/* | |
* ==================================================================== | |
* Licensed to the Apache Software Foundation (ASF) under one or more | |
* contributor license agreements. See the NOTICE file distributed with | |
* this work for additional information regarding copyright ownership. | |
* The ASF licenses this file to You under the Apache License, Version 2.0 | |
* (the "License"); you may not use this file except in compliance with | |
* the License. You may obtain a copy of the License at | |
* | |
* http://www.apache.org/licenses/LICENSE-2.0 | |
* | |
* Unless required by applicable law or agreed to in writing, software | |
* distributed under the License is distributed on an "AS IS" BASIS, | |
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
* See the License for the specific language governing permissions and | |
* limitations under the License. | |
* ==================================================================== | |
*/ | |
package org.apache.poi.xslf.usermodel; | |
import org.apache.poi.util.Internal; | |
import java.awt.RenderingHints; | |
/** | |
* | |
* @author Yegor Kozlov | |
*/ | |
public class XSLFRenderingHint extends RenderingHints.Key { | |
public XSLFRenderingHint(int i){ | |
super(i); | |
} | |
@Override | |
public boolean isCompatibleValue(Object val) { | |
return true; | |
} | |
public static final XSLFRenderingHint GSAVE = new XSLFRenderingHint(1); | |
public static final XSLFRenderingHint GRESTORE = new XSLFRenderingHint(2); | |
/** | |
* Use a custom image rendener | |
* | |
* @see XSLFImageRenderer | |
*/ | |
public static final XSLFRenderingHint IMAGE_RENDERER = new XSLFRenderingHint(3); | |
/** | |
* how to render text: | |
* | |
* {@link #TEXT_AS_CHARACTERS} (default) means to draw via | |
* {@link java.awt.Graphics2D#drawString(java.text.AttributedCharacterIterator, float, float)}. | |
* This mode draws text as characters. Use it if the target graphics writes the actual | |
* character codes instead of glyph outlines (PDFGraphics2D, SVGGraphics2D, etc.) | |
* | |
* {@link #TEXT_AS_SHAPES} means to render via | |
* {@link java.awt.font.TextLayout#draw(java.awt.Graphics2D, float, float)}. | |
* This mode draws glyphs as shapes and provides some advanced capabilities such as | |
* justification and font substitution. Use it if the target graphics is an image. | |
* | |
*/ | |
public static final XSLFRenderingHint TEXT_RENDERING_MODE = new XSLFRenderingHint(4); | |
/** | |
* draw text via {@link java.awt.Graphics2D#drawString(java.text.AttributedCharacterIterator, float, float)} | |
*/ | |
public static final int TEXT_AS_CHARACTERS = 1; | |
/** | |
* draw text via {@link java.awt.font.TextLayout#draw(java.awt.Graphics2D, float, float)} | |
*/ | |
public static final int TEXT_AS_SHAPES = 2; | |
@Internal | |
static final XSLFRenderingHint GROUP_TRANSFORM = new XSLFRenderingHint(5); | |
/** | |
* Use this object to resolve unknown / missing fonts when rendering slides | |
*/ | |
public static final XSLFRenderingHint FONT_HANDLER = new XSLFRenderingHint(6); | |
} |