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/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
#pragma once
#include <cstddef>
#include <cstdint>
#include <string>
#include "paimon/memory/memory_pool.h"
#include "paimon/visibility.h"
namespace paimon {
/// A memory-managed byte array class that provides efficient storage and manipulation of binary
/// data.
///
/// Bytes is a RAII wrapper around raw memory that integrates with Paimon's memory pool system
/// for efficient memory allocation and deallocation. It provides safe access to byte arrays
/// with automatic memory management and supports move semantics for efficient transfers.
class PAIMON_EXPORT Bytes {
public:
static const std::shared_ptr<Bytes>& EmptyBytes();
/// Default constructor creating an empty Bytes object.
///
/// Creates a Bytes object with no allocated memory. The object will have
/// null data pointer and zero size.
Bytes() = default;
/// Constructor that allocates memory of specified size.
///
/// Allocates a new byte array of the given size using the provided memory pool.
/// The allocated memory is uninitialized.
///
/// @param size Number of bytes to allocate.
/// @param pool Memory pool to use for allocation.
Bytes(size_t size, MemoryPool* pool);
/// Constructor that creates a copy of a string.
///
/// Allocates memory and copies the contents of the provided string into
/// the new Bytes object.
///
/// @param str String to copy data from.
/// @param pool Memory pool to use for allocation.
Bytes(const std::string& str, MemoryPool* pool);
/// Create a copy of existing Bytes with specified size.
///
/// Creates a new Bytes object by copying data from an existing Bytes object.
/// The copy will have the specified size, which may be different from the
/// source object's size (truncation or padding may occur).
///
/// @param bytes Source Bytes object to copy from.
/// @param size Size of the new Bytes object.
/// @param pool Memory pool to use for allocation.
/// @return Unique pointer to the newly created Bytes object.
static PAIMON_UNIQUE_PTR<Bytes> CopyOf(const Bytes& bytes, size_t size, MemoryPool* pool);
/// Allocate a new Bytes object with specified length.
///
/// %Factory method that creates a new Bytes object with uninitialized memory
/// of the specified length.
///
/// @param length Number of bytes to allocate.
/// @param pool Memory pool to use for allocation.
/// @return Unique pointer to the newly allocated Bytes object.
static PAIMON_UNIQUE_PTR<Bytes> AllocateBytes(int32_t length, MemoryPool* pool);
/// Allocate a new Bytes object from string data.
///
/// %Factory method that creates a new Bytes object and copies the contents
/// of the provided string into it.
///
/// @param str String to copy data from.
/// @param pool Memory pool to use for allocation.
/// @return Unique pointer to the newly allocated Bytes object.
static PAIMON_UNIQUE_PTR<Bytes> AllocateBytes(const std::string& str, MemoryPool* pool);
// No copying allowed.
Bytes(const Bytes&) = delete;
void operator=(const Bytes&) = delete;
// move constructor
Bytes(Bytes&&) noexcept;
Bytes& operator=(Bytes&&) noexcept;
~Bytes();
bool operator==(const Bytes& other) const;
bool operator<(const Bytes& other) const;
char& operator[](size_t idx) const;
/// Compare this Bytes object with another.
/// @return Negative value if this < other; 0 if equal; positive value if this > other.
int32_t compare(const Bytes& other) const;
/// Get pointer to the raw data.
/// @return A pointer to the underlying byte array. The pointer remains valid
/// as long as the Bytes object exists and is not moved from.
inline char* data() const {
return data_;
}
/// Get the size of the byte array.
inline size_t size() const {
return size_;
}
private:
MemoryPool* pool_ = nullptr;
char* data_ = nullptr;
size_t size_ = 0;
};
} // namespace paimon