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/*
*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*
*/
#include <qpid/client/FailoverManager.h>
#include <qpid/client/Session.h>
#include <qpid/client/AsyncSession.h>
#include <qpid/client/Message.h>
#include <qpid/client/MessageReplayTracker.h>
#include <qpid/Exception.h>
#include <iostream>
#include <sstream>
using namespace qpid;
using namespace qpid::client;
using namespace qpid::framing;
using namespace std;
class Sender : public FailoverManager::Command
{
public:
Sender(const std::string& queue, uint count, uint reportFreq);
void execute(AsyncSession& session, bool isRetry);
uint getSent();
int verbosity;
private:
MessageReplayTracker sender;
const uint count;
uint sent;
const uint reportFrequency;
Message message;
};
Sender::Sender(const std::string& queue, uint count_, uint reportFreq ) : sender(10), count(count_), sent(0), reportFrequency(reportFreq)
{
message.getDeliveryProperties().setRoutingKey(queue);
}
void Sender::execute(AsyncSession& session, bool isRetry)
{
if (isRetry) sender.replay(session);
else sender.init(session);
while (sent < count) {
stringstream message_data;
message_data << ++sent;
message.setData(message_data.str());
message.getHeaders().setInt("sn", sent);
sender.send(message);
if (count > reportFrequency && !(sent % reportFrequency)) {
if ( verbosity > 0 )
std::cout << "sent " << sent << " of " << count << std::endl;
}
}
message.setData("That's all, folks!");
sender.send(message);
if ( verbosity > 0 )
std::cout << "SENDER COMPLETED\n";
}
uint Sender::getSent()
{
return sent;
}
int main(int argc, char ** argv)
{
ConnectionSettings settings;
if ( argc != 6 )
{
std::cerr << "Usage: replaying_sender host port n_messages report_frequency verbosity\n";
return 1;
}
settings.host = argv[1];
settings.port = atoi(argv[2]);
int n_messages = atoi(argv[3]);
int reportFrequency = atoi(argv[4]);
int verbosity = atoi(argv[5]);
FailoverManager connection(settings);
Sender sender("message_queue", n_messages, reportFrequency );
sender.verbosity = verbosity;
try {
connection.execute ( sender );
if ( verbosity > 0 )
{
std::cout << "Sender finished. Sent "
<< sender.getSent()
<< " messages."
<< endl;
}
connection.close();
return 0;
}
catch(const std::exception& error)
{
cerr << "Sender (host: "
<< settings.host
<< " port: "
<< settings.port
<< " ) "
<< " Failed: "
<< error.what()
<< std::endl;
}
return 1;
}