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/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <stddef.h>
#include <stdint.h>
/* Return X rotated left by N bits, where 0 < N < 64. */
#define u64rol(x, n) u64or(u64shl(x, n), u64shr(x, 64 - n))
#ifdef UINT64_MAX
/* Native implementations are trivial. See below for comments on what
these operations do. */
typedef uint64_t u64;
#define u64hilo(hi, lo) ((u64)(((u64)(hi) << 32) + (lo)))
#define u64init(hi, lo) u64hilo(hi, lo)
#define u64lo(x) ((u64)(x))
#define u64lt(x, y) ((x) < (y))
#define u64and(x, y) ((x) & (y))
#define u64or(x, y) ((x) | (y))
#define u64xor(x, y) ((x) ^ (y))
#define u64plus(x, y) ((x) + (y))
#define u64shl(x, n) ((x) << (n))
#define u64shr(x, n) ((x) >> (n))
#else
/* u64 is a 64-bit unsigned integer value.
u64init (HI, LO), is like u64hilo (HI, LO), but for use in
initializer contexts. */
#ifdef WORDS_BIGENDIAN
typedef struct { uint32_t hi, lo; } u64;
#define u64init(hi, lo) \
{ hi, lo }
#else
typedef struct { uint32_t lo, hi; } u64;
#define u64init(hi, lo) \
{ lo, hi }
#endif
/* Given the high and low-order 32-bit quantities HI and LO, return a u64
value representing (HI << 32) + LO. */
static inline u64 u64hilo(uint32_t hi, uint32_t lo) {
u64 r;
r.hi = hi;
r.lo = lo;
return r;
}
/* Return a u64 value representing LO. */
static inline u64 u64lo(uint32_t lo) {
u64 r;
r.hi = 0;
r.lo = lo;
return r;
}
/* Return X < Y. */
static inline int u64lt(u64 x, u64 y) {
return x.hi < y.hi || (x.hi == y.hi && x.lo < y.lo);
}
/* Return X & Y. */
static inline u64 u64and(u64 x, u64 y) {
u64 r;
r.hi = x.hi & y.hi;
r.lo = x.lo & y.lo;
return r;
}
/* Return X | Y. */
static inline u64 u64or(u64 x, u64 y) {
u64 r;
r.hi = x.hi | y.hi;
r.lo = x.lo | y.lo;
return r;
}
/* Return X ^ Y. */
static inline u64 u64xor(u64 x, u64 y) {
u64 r;
r.hi = x.hi ^ y.hi;
r.lo = x.lo ^ y.lo;
return r;
}
/* Return X + Y. */
static inline u64 u64plus(u64 x, u64 y) {
u64 r;
r.lo = x.lo + y.lo;
r.hi = x.hi + y.hi + (r.lo < x.lo);
return r;
}
/* Return X << N. */
static inline u64 u64shl(u64 x, int n) {
u64 r;
if (n < 32) {
r.hi = (x.hi << n) | (x.lo >> (32 - n));
r.lo = x.lo << n;
} else {
r.hi = x.lo << (n - 32);
r.lo = 0;
}
return r;
}
/* Return X >> N. */
static inline u64 u64shr(u64 x, int n) {
u64 r;
if (n < 32) {
r.hi = x.hi >> n;
r.lo = (x.hi << (32 - n)) | (x.lo >> n);
} else {
r.hi = 0;
r.lo = x.hi >> (n - 32);
}
return r;
}
#endif