blob: e8018ef55a091ccbb9bb2a23490090d9fb45a9ca [file]
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*
* Licensed to the Apache Software Foundation (ASF) under one
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* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
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*
* http://www.apache.org/licenses/LICENSE-2.0
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* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
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#include "precompiled_svx.hxx"
#include <svx/sdr/primitive2d/sdrprimitivetools.hxx>
#include <vcl/bmpacc.hxx>
#include <osl/mutex.hxx>
#include <vcl/lazydelete.hxx>
// helper methods
namespace drawinglayer
{
namespace primitive2d
{
BitmapEx createDefaultCross_3x3(const basegfx::BColor& rBColor)
{
static vcl::DeleteOnDeinit< BitmapEx > aRetVal(0);
static basegfx::BColor aColor;
::osl::Mutex m_mutex;
if(!aRetVal.get() || rBColor != aColor)
{
// copy values
aColor = rBColor;
// create bitmap
Bitmap aContent(Size(3, 3), 24);
Bitmap aMask(Size(3, 3), 1);
BitmapWriteAccess* pWContent = aContent.AcquireWriteAccess();
BitmapWriteAccess* pWMask = aMask.AcquireWriteAccess();
OSL_ENSURE(pWContent && pWMask, "No WriteAccess to bitmap (!)");
const Color aVCLColor(aColor);
const BitmapColor aPixColor(aVCLColor);
const BitmapColor aMaskColor(0x01);
// Y,X unusual order (!)
pWContent->SetPixel(0, 1, aPixColor);
pWContent->SetPixel(1, 0, aPixColor);
pWContent->SetPixel(1, 1, aPixColor);
pWContent->SetPixel(1, 2, aPixColor);
pWContent->SetPixel(2, 1, aPixColor);
pWMask->SetPixel(0, 0, aMaskColor);
pWMask->SetPixel(0, 2, aMaskColor);
pWMask->SetPixel(2, 0, aMaskColor);
pWMask->SetPixel(2, 2, aMaskColor);
aContent.ReleaseAccess(pWContent);
aMask.ReleaseAccess(pWMask);
// create and exchange at aRetVal
delete aRetVal.set(new BitmapEx(aContent, aMask));
}
return aRetVal.get() ? *aRetVal.get() : BitmapEx();
}
// TODO: Use the bitmap (Glue_Unselected) from markers*.png instead, so it will be part of the icon theme
BitmapEx createDefaultGluepoint_9x9(const basegfx::BColor& rBColorA, const basegfx::BColor& rBColorB)
{
static vcl::DeleteOnDeinit< BitmapEx > aRetVal(0);
static basegfx::BColor aColorA;
static basegfx::BColor aColorB;
::osl::Mutex m_mutex;
if(!aRetVal.get() || rBColorA != aColorA || rBColorB != aColorB)
{
// copy values
aColorA = rBColorA;
aColorB = rBColorB;
// create bitmap
Bitmap aContent(Size(9, 9), 24);
Bitmap aMask(Size(9, 9), 1);
BitmapWriteAccess* pWContent = aContent.AcquireWriteAccess();
BitmapWriteAccess* pWMask = aMask.AcquireWriteAccess();
OSL_ENSURE(pWContent && pWMask, "No WriteAccess to bitmap (!)");
const Color aColA(aColorA);
const Color aColB(aColorB);
const BitmapColor aPixColorA(aColA);
const BitmapColor aPixColorB(aColB);
const BitmapColor aMaskColor(0x01);
// Y,X unusual order (!)
pWContent->SetPixel(0, 0, aPixColorA);
pWContent->SetPixel(0, 1, aPixColorA);
pWContent->SetPixel(0, 2, aPixColorA);
pWContent->SetPixel(0, 3, aPixColorA);
pWContent->SetPixel(0, 4, aPixColorA);
pWContent->SetPixel(0, 5, aPixColorA);
pWContent->SetPixel(0, 6, aPixColorA);
pWContent->SetPixel(0, 7, aPixColorA);
pWContent->SetPixel(0, 8, aPixColorA);
pWContent->SetPixel(1, 0, aPixColorA);
pWContent->SetPixel(1, 2, aPixColorA);
pWContent->SetPixel(1, 3, aPixColorA);
pWContent->SetPixel(1, 4, aPixColorA);
pWContent->SetPixel(1, 5, aPixColorA);
pWContent->SetPixel(1, 6, aPixColorA);
pWContent->SetPixel(1, 8, aPixColorA);
pWContent->SetPixel(2, 0, aPixColorA);
pWContent->SetPixel(2, 1, aPixColorA);
pWContent->SetPixel(2, 3, aPixColorA);
pWContent->SetPixel(2, 4, aPixColorA);
pWContent->SetPixel(2, 5, aPixColorA);
pWContent->SetPixel(2, 7, aPixColorA);
pWContent->SetPixel(2, 8, aPixColorA);
pWContent->SetPixel(3, 0, aPixColorA);
pWContent->SetPixel(3, 1, aPixColorA);
pWContent->SetPixel(3, 2, aPixColorA);
pWContent->SetPixel(3, 4, aPixColorA);
pWContent->SetPixel(3, 6, aPixColorA);
pWContent->SetPixel(3, 7, aPixColorA);
pWContent->SetPixel(3, 8, aPixColorA);
pWContent->SetPixel(4, 0, aPixColorA);
pWContent->SetPixel(4, 1, aPixColorA);
pWContent->SetPixel(4, 2, aPixColorA);
pWContent->SetPixel(4, 3, aPixColorA);
pWContent->SetPixel(4, 5, aPixColorA);
pWContent->SetPixel(4, 6, aPixColorA);
pWContent->SetPixel(4, 7, aPixColorA);
pWContent->SetPixel(4, 8, aPixColorA);
pWContent->SetPixel(5, 0, aPixColorA);
pWContent->SetPixel(5, 1, aPixColorA);
pWContent->SetPixel(5, 2, aPixColorA);
pWContent->SetPixel(5, 4, aPixColorA);
pWContent->SetPixel(5, 6, aPixColorA);
pWContent->SetPixel(5, 7, aPixColorA);
pWContent->SetPixel(5, 8, aPixColorA);
pWContent->SetPixel(6, 0, aPixColorA);
pWContent->SetPixel(6, 1, aPixColorA);
pWContent->SetPixel(6, 3, aPixColorA);
pWContent->SetPixel(6, 4, aPixColorA);
pWContent->SetPixel(6, 5, aPixColorA);
pWContent->SetPixel(6, 7, aPixColorA);
pWContent->SetPixel(6, 8, aPixColorA);
pWContent->SetPixel(7, 0, aPixColorA);
pWContent->SetPixel(7, 2, aPixColorA);
pWContent->SetPixel(7, 3, aPixColorA);
pWContent->SetPixel(7, 4, aPixColorA);
pWContent->SetPixel(7, 5, aPixColorA);
pWContent->SetPixel(7, 6, aPixColorA);
pWContent->SetPixel(7, 8, aPixColorA);
pWContent->SetPixel(8, 0, aPixColorA);
pWContent->SetPixel(8, 1, aPixColorA);
pWContent->SetPixel(8, 2, aPixColorA);
pWContent->SetPixel(8, 3, aPixColorA);
pWContent->SetPixel(8, 4, aPixColorA);
pWContent->SetPixel(8, 5, aPixColorA);
pWContent->SetPixel(8, 6, aPixColorA);
pWContent->SetPixel(8, 7, aPixColorA);
pWContent->SetPixel(8, 8, aPixColorA);
pWContent->SetPixel(1, 1, aPixColorB);
pWContent->SetPixel(1, 7, aPixColorB);
pWContent->SetPixel(2, 2, aPixColorB);
pWContent->SetPixel(2, 6, aPixColorB);
pWContent->SetPixel(3, 3, aPixColorB);
pWContent->SetPixel(3, 5, aPixColorB);
pWContent->SetPixel(4, 4, aPixColorB);
pWContent->SetPixel(5, 3, aPixColorB);
pWContent->SetPixel(5, 5, aPixColorB);
pWContent->SetPixel(6, 2, aPixColorB);
pWContent->SetPixel(6, 6, aPixColorB);
pWContent->SetPixel(7, 1, aPixColorB);
pWContent->SetPixel(7, 7, aPixColorB);
aContent.ReleaseAccess(pWContent);
aMask.ReleaseAccess(pWMask);
// create and exchange at aRetVal
delete aRetVal.set(new BitmapEx(aContent, aMask));
}
return aRetVal.get() ? *aRetVal.get() : BitmapEx();
}
} // end of namespace primitive2d
} // end of namespace drawinglayer
/* vim: set noet sw=4 ts=4: */