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#ifndef QPID_SYS_POLLABLEQUEUE_H
#define QPID_SYS_POLLABLEQUEUE_H
/*
*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*
*/
#include "qpid/sys/PollableCondition.h"
#include "qpid/sys/Monitor.h"
#include "qpid/sys/Thread.h"
#include <boost/function.hpp>
#include <boost/bind.hpp>
#include <algorithm>
#include <deque>
#include "qpid/log/Statement.h" // FIXME aconway 2011-08-05:
namespace qpid {
namespace sys {
class Poller;
/**
* A queue whose item processing is dispatched by sys::Poller.
* Any thread can push to the queue; items pushed trigger an event the Poller
* recognizes. When a Poller I/O thread dispatches the event, a
* user-specified callback is invoked with all items on the queue.
*/
template <class T>
class PollableQueue {
public:
typedef std::deque<T> Batch;
typedef T value_type;
/**
* Callback to process a batch of items from the queue.
*
* @param batch Queue of values to process. Any items remaining
* on return from Callback are put back on the queue.
* @return iterator pointing to the first un-processed item in batch.
* Items from this point up to batch.end() are put back on the queue.
*/
typedef boost::function<typename Batch::const_iterator (const Batch& batch)> Callback;
/**
* Constructor; sets necessary parameters.
*
* @param cb Callback that will be called to process items on the
* queue. Will be called from a Poller I/O thread.
* @param poller Poller to use for dispatching queue events.
*/
PollableQueue(const Callback& cb,
const boost::shared_ptr<sys::Poller>& poller);
~PollableQueue();
/** Push a value onto the queue. Thread safe */
void push(const T& t);
/** Start polling. */
void start();
/** Stop polling and wait for the current callback, if any, to complete. */
void stop();
/** Are we currently stopped?*/
bool isStopped() const { ScopedLock l(lock); return stopped; }
size_t size() { ScopedLock l(lock); return queue.size(); }
bool empty() { ScopedLock l(lock); return queue.empty(); }
/**
* Allow any queued events to be processed; intended for calling
* after all dispatch threads exit the Poller loop in order to
* ensure clean shutdown with no events left on the queue.
*/
void shutdown();
private:
typedef sys::Monitor::ScopedLock ScopedLock;
typedef sys::Monitor::ScopedUnlock ScopedUnlock;
void dispatch(PollableCondition& cond);
void process();
mutable sys::Monitor lock;
Callback callback;
PollableCondition condition;
Batch queue, batch;
Thread dispatcher;
bool stopped;
};
template <class T> PollableQueue<T>::PollableQueue(
const Callback& cb, const boost::shared_ptr<sys::Poller>& p)
: callback(cb),
condition(boost::bind(&PollableQueue<T>::dispatch, this, _1), p),
stopped(true)
{
}
template <class T> void PollableQueue<T>::start() {
ScopedLock l(lock);
if (!stopped) return;
stopped = false;
if (!queue.empty()) condition.set();
}
template <class T> PollableQueue<T>::~PollableQueue() {
}
template <class T> void PollableQueue<T>::push(const T& t) {
ScopedLock l(lock);
if (queue.empty() && !stopped) condition.set();
queue.push_back(t);
}
template <class T> void PollableQueue<T>::dispatch(PollableCondition& cond) {
ScopedLock l(lock);
assert(!dispatcher);
dispatcher = Thread::current();
process();
dispatcher = Thread();
if (queue.empty()) cond.clear();
if (stopped) lock.notifyAll();
}
template <class T> void PollableQueue<T>::process() {
// Called with lock held
while (!stopped && !queue.empty()) {
assert(batch.empty());
batch.swap(queue);
typename Batch::const_iterator putBack;
{
ScopedUnlock u(lock); // Allow concurrent push to queue.
putBack = callback(batch);
}
// put back unprocessed items.
queue.insert(queue.begin(), putBack, typename Batch::const_iterator(batch.end()));
batch.clear();
}
}
template <class T> void PollableQueue<T>::shutdown() {
ScopedLock l(lock);
process();
}
template <class T> void PollableQueue<T>::stop() {
ScopedLock l(lock);
if (stopped) return;
condition.clear();
stopped = true;
// Avoid deadlock if stop is called from the dispatch thread
if (dispatcher && dispatcher != Thread::current())
while (dispatcher) lock.wait();
}
}} // namespace qpid::sys
#endif /*!QPID_SYS_POLLABLEQUEUE_H*/