| /* | |
| * | |
| * Licensed to the Apache Software Foundation (ASF) under one | |
| * or more contributor license agreements. See the NOTICE file | |
| * distributed with this work for additional information | |
| * regarding copyright ownership. The ASF licenses this file | |
| * to you under the Apache License, Version 2.0 (the | |
| * "License"); you may not use this file except in compliance | |
| * with the License. You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, | |
| * software distributed under the License is distributed on an | |
| * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY | |
| * KIND, either express or implied. See the License for the | |
| * specific language governing permissions and limitations | |
| * under the License. | |
| * | |
| */ | |
| using System; | |
| using System.Collections; | |
| using System.Text; | |
| using System.Threading; | |
| using Apache.Qpid.Collections; | |
| using Apache.Qpid.Common; | |
| namespace Apache.Qpid.Client.Util | |
| { | |
| internal delegate void ThresholdMethod(int currentCount); | |
| /// <summary> | |
| /// Basic bounded queue used to implement prefetching. | |
| /// Notice we do the callbacks here asynchronously to | |
| /// avoid adding more complexity to the channel impl. | |
| /// </summary> | |
| internal class FlowControlQueue | |
| { | |
| private BlockingQueue _queue = new LinkedBlockingQueue(); | |
| private int _itemCount; | |
| private int _lowerBound; | |
| private int _upperBound; | |
| private ThresholdMethod _underThreshold; | |
| private ThresholdMethod _overThreshold; | |
| public FlowControlQueue( | |
| int lowerBound, | |
| int upperBound, | |
| ThresholdMethod underThreshold, | |
| ThresholdMethod overThreshold | |
| ) | |
| { | |
| _lowerBound = lowerBound; | |
| _upperBound = upperBound; | |
| _underThreshold = underThreshold; | |
| _overThreshold = overThreshold; | |
| } | |
| public void Enqueue(object item) | |
| { | |
| _queue.EnqueueBlocking(item); | |
| int count = Interlocked.Increment(ref _itemCount); | |
| if ( _overThreshold != null ) | |
| { | |
| if ( count == _upperBound ) | |
| { | |
| _overThreshold.BeginInvoke( | |
| count, new AsyncCallback(OnAsyncCallEnd), | |
| _overThreshold | |
| ); | |
| } | |
| } | |
| } | |
| public object Dequeue() | |
| { | |
| object item = _queue.DequeueBlocking(); | |
| int count = Interlocked.Decrement(ref _itemCount); | |
| if ( _underThreshold != null ) | |
| { | |
| if ( count == _lowerBound ) | |
| { | |
| _underThreshold.BeginInvoke( | |
| count, new AsyncCallback(OnAsyncCallEnd), | |
| _underThreshold | |
| ); | |
| } | |
| } | |
| return item; | |
| } | |
| private void OnAsyncCallEnd(IAsyncResult res) | |
| { | |
| ThresholdMethod method = (ThresholdMethod)res.AsyncState; | |
| method.EndInvoke(res); | |
| } | |
| } | |
| } |