributor license agreements. See the NOTICE file distributed with
// this work for additional information regarding copyright ownership.
// The ASF licenses this file to You under the Apache License, Version 2.0
// (the "License"); you may not use this file except in compliance with
// the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
////////////////////////////////////////////////////////////////////////////////
package mx.messaging.errors
{
/**
* This error is thrown when no Channel is available to send messages.
* This error is thrown by the following methods within the framework:
* <ul>
* <li><code>ChannelSet.send()</code> if the ChannelSet has no channels.</li>
* </ul>
*
* @langversion 3.0
* @playerversion Flash 9
* @playerversion AIR 1.1
* @productversion BlazeDS 4
* @productversion LCDS 3
*/
public class NoChannelAvailableError extends MessagingError
{
//--------------------------------------------------------------------------
//
// Constructor
//
//--------------------------------------------------------------------------
/**
* Constructs a new instance of the NoChannelAvailableError with the specified message.
*
* @param msg String that contains the message that describes this NoChannelAvailableError.
*
* @langversion 3.0
* @playerversion Flash 9
* @playerversion AIR 1.1
* @productversion BlazeDS 4
* @productversion LCDS 3
*/
public function NoChannelAvailableError(msg:String)
{
super(msg);
}
}
}