blob: 22a7e1ebd382e7c4333ad61de5b85a4a70cafbc5 [file] [log] [blame]
/*
*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*
*/
#include <qpid/client/FailoverManager.h>
#include <qpid/client/Session.h>
#include <qpid/client/AsyncSession.h>
#include <qpid/client/Message.h>
#include <qpid/client/MessageReplayTracker.h>
#include <qpid/Exception.h>
#include <iostream>
#include <sstream>
using namespace qpid;
using namespace qpid::client;
using namespace qpid::framing;
using namespace std;
class Sender : public FailoverManager::Command
{
public:
Sender(const std::string& queue, uint count);
void execute(AsyncSession& session, bool isRetry);
uint getSent();
private:
MessageReplayTracker sender;
const uint count;
uint sent;
Message message;
};
Sender::Sender(const std::string& queue, uint count_) : sender(10), count(count_), sent(0)
{
message.getDeliveryProperties().setRoutingKey(queue);
}
void Sender::execute(AsyncSession& session, bool isRetry)
{
if (isRetry) sender.replay(session);
else sender.init(session);
while (sent < count) {
stringstream message_data;
message_data << ++sent;
message.setData(message_data.str());
message.getHeaders().setInt("sn", sent);
sender.send(message);
if (count > 1000 && !(sent % 1000)) {
std::cout << "sent " << sent << " of " << count << std::endl;
}
}
message.setData("That's all, folks!");
sender.send(message);
}
uint Sender::getSent()
{
return sent;
}
int main(int argc, char ** argv)
{
ConnectionSettings settings;
if (argc > 1) settings.host = argv[1];
if (argc > 2) settings.port = atoi(argv[2]);
FailoverManager connection(settings);
Sender sender("message_queue", argc > 3 ? atoi(argv[3]) : 1000);
try {
connection.execute(sender);
std::cout << "Sent " << sender.getSent() << " messages." << std::endl;
connection.close();
return 0;
} catch(const std::exception& error) {
std::cout << "Failed: " << error.what() << std::endl;
}
return 1;
}