| /* | |
| * Licensed to the Apache Software Foundation (ASF) under one | |
| * or more contributor license agreements. See the NOTICE file | |
| * distributed with this work for additional information | |
| * regarding copyright ownership. The ASF licenses this file | |
| * to you under the Apache License, Version 2.0 (the | |
| * "License"); you may not use this file except in compliance | |
| * with the License. You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, | |
| * software distributed under the License is distributed on an | |
| * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY | |
| * KIND, either express or implied. See the License for the | |
| * specific language governing permissions and limitations | |
| * under the License. | |
| */ | |
| #include "paimon/utils/range.h" | |
| #include <algorithm> | |
| #include <cassert> | |
| #include "fmt/format.h" | |
| namespace paimon { | |
| Range::Range(int64_t _from, int64_t _to) : from(_from), to(_to) { | |
| assert(from <= to); | |
| } | |
| int64_t Range::Count() const { | |
| return to - from + 1; | |
| } | |
| std::vector<Range> Range::SortAndMergeOverlap(const std::vector<Range>& ranges, bool adjacent) { | |
| if (ranges.empty() || ranges.size() == 1) { | |
| return ranges; | |
| } | |
| // sort | |
| std::vector<Range> sorted_ranges = ranges; | |
| std::sort(sorted_ranges.begin(), sorted_ranges.end(), | |
| [](const Range& left, const Range& right) { return left.from < right.from; }); | |
| std::vector<Range> results; | |
| Range current = sorted_ranges[0]; | |
| for (size_t i = 1; i < sorted_ranges.size(); ++i) { | |
| Range next = sorted_ranges[i]; | |
| // Check if current and next overlap (not just adjacent) | |
| if (current.to + (adjacent ? 1 : 0) >= next.from) { | |
| // Merge: extend current range | |
| current = Range(current.from, std::max(current.to, next.to)); | |
| } else { | |
| // No overlap: add current to result and move to next | |
| results.push_back(current); | |
| current = next; | |
| } | |
| } | |
| // Add the last range | |
| results.push_back(current); | |
| return results; | |
| } | |
| std::vector<Range> Range::And(const std::vector<Range>& left, const std::vector<Range>& right) { | |
| if (left.empty() || right.empty()) { | |
| return {}; | |
| } | |
| std::vector<Range> results; | |
| size_t i = 0; | |
| size_t j = 0; | |
| while (i < left.size() && j < right.size()) { | |
| const Range& lhs = left[i]; | |
| const Range& rhs = right[j]; | |
| // Compute intersection of current ranges | |
| std::optional<Range> intersect = Range::Intersection(lhs, rhs); | |
| if (intersect) { | |
| results.push_back(intersect.value()); | |
| } | |
| // Advance the pointer of the range that ends earlier | |
| if (lhs.to <= rhs.to) { | |
| i++; | |
| } else { | |
| j++; | |
| } | |
| } | |
| return results; | |
| } | |
| std::optional<Range> Range::Intersection(const Range& left, const Range& right) { | |
| int64_t start = std::max(left.from, right.from); | |
| int64_t end = std::min(left.to, right.to); | |
| if (start > end) { | |
| return std::nullopt; | |
| } | |
| return Range(start, end); | |
| } | |
| bool Range::HasIntersection(const Range& left, const Range& right) { | |
| int64_t intersection_start = std::max(left.from, right.from); | |
| int64_t intersection_end = std::min(left.to, right.to); | |
| return intersection_start <= intersection_end; | |
| } | |
| std::vector<Range> Range::Exclude(const std::vector<Range>& ranges) const { | |
| if (ranges.empty()) { | |
| return {*this}; | |
| } | |
| // Sort ranges by from | |
| std::vector<Range> sorted = ranges; | |
| std::sort(sorted.begin(), sorted.end(), | |
| [](const Range& left, const Range& right) { return left.from < right.from; }); | |
| std::vector<Range> result; | |
| int64_t current = from; | |
| for (const auto& exclude : sorted) { | |
| // Compute intersection with the current range | |
| auto intersect = Range::Intersection(Range(current, to), exclude); | |
| if (!intersect) { | |
| continue; | |
| } | |
| // Add the part before the intersection (if any) | |
| if (current < intersect.value().from) { | |
| result.emplace_back(current, intersect.value().from - 1); | |
| } | |
| // Move current position past the intersection | |
| current = intersect.value().to + 1; | |
| if (current > to) { | |
| break; | |
| } | |
| } | |
| // Add the remaining part after all exclusions (if any) | |
| if (current <= to) { | |
| result.emplace_back(current, to); | |
| } | |
| return result; | |
| } | |
| bool Range::operator==(const Range& other) const { | |
| if (this == &other) { | |
| return true; | |
| } | |
| return from == other.from && to == other.to; | |
| } | |
| bool Range::operator<(const Range& other) const { | |
| if (from == other.from) { | |
| return to < other.to; | |
| } | |
| return from < other.from; | |
| } | |
| std::string Range::ToString() const { | |
| return fmt::format("[{}, {}]", from, to); | |
| } | |
| } // namespace paimon |