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/**
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
#ifndef LIB_BLOCKINGQUEUE_H_
#define LIB_BLOCKINGQUEUE_H_
#include <boost/circular_buffer.hpp>
#include <condition_variable>
#include <mutex>
/**
* Following structs are defined for holding a predicate in wait() call on condition variables.
* This is done in order to avoid spurious wake up problem.
* Details: https://www.justsoftwaresolutions.co.uk/threading/condition-variable-spurious-wakes.html
*/
template <typename Container>
struct QueueNotEmpty {
const Container& queue_;
QueueNotEmpty(const Container& queue) : queue_(queue) {}
bool operator()() const { return !queue_.isEmptyNoMutex() || queue_.isClosedNoMutex(); }
};
template <typename Container>
struct QueueNotFull {
const Container& queue_;
QueueNotFull(const Container& queue) : queue_(queue) {}
bool operator()() const { return !queue_.isFullNoMutex() || queue_.isClosedNoMutex(); }
};
template <typename T>
class BlockingQueue {
public:
typedef typename boost::circular_buffer<T> Container;
typedef typename Container::iterator iterator;
typedef typename Container::const_iterator const_iterator;
BlockingQueue(size_t maxSize) : maxSize_(maxSize), mutex_(), queue_(maxSize) {}
bool push(const T& value) {
Lock lock(mutex_);
// If the queue is full, wait for space to be available
queueFullCondition.wait(lock, QueueNotFull<BlockingQueue<T> >(*this));
if (isClosedNoMutex()) {
return false;
}
bool wasEmpty = queue_.empty();
queue_.push_back(value);
lock.unlock();
if (wasEmpty) {
// Notify that an element is pushed
queueEmptyCondition.notify_all();
}
return true;
}
bool pop(T& value) {
Lock lock(mutex_);
// If the queue is empty, wait until an element is available to be popped
queueEmptyCondition.wait(lock, QueueNotEmpty<BlockingQueue<T> >(*this));
if (isClosedNoMutex()) {
return false;
}
value = queue_.front();
bool wasFull = isFullNoMutex();
queue_.pop_front();
lock.unlock();
if (wasFull) {
// Notify that an element is popped
queueFullCondition.notify_all();
}
return true;
}
template <typename Duration>
bool pop(T& value, const Duration& timeout) {
Lock lock(mutex_);
if (!queueEmptyCondition.wait_for(lock, timeout, QueueNotEmpty<BlockingQueue<T> >(*this))) {
return false;
}
if (isClosedNoMutex()) {
return false;
}
bool wasFull = isFullNoMutex();
value = queue_.front();
queue_.pop_front();
lock.unlock();
if (wasFull) {
// Notify that an element is popped
queueFullCondition.notify_all();
}
return true;
}
/**
* First peek data to the condition judgment, if true then pop it.
*
* @param value A reference to the value assigned after pop
* @param condition A function that returns true if the value should be popped
* @return true if the value was popped, false otherwise.
*/
bool popIf(T& value, std::function<bool(const T& peekValue)> condition) {
Lock lock(mutex_);
if (isEmptyNoMutex() || isClosedNoMutex()) {
return false;
}
bool wasFull = isFullNoMutex();
auto peekValue = queue_.front();
if (condition(peekValue)) {
value = peekValue;
queue_.pop_front();
lock.unlock();
if (wasFull) {
// Notify that an element is popped
queueFullCondition.notify_all();
}
return true;
} else {
return false;
}
}
// Check the 1st element of the queue
bool peek(T& value) {
Lock lock(mutex_);
if (queue_.empty()) {
return false;
}
value = queue_.front();
return true;
}
// Remove all elements from the queue
void clear() {
Lock lock(mutex_);
queue_.clear();
queueFullCondition.notify_all();
}
size_t size() const {
Lock lock(mutex_);
return queue_.size();
}
size_t maxSize() const { return maxSize_; }
bool empty() const {
Lock lock(mutex_);
return isEmptyNoMutex();
}
bool full() const {
Lock lock(mutex_);
return isFullNoMutex();
}
const_iterator begin() const { return queue_.begin(); }
const_iterator end() const { return queue_.end(); }
iterator begin() { return queue_.begin(); }
iterator end() { return queue_.end(); }
void close() {
Lock lock(mutex_);
isClosed_ = true;
queueEmptyCondition.notify_all();
queueFullCondition.notify_all();
}
private:
bool isEmptyNoMutex() const { return queue_.empty(); }
bool isFullNoMutex() const { return queue_.size() == maxSize_; }
bool isClosedNoMutex() const { return isClosed_; }
const size_t maxSize_;
mutable std::mutex mutex_;
std::condition_variable queueFullCondition;
std::condition_variable queueEmptyCondition;
Container queue_;
bool isClosed_ = false;
typedef std::unique_lock<std::mutex> Lock;
friend struct QueueNotEmpty<BlockingQueue<T> >;
friend struct QueueNotFull<BlockingQueue<T> >;
};
#endif /* LIB_BLOCKINGQUEUE_H_ */