blob: 4b0fd1e7f78bc9dfbdd930cd3a853c504a84cdd1 [file]
/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <chrono>
#include <map>
#include <memory>
#include <optional>
#include <string>
#include <variant>
#include <vector>
#include "paimon/catalog/identifier.h"
#include "paimon/result.h"
#include "paimon/snapshot/snapshot_info.h"
#include "paimon/status.h"
#include "paimon/type_fwd.h"
#include "paimon/visibility.h"
struct ArrowSchema;
namespace paimon {
// Tag name or snapshot id
using Instant = std::variant<std::string, int64_t>;
class Database;
class Table;
class View;
class Schema;
class Snapshot;
class PartitionStatistics;
class Tag;
class Identifier;
/// This interface is responsible for reading and writing metadata such as database/table from a
/// paimon catalog.
class PAIMON_EXPORT Catalog {
public:
static const char SYSTEM_DATABASE_NAME[];
static const char SYSTEM_TABLE_SPLITTER[];
static const char DB_SUFFIX[];
static const char DB_LOCATION_PROP[];
/// %Factory method for creating a `Catalog` instance.
///
/// @param root_path Path to the root directory where the catalog is located.
/// @param options Configuration options for catalog initialization.
/// @param file_system Specifies the file system for file operations.
/// If not set, use default file system (configured in
/// `Options::FILE_SYSTEM`)
/// @return A result containing a unique pointer to a `Catalog` instance, or an error status.
static Result<std::unique_ptr<Catalog>> Create(
const std::string& root_path, const std::map<std::string, std::string>& options,
const std::shared_ptr<FileSystem>& file_system = nullptr);
virtual ~Catalog() = default;
/// Creates a database with the specified properties.
///
/// @param name Name of the database to be created.
/// @param options Additional properties associated with the database.
/// @param ignore_if_exists If true, no action is taken if the database already exists.
/// If false, an error status is returned if the database exists.
/// @return A status indicating success or failure.
virtual Status CreateDatabase(const std::string& name,
const std::map<std::string, std::string>& options,
bool ignore_if_exists) = 0;
/// Creates a new table in the catalog.
///
/// @note System tables cannot be created using this method.
///
/// @param identifier Identifier of the table to be created.
/// @param c_schema The schema of the table to be created.
/// @param partition_keys List of columns that should be used as partition keys for the table.
/// @param primary_keys List of columns that should be used as primary keys for the table.
/// @param options Additional table-specific options.
/// @param ignore_if_exists If true, no action is taken if the table already exists.
/// If false, an error status is returned if the table exists.
/// @return A status indicating success or failure.
virtual Status CreateTable(const Identifier& identifier, ArrowSchema* c_schema,
const std::vector<std::string>& partition_keys,
const std::vector<std::string>& primary_keys,
const std::map<std::string, std::string>& options,
bool ignore_if_exists) = 0;
/// Lists all the databases available in the catalog.
///
/// @return A result containing a vector of database names, or an error status.
virtual Result<std::vector<std::string>> ListDatabases() const = 0;
/// Lists all the tables within a specified database.
///
/// @note System tables will not be listed.
///
/// @param db_name The name of the database to list tables from.
/// @return A result containing a vector of table names in the specified database, or an error
/// status.
virtual Result<std::vector<std::string>> ListTables(const std::string& db_name) const = 0;
/// Drops a database.
///
/// @param name Name of the database to be dropped.
/// @param ignore_if_not_exists If true, no action is taken if the database does not exist.
/// @param cascade If true, drops all tables and functions in the database before dropping the
/// database.
/// @return A status indicating success or failure.
virtual Status DropDatabase(const std::string& name, bool ignore_if_not_exists,
bool cascade) = 0;
/// Drops a table.
///
/// @param identifier Identifier of the table to drop.
/// @param ignore_if_not_exists If true, no action is taken if the table does not exist.
/// @return A status indicating success or failure.
virtual Status DropTable(const Identifier& identifier, bool ignore_if_not_exists) = 0;
/// Renames a table.
///
/// @param from_table Current identifier of the table.
/// @param to_table New identifier for the table.
/// @param ignore_if_not_exists If true, no action is taken if the table does not exist.
/// @return A status indicating success or failure.
virtual Status RenameTable(const Identifier& from_table, const Identifier& to_table,
bool ignore_if_not_exists) = 0;
/// Gets a table.
///
/// @param identifier Identifier of the table to get.
/// @return A result containing the table, or an error status.
virtual Result<std::shared_ptr<Table>> GetTable(const Identifier& identifier) const = 0;
/// Checks whether a database with the specified name exists in the catalog.
///
/// @param db_name The name of the database to check for existence.
/// @return A result containing true if the database exists, false otherwise, or an error
/// status.
virtual Result<bool> DatabaseExists(const std::string& db_name) const = 0;
/// Checks whether a table with the specified identifier exists in the catalog.
///
/// @param identifier The identifier of the table to check for existence.
/// @return A result containing true if the table exists, false otherwise, or an error status.
virtual Result<bool> TableExists(const Identifier& identifier) const = 0;
/// Returns the expected location of a specified database.
///
/// @note This does not check whether the database actually exists.
///
/// @param db_name The name of the database to get the location for.
/// @return A string representing the expected location of the database.
virtual std::string GetDatabaseLocation(const std::string& db_name) const = 0;
/// Returns the expected location of a specified table.
///
/// @note This does not check whether the table actually exists.
///
/// @param identifier The table identifier containing database and table name.
/// @return A string representing the expected location of the table.
virtual std::string GetTableLocation(const Identifier& identifier) const = 0;
/// Returns the root path of the catalog.
///
/// @return A string representing the root path of the catalog.
virtual std::string GetRootPath() const = 0;
/// Returns the file system used by the catalog.
///
/// @return A shared pointer to the file system instance.
virtual std::shared_ptr<FileSystem> GetFileSystem() const = 0;
/// Loads the latest schema of a specified table.
///
/// @note System tables will not be supported.
///
/// @param identifier The identifier (database and table name) of the table to load.
/// @return A result containing table schema if the table exists, or an error status on failure.
virtual Result<std::shared_ptr<Schema>> LoadTableSchema(const Identifier& identifier) const = 0;
/// Lists all snapshots of the specified table, ordered by snapshot id.
///
/// @param identifier The identifier (database and table name) of the table.
/// @param branch Branch name; empty string means the main branch.
/// @return A result containing a vector of SnapshotInfo ordered by
/// snapshot id ascending, or an error status.
virtual Result<std::vector<SnapshotInfo>> ListSnapshots(
const Identifier& identifier, const std::string& branch = "") const = 0;
};
} // namespace paimon