| /************************************************************** |
| * |
| * Licensed to the Apache Software Foundation (ASF) under one |
| * or more contributor license agreements. See the NOTICE file |
| * distributed with this work for additional information |
| * regarding copyright ownership. The ASF licenses this file |
| * to you under the Apache License, Version 2.0 (the |
| * "License"); you may not use this file except in compliance |
| * with the License. You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, |
| * software distributed under the License is distributed on an |
| * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY |
| * KIND, either express or implied. See the License for the |
| * specific language governing permissions and limitations |
| * under the License. |
| * |
| *************************************************************/ |
| |
| |
| |
| #ifndef _SVDPNTV_HXX |
| #define _SVDPNTV_HXX |
| |
| #include <svl/brdcst.hxx> |
| #include <svl/lstner.hxx> |
| #include <svl/smplhint.hxx> |
| #include <svl/undo.hxx> |
| #include <svx/svddrag.hxx> |
| #include <svx/svdlayer.hxx> // fuer SetOfByte |
| #include <vcl/window.hxx> |
| #include <svtools/colorcfg.hxx> |
| #include <svl/itemset.hxx> |
| #include <vcl/timer.hxx> |
| #include "svx/svxdllapi.h" |
| #include <svtools/optionsdrawinglayer.hxx> |
| #include <unotools/options.hxx> |
| #include <svx/svdopath.hxx> |
| #include <svx/svdocirc.hxx> |
| |
| //////////////////////////////////////////////////////////////////////////////////////////////////// |
| // predefines |
| |
| class SdrPageWindow; |
| class SdrPage; |
| class SfxItemSet; |
| class SfxStyleSheet; |
| class SdrOle2Obj; |
| class SdrModel; |
| namespace sdr { namespace contact { class ViewObjectContactRedirector; }} |
| class SdrPageView; |
| class SdrView; |
| |
| #ifdef DBG_UTIL |
| class SdrItemBrowser; |
| #endif |
| |
| //////////////////////////////////////////////////////////////////////////////////////////////////// |
| // Defines for AnimationMode |
| |
| enum SdrAnimationMode |
| { |
| SDR_ANIMATION_ANIMATE, |
| SDR_ANIMATION_DONT_ANIMATE, |
| SDR_ANIMATION_DISABLE |
| }; |
| |
| //////////////////////////////////////////////////////////////////////////////////////////////////// |
| // Typedef's und defines |
| |
| typedef unsigned char TRISTATE; |
| #define FUZZY (2) |
| #define SDR_ANYFORMAT (0xFFFFFFFF) |
| #define SDR_ANYITEM (0xFFFF) |
| |
| //////////////////////////////////////////////////////////////////////////////////////////////////// |
| |
| class SVX_DLLPUBLIC SvxViewHint : public SfxHint |
| { |
| public: |
| enum HintType |
| { |
| SVX_HINT_VIEWCHANGED |
| }; |
| |
| SvxViewHint (HintType eType); |
| HintType GetHintType (void) const; |
| |
| private: |
| HintType meHintType; |
| }; |
| |
| //////////////////////////////////////////////////////////////////////////////////////////////////// |
| // typedefs for a list of SdrPaintWindows |
| |
| class SdrPaintWindow; |
| typedef ::std::vector< SdrPaintWindow* > SdrPaintWindowVector; |
| class LazyObjectChangeReactor; |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| // helper to convert any GDIMetaFile to a good quality BitmapEx, |
| // using default parameters and graphic::XPrimitive2DRenderer |
| |
| BitmapEx SVX_DLLPUBLIC convertMetafileToBitmapEx( |
| const GDIMetaFile& rMtf, |
| const basegfx::B2DRange& rTargetRange, |
| const sal_uInt32 nMaximumQuadraticPixels = 500000); |
| |
| //////////////////////////////////////////////////////////////////////////////////////////////////// |
| // tooling |
| |
| SVX_DLLPUBLIC basegfx::B2DPoint OrthoDistance8(const basegfx::B2DPoint& rReference, const basegfx::B2DPoint& rCandidate, bool bBigOrtho); |
| SVX_DLLPUBLIC basegfx::B2DPoint OrthoDistance4(const basegfx::B2DPoint& rReference, const basegfx::B2DPoint& rCandidate, bool bBigOrtho); |
| |
| //////////////////////////////////////////////////////////////////////////////////////////////////// |
| |
| class SVX_DLLPUBLIC SdrPaintView : public SfxListener, public SfxRepeatTarget, public SfxBroadcaster, public ::utl::ConfigurationListener |
| { |
| private: |
| // allow LazyObjectChangeReactor to callback into LazyReactOnObjectChanges() |
| friend class LazyObjectChangeReactor; |
| LazyObjectChangeReactor* mpLazyObjectChangeReactor; |
| |
| protected: |
| SdrModel& mrModelFromSdrView; |
| #ifdef DBG_UTIL |
| SdrItemBrowser* mpItemBrowser; |
| #endif |
| const OutputDevice* mpActualOutDev; // Nur zum vergleichen |
| SfxStyleSheet* mpDefaultStyleSheet; |
| |
| String maAktLayer; // Aktueller Zeichenlayer |
| String maMeasureLayer; // Aktueller Layer fuer Bemassung |
| SdrPageView* mpPageView; |
| |
| // All windows this view is displayed on |
| SdrPaintWindowVector maPaintWindows; |
| |
| Size maGridBig; // muss dann mal raus |
| Size maGridFin; // muss dann mal raus |
| |
| SdrDragStat maDragStat; |
| basegfx::B2DRange maMaxWorkArea; |
| SfxItemSet maDefaultAttr; |
| |
| SdrAnimationMode meAnimationMode; |
| |
| double mfHitTolPix; |
| double mfMinMovPix; |
| |
| // hold an incarnation of Drawinglayer configuration options |
| SvtOptionsDrawinglayer maDrawinglayerOpt; |
| |
| bool mbPageVisible : 1; |
| bool mbPageBorderVisible : 1; |
| bool mbBordVisible : 1; |
| bool mbGridVisible : 1; |
| bool mbGridFront : 1; |
| bool mbHlplVisible : 1; |
| bool mbHlplFront : 1; |
| bool mbGlueVisible : 1; // Persistent. Klebepunkte anzeigen |
| bool mbGlueVisible2 : 1; // Klebepunkte auch bei GluePointEdit anzeigen |
| bool mbGlueVisible3 : 1; // Klebepunkte auch bei EdgeTool anzeigen |
| bool mbGlueVisible4 : 1; // Klebepunkte anzeigen, wenn 1 Edge markiert |
| bool mbSwapAsynchron : 1; |
| bool mbPrintPreview : 1; |
| |
| // bool fuer die Verwaltung des anzuzeigenden Status |
| // Gruppe Betreten/Verlassen. Default ist true, wird aber |
| // beispielsweise beim Chart auf false gesetzt, da dort |
| // die Ghosted-Effekte zur Darstellug unerwuenscht sind. |
| bool mbVisualizeEnteredGroup : 1; |
| bool mbAnimationPause : 1; |
| |
| // #114898# |
| // Flag which decides if buffered output for this view is allowed. When |
| // set, PreRendering for PageView rendering will be used. Default is false |
| bool mbBufferedOutputAllowed : 1; |
| |
| // #114898# |
| // Flag which decides if buffered overlay for this view is allowed. When |
| // set, the output will be buffered in an overlay vdev. When not, overlay is |
| // directly painted to OutDev. Default is false. |
| bool mbBufferedOverlayAllowed : 1; |
| |
| // allow page painting at all? |
| bool mbPagePaintingAllowed : 1; |
| |
| // is this a preview renderer? |
| bool mbPreviewRenderer : 1; |
| |
| // flags for calc and sw for suppressing OLE, CHART or DRAW objects |
| bool mbHideOle : 1; |
| bool mbHideChart : 1; |
| bool mbHideDraw : 1; // hide draw objects other than form controls |
| bool mbHideFormControl : 1; // hide form controls only |
| |
| svtools::ColorConfig maColorConfig; |
| Color maGridColor; |
| |
| // interface to SdrPaintWindow |
| void AppendPaintWindow(SdrPaintWindow& rNew); |
| SdrPaintWindow* RemovePaintWindow(SdrPaintWindow& rOld); |
| void ConfigurationChanged( ::utl::ConfigurationBroadcaster*, sal_uInt32 ); |
| |
| // Wenn man den IdleStatus des Systems nicht abwarten will (auf const geschummelt): |
| void ForceLazyReactOnObjectChanges() const; |
| void ImpSetGlueVisible2(bool bOn) { if(mbGlueVisible2 != bOn) { mbGlueVisible2 = bOn; if (!IsGlueVisible() && !ImpIsGlueVisible3() && !ImpIsGlueVisible4()) GlueInvalidate(); } } |
| void ImpSetGlueVisible3(bool bOn) { if(mbGlueVisible3 != bOn) { mbGlueVisible3 = bOn; if (!IsGlueVisible() && !ImpIsGlueVisible2() && !ImpIsGlueVisible4()) GlueInvalidate(); } } |
| void ImpSetGlueVisible4(bool bOn) { if(mbGlueVisible4 != bOn) { mbGlueVisible4 = bOn; if (!IsGlueVisible() && !ImpIsGlueVisible2() && !ImpIsGlueVisible3()) GlueInvalidate(); } } |
| bool ImpIsGlueVisible2() const { return mbGlueVisible2; } |
| bool ImpIsGlueVisible3() const { return mbGlueVisible3; } |
| bool ImpIsGlueVisible4() const { return mbGlueVisible4; } |
| |
| virtual void Notify(SfxBroadcaster& rBC, const SfxHint& rHint); |
| |
| void ShowEncirclement(OutputDevice* pOut); |
| void HideEncirclement(OutputDevice* pOut); |
| void DrawEncirclement(OutputDevice* pOut) const; |
| |
| // LazyReactOnObjectChanges wird gerufen, sobald nach beliebig vielen HINT_OBJCHG_* |
| // das System wieder idle ist (StarView-Timer). Wer diese Methode ueberlaed, |
| // muss unbedingt LazyReactOnObjectChanges() der Basisklasse rufen. |
| virtual void LazyReactOnObjectChanges(); |
| |
| // #i71538# make constructors of SdrView sub-components protected to avoid incomplete incarnations which may get casted to SdrView |
| SdrPaintView(SdrModel& rModel1, OutputDevice* pOut = 0); |
| virtual ~SdrPaintView(); |
| |
| //////////////////////////////////////////////////////////////////////////////////////////////////// |
| // used to paint the form layer after the PreRender device is flushed (painted) to the window. |
| void ImpFormLayerDrawing(SdrPaintWindow& rPaintWindow) const; |
| |
| SVX_DLLPRIVATE const OutputDevice* GetActualOutDev() const { return mpActualOutDev; } |
| |
| public: |
| void GlueInvalidate() const; |
| |
| /// helper as long as the SdrView hierarchy is in different classes. Return |
| /// this as SdrView to have access to upper functionalities |
| SdrView* getAsSdrView() const { return (SdrView*)this; } |
| |
| // interface for PagePaintingAllowed flag |
| bool IsBufferedOutputAllowed() const; |
| void SetBufferedOutputAllowed(bool bNew); |
| |
| // interface for BufferedOverlayAllowed flag |
| bool IsBufferedOverlayAllowed() const; |
| void SetBufferedOverlayAllowed(bool bNew); |
| |
| // allow page painting at all? |
| bool IsPagePaintingAllowed() const; |
| void SetPagePaintingAllowed(bool bNew); |
| |
| sal_uInt32 PaintWindowCount() const { return maPaintWindows.size(); } |
| SdrPaintWindow* FindPaintWindow(const OutputDevice& rOut) const; |
| SdrPaintWindow* GetPaintWindow(sal_uInt32 nIndex) const; |
| // replacement for GetWin(0), may return 0L (!) |
| OutputDevice* GetFirstOutputDevice() const; |
| |
| bool ImpIsGlueVisible() { return IsGlueVisible() || ImpIsGlueVisible2() || ImpIsGlueVisible3() || ImpIsGlueVisible4(); } |
| |
| virtual void HideSdrPage(); |
| SdrModel& getSdrModelFromSdrView() const { return mrModelFromSdrView; } |
| |
| virtual bool IsTextEdit() const; |
| |
| // Muss dann bei jedem Fensterwechsel (wenn die SdrView in mehreren |
| // Fenstern gleichzeitig dargestellt wird (->z.B. Splitter)) und bei |
| // jedem MapMode(Scaling)-wechsel gerufen werden, damit ich aus meinen |
| // Pixelwerten logische Werte berechnen kann. |
| void SetActualOutDev(const OutputDevice* pWin) { mpActualOutDev = pWin; } |
| |
| void SetMinMoveDistancePixel(double fVal) { if(mfMinMovPix != fVal) mfMinMovPix = fVal; } |
| double GetMinMoveDistancePixel() const { return mfMinMovPix; } |
| |
| void SetHitTolerancePixel(double fVal) { if(mfHitTolPix != fVal) mfHitTolPix = fVal; } |
| double GetHitTolerancePixel() const { return mfHitTolPix; } |
| |
| // access on logic HitTolerance and MinMoveTolerance, derived from mpActualOutDev |
| // and mfMinMovPix/mfHitTolPix |
| double getHitTolLog() const; |
| double getMinMovLog() const; |
| |
| // Flag zur Visualisierung von Gruppen abfragen/testen |
| bool DoVisualizeEnteredGroup() const { return mbVisualizeEnteredGroup; } |
| void SetVisualizeEnteredGroup(bool bNew) { if(mbVisualizeEnteredGroup != bNew) { mbVisualizeEnteredGroup = bNew; }} |
| |
| // Am DragStatus laesst sich beispielsweise erfragen, welche |
| // entfernung bereits gedraggd wurde, etc. |
| SdrDragStat& GetDragStat() { return maDragStat; } |
| const SdrDragStat& GetDragStat() const { return maDragStat; } |
| |
| // Anmelden/Abmelden einer PageView an der View. |
| // Dieselbe // Seite kann nicht mehrfach angemeldet werden. |
| // Methoden mit dem Suffix PgNum erwarten als numerischen Parameter |
| // eine Seitennummer (0...). Methoden mit dem Suffix PvNum erwarten |
| // degagen als numerischen Parameter die Nummer der PageView an der |
| // SdrView (Iterieren ueber alle angemeldeten Pages). |
| virtual void ShowSdrPage(SdrPage& rPage); |
| SdrPageView* GetSdrPageView() const { return mpPageView; } |
| |
| // Eine SdrView kann auf mehreren Fenstern gleichzeitig abgebiltet sein: |
| virtual void AddWindowToPaintView(OutputDevice* pNewWin); |
| virtual void DeleteWindowFromPaintView(OutputDevice* pOldWin); |
| |
| void SetLayerVisible(const String& rName, bool bShow=true); |
| bool IsLayerVisible(const String& rName) const; |
| void SetAllLayersVisible(bool bShow=true); |
| |
| void SetLayerLocked(const String& rName, bool bLock=true); |
| bool IsLayerLocked(const String& rName) const; |
| void SetAllLayersLocked(bool bLock=true); |
| |
| void SetLayerPrintable(const String& rName, bool bPrn=true); |
| bool IsLayerPrintable(const String& rName) const; |
| void SetAllLayersPrintable(bool bPrn=true); |
| |
| // PrePaint call forwarded from app windows |
| void PrePaint(); |
| |
| // PostPaint call forwarded from app windows |
| void PostPaint(); |
| |
| //////////////////////////////////////////////////////////////////////////////////////////////////// |
| // used internally for Draw/Impress/sch/chart2 |
| virtual void CompleteRedraw(OutputDevice* pOut, const Region& rReg, sdr::contact::ViewObjectContactRedirector* pRedirector = 0) const; |
| |
| // #i72889# used from CompleteRedraw() implementation internally, added to be able to do a complete redraw in single steps |
| // |
| // BeginCompleteRedraw returns (or even creates) a SdrPaintWindow which shall then be used as |
| // target for paints. Since paints may be buffered, use it's GetTargetOutputDevice() method which will |
| // return the buffer in case of bufered. |
| // DoCompleteRedraw draws the DrawingLayer hierarchy then. |
| // EndCompleteRedraw does the necessary refreshes, evtl. paints text edit and overlay and evtl destroys the |
| // SdrPaintWindow again. This means: the SdrPaintWindow is no longer safe after this closing call. |
| virtual SdrPaintWindow* BeginCompleteRedraw(OutputDevice* pOut) const; |
| virtual void DoCompleteRedraw(SdrPaintWindow& rPaintWindow, const Region& rReg, sdr::contact::ViewObjectContactRedirector* pRedirector = 0) const; |
| virtual void EndCompleteRedraw(SdrPaintWindow& rPaintWindow, bool bPaintFormLayer) const; |
| |
| //////////////////////////////////////////////////////////////////////////////////////////////////// |
| // used for the other applications basctl/sc/sw which call DrawLayer at PageViews |
| // #i74769# Interface change to use common BeginCompleteRedraw/EndCompleteRedraw |
| // #i76114# bDisableIntersect disables intersecting rReg with the Window's paint region |
| SdrPaintWindow* BeginDrawLayers(OutputDevice* pOut, const Region& rReg, bool bDisableIntersect = false) const; |
| void EndDrawLayers(SdrPaintWindow& rPaintWindow, bool bPaintFormLayer) const; |
| |
| bool IsPageVisible() const { return mbPageVisible; } // Seite (weisse Flaeche) malen oder nicht |
| bool IsPageBorderVisible() const { return mbPageBorderVisible; } // Seite (weisse Flaeche) malen oder nicht |
| bool IsBordVisible() const { return mbBordVisible; } // Seitenrandlinie malen oder nicht |
| bool IsGridVisible() const { return mbGridVisible; } // Rastergitter malen oder nicht |
| bool IsGridFront() const { return mbGridFront; } // Rastergitter ueber die Objekte druebermalen oder dahinter |
| bool IsHlplVisible() const { return mbHlplVisible; } // Hilfslinien der Seiten malen oder nicht |
| bool IsHlplFront() const { return mbHlplFront; } // Hilfslinie ueber die Objekte druebermalen oder dahinter |
| bool IsGlueVisible() const { return mbGlueVisible; } // Konnektoren der objekte sichtbar oder nicht |
| |
| Color GetGridColor() const; |
| |
| void SetPageVisible(bool bOn = true) { if(mbPageVisible != bOn) { mbPageVisible = bOn; InvalidateAllWin(); }} |
| void SetPageBorderVisible(bool bOn = true) { if(mbPageBorderVisible != bOn) { mbPageBorderVisible = bOn; InvalidateAllWin(); }} |
| void SetBordVisible(bool bOn = true) { if(mbBordVisible != bOn) { mbBordVisible = bOn; InvalidateAllWin(); }} |
| void SetGridVisible(bool bOn = true) { if(mbGridVisible != bOn) { mbGridVisible = bOn; InvalidateAllWin(); }} |
| void SetGridFront(bool bOn = true) { if(mbGridFront != bOn) { mbGridFront =bOn; InvalidateAllWin(); }} |
| void SetHlplVisible(bool bOn = true) { if(mbHlplVisible != bOn) { mbHlplVisible = bOn; InvalidateAllWin(); }} |
| void SetHlplFront(bool bOn = true) { if(mbHlplFront != bOn) { mbHlplFront = bOn; InvalidateAllWin(); }} |
| void SetGlueVisible(bool bOn = true) { if(mbGlueVisible != bOn) { mbGlueVisible = bOn; if (!ImpIsGlueVisible2() && !ImpIsGlueVisible3() && !ImpIsGlueVisible4()) GlueInvalidate(); } } |
| void SetGridColor( Color aColor ); |
| |
| bool IsPreviewRenderer() const { return mbPreviewRenderer; } |
| void SetPreviewRenderer(bool bOn) { if(bOn != mbPreviewRenderer) mbPreviewRenderer = bOn; } |
| |
| // access methods for calc and sw hide object modes |
| bool getHideOle() const { return mbHideOle; } |
| bool getHideChart() const { return mbHideChart; } |
| bool getHideDraw() const { return mbHideDraw; } |
| bool getHideFormControl() const { return mbHideFormControl; } |
| void setHideOle(bool bNew) { if(bNew != mbHideOle) mbHideOle = bNew; } |
| void setHideChart(bool bNew) { if(bNew != mbHideChart) mbHideChart = bNew; } |
| void setHideDraw(bool bNew) { if(bNew != mbHideDraw) mbHideDraw = bNew; } |
| void setHideFormControl(bool bNew) { if(bNew != mbHideFormControl) mbHideFormControl = bNew; } |
| |
| void SetGridCoarse(const Size& rSiz) { maGridBig = rSiz; } |
| void SetGridFine(const Size& rSiz) { maGridFin = rSiz; if (!maGridFin.Height()) maGridFin.Height() = maGridFin.Width(); if (IsGridVisible()) InvalidateAllWin(); } // #40479# |
| const Size& GetGridCoarse() const { return maGridBig; } |
| const Size& GetGridFine() const { return maGridFin; } |
| |
| void InvalidateAllWin() const; |
| void InvalidateAllWin(const basegfx::B2DRange& rRange, bool bPlus1Pix = false) const; |
| |
| // Wenn die View kein Invalidate() an den Fenstern durchfuehren soll, muss |
| // man diese beiden folgenden Methoden ueberladen und entsprechend anders |
| // reagieren. |
| virtual void InvalidateOneWin(Window& rWin) const; |
| virtual void InvalidateOneWin(Window& rWin, const basegfx::B2DRange& rRange) const; |
| |
| void SetActiveLayer(const String& rName) { maAktLayer = rName; } |
| const String& GetActiveLayer() const { return maAktLayer; } |
| |
| // Verlassen einer betretenen Objektgruppe aller sichtbaren Seiten. |
| // (wie MsDos chdir ..) |
| void LeaveOneGroup(); |
| |
| // Verlassen aller betretenen Objektgruppen aller sichtbaren Seiten. |
| // (wie MsDos chdir \) |
| void LeaveAllGroup(); |
| |
| // Feststellen, ob Leave sinnvoll ist. |
| bool IsGroupEntered() const; |
| |
| // DefaultAttribute an der View: Neu erzeugte Objekte bekommen diese |
| // Attribute direkt nach dem Erzeugen erstmal zugewiesen. |
| void SetDefaultAttr(const SfxItemSet& rAttr, bool bReplaceAll); |
| const SfxItemSet& GetDefaultAttr() const { return maDefaultAttr; } |
| void SetDefaultStyleSheet(SfxStyleSheet* pStyleSheet, bool bDontRemoveHardAttr); |
| SfxStyleSheet* GetDefaultStyleSheet() const { return mpDefaultStyleSheet; } |
| |
| void SetNotPersistDefaultAttr(const SfxItemSet& rAttr, bool bReplaceAll); |
| void MergeNotPersistDefaultAttr(SfxItemSet& rAttr, bool bOnlyHardAttr) const; |
| |
| // SwapIn (z.B. von Grafiken) asynchron durchfuehren. Also nicht |
| // beim Paint sofort nachladen, sondern dort das Nachladen anstossen. |
| // Nach Abschluss des Nachladens wird das Objekt dann angezeigt. |
| // Hat nur z.Zt. Wirkung, wenn SwapGraphics am Model eingeschaltet ist. |
| // Default=false. Flag ist nicht persistent. |
| bool IsSwapAsynchron() const { return mbSwapAsynchron; } |
| void SetSwapAsynchron(bool bJa = true) { if(mbSwapAsynchron != bJa) { mbSwapAsynchron = bJa; }} |
| virtual bool KeyInput(const KeyEvent& rKEvt, Window* pWin); |
| |
| virtual bool MouseButtonDown(const MouseEvent& /*rMEvt*/, Window* /*pWin*/) { return false; } |
| virtual bool MouseButtonUp(const MouseEvent& /*rMEvt*/, Window* /*pWin*/) { return false; } |
| virtual bool MouseMove(const MouseEvent& /*rMEvt*/, Window* /*pWin*/) { return false; } |
| virtual bool Command(const CommandEvent& /*rCEvt*/, Window* /*pWin*/) { return false; } |
| bool Cut(sal_uInt32 /*nFormat*/=SDR_ANYFORMAT) { return false; } |
| bool Yank(sal_uInt32 /*nFormat*/=SDR_ANYFORMAT) { return false; } |
| bool Paste(Window* /*pWin*/=NULL, sal_uInt32 /*nFormat*/=SDR_ANYFORMAT) { return false; } |
| |
| /* new interface src537 */ |
| bool GetAttributes(SfxItemSet& rTargetSet, bool bOnlyHardAttr = false) const; |
| |
| bool SetAttributes(const SfxItemSet& rSet, bool bReplaceAll); |
| SfxStyleSheet* GetStyleSheet() const; // SfxStyleSheet* GetStyleSheet(bool& rOk) const; |
| bool SetStyleSheet(SfxStyleSheet* pStyleSheet, bool bDontRemoveHardAttr); |
| |
| virtual void MakeVisibleAtView(const basegfx::B2DRange& rRange, Window& rWin); |
| |
| // Fuer PlugIn. Wird vom Paint des OLE-Obj gerufen. |
| virtual void DoConnect(SdrOle2Obj* pOleObj); |
| |
| // Animation aktivieren/deaktivieren fuer ::Paint |
| // wird z.Zt. ausgewertet von SdrGrafObj, wenn in dem eine Animation steckt |
| // Das Unterbinden der automatischen Animation wird z.B. fuer die Dia-Show benoetigt |
| bool IsAnimationEnabled() const { return ( SDR_ANIMATION_ANIMATE == meAnimationMode ); } |
| void SetAnimationEnabled( bool bEnable=true ); |
| |
| // set/unset pause state for animations |
| bool IsAnimationPause() const { return mbAnimationPause; } |
| void SetAnimationPause( bool bSet ); |
| |
| // Verhalten beim Starten von Animation im Paint-Handler: |
| // 1. Animation normal starten( SDR_ANIMATION_ANIMATE ) => DEFAULT |
| // 2. Nur die Ersatzdarstellung der Animation zeichnen ( SDR_ANIMATION_DONT_ANIMATE ) |
| // 3. Nicht starten und nichts ersatzweise ausgeben ( SDR_ANIMATION_DISABLE ) |
| void SetAnimationMode( const SdrAnimationMode eMode ); |
| SdrAnimationMode GetAnimationMode() const { return meAnimationMode; } |
| |
| // bei bShow=false wird der Browser destruiert |
| #ifdef DBG_UTIL |
| void ShowItemBrowser(bool bShow = true); |
| Window* GetItemBrowser() const { return (Window*)mpItemBrowser; } |
| bool IsItemBrowserVisible() const { return GetItemBrowser() && GetItemBrowser()->IsVisible(); } |
| #endif |
| |
| // Muss von App beim Scrollen usw. gerufen werden, damit ein u.U. |
| // aktives FormularControl mitverschoben werden kann |
| void VisAreaChanged(const OutputDevice* pOut = 0); |
| |
| bool IsPrintPreview() const { return mbPrintPreview; } |
| void SetPrintPreview(bool bOn = true) { if(mbPrintPreview != bOn) { mbPrintPreview = bOn; }} |
| |
| const svtools::ColorConfig& getColorConfig() const; |
| |
| virtual void onChangeColorConfig(); |
| |
| // #103834# Set background color for svx at SdrPageViews |
| void SetApplicationBackgroundColor(Color aBackgroundColor); |
| |
| // #103911# Set document color for svx at SdrPageViews |
| void SetApplicationDocumentColor(Color aDocumentColor); |
| |
| // #i38135# |
| // Sets the timer for Object animations and restarts. |
| void SetAnimationTimer(sal_uInt32 nTime); |
| |
| // access to Drawinglayer configuration options |
| const SvtOptionsDrawinglayer& getOptionsDrawinglayer() const { return maDrawinglayerOpt; } |
| |
| // Begrenzung des Arbeitsbereichs. Die Begrenzung bezieht sich auf die |
| // View, nicht auf die einzelnen PageViews. Von der View wird diese |
| // Begrenzung nur bei Interaktionen wie Dragging und Create ausgewertet. |
| // Bei von der App algorithmisch oder UI-gesteuerte Aktionen (SetGeoAttr, |
| // MoveMarkedObj, ...) muss die App dieses Limit selbst beruecksichtigen. |
| // Ferner ist dieses Limit als Grob-Limit zu sehen. U.U. koennen Objekte |
| // (z.B. beim Drehen) nicht exakt bis an dieses Limit herangedraggt werden, |
| // koennen Objekte durch Rundungsfehler doch etwas ueberstehen, ... . |
| // Default=EmptyRect=keine Begrenzung. |
| // erst z.T. impl. |
| // (besser in die DragView?) |
| void SetWorkArea(const basegfx::B2DRange& rRange) { maMaxWorkArea = rRange; } |
| const basegfx::B2DRange& GetWorkArea() const { return maMaxWorkArea; } |
| |
| // react on selection changes. Called on every selection change, triggered from |
| // sdr::selection::Selection::selectionChanged(), thus indirectly by calling |
| // one of the above non-const methods of the selection interface. Also called |
| // with timer delay when a selected SdrObject triggers HINT_OBJCHG_MOVE, |
| // HINT_OBJCHG_RESIZE, HINT_OBJCHG_ATTR, HINT_OBJINSERTED or HINT_OBJREMOVED |
| // which also represent a selection change. |
| virtual void handleSelectionChange(); |
| }; |
| |
| #endif //_SVDPNTV_HXX |
| |
| //////////////////////////////////////////////////////////////////////////////////////////////////// |
| // eof |