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/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using System;
using Apache.Qpid.Proton.Buffer;
namespace Apache.Qpid.Proton.Codec
{
/// <summary>
/// Defines an interface for an encoder of a specific type.
/// </summary>
public interface ITypeEncoder
{
/// <summary>
/// The Type that this decoder can write.
/// </summary>
/// <returns>The Type value that this type encoder writes</returns>
Type EncodesType { get; }
/// <summary>
/// Encodes the given value into the provided buffer.
/// </summary>
/// <param name="buffer">The buffer where the encoded bytes are to be written</param>
/// <param name="state">The encoder state to use when writing the bytes</param>
/// <param name="value">The value to be encoded</param>
void WriteType(IProtonBuffer buffer, IEncoderState state, object value);
/// <summary>
/// Encodes a full array encoding of the given array elements into the provided buffer.
/// </summary>
/// <param name="buffer">The buffer where the encoded bytes are to be written</param>
/// <param name="state">The encoder state to use when writing the bytes</param>
/// <param name="value">The array value to be encoded</param>
void WriteArray(IProtonBuffer buffer, IEncoderState state, Array value);
/// <summary>
/// Encodes only the individual elements of the given array into the provided buffer
/// </summary>
/// <param name="buffer">The buffer where the encoded bytes are to be written</param>
/// <param name="state">The encoder state to use when writing the bytes</param>
/// <param name="value">The array value to be encoded</param>
void WriteRawArray(IProtonBuffer buffer, IEncoderState state, Array values);
}
}