blob: abedc0f9f62235f1dfba091ffba9690c02767068 [file] [log] [blame]
/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <cstdint>
#include "ProcessQueue.h"
#include "rocketmq/MessageListener.h"
ROCKETMQ_NAMESPACE_BEGIN
class ConsumeMessageService {
public:
virtual ~ConsumeMessageService() = default;
/**
* Start the dispatcher thread, which will dispatch messages in process queue to thread pool in form of runnable
* functor.
*/
virtual void start() = 0;
/**
* Stop the dispatcher thread and then reset the thread pool.
*/
virtual void shutdown() = 0;
virtual void submitConsumeTask(const ProcessQueueWeakPtr& process_queue_ptr) = 0;
virtual MessageListenerType messageListenerType() = 0;
virtual void signalDispatcher() = 0;
virtual void throttle(const std::string& topic, std::uint32_t threshold) = 0;
};
ROCKETMQ_NAMESPACE_END