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*
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#ifndef _SDR_ATTRIBUTE_SDRALLFILLATTRIBUTESHELPER_HXX
#define _SDR_ATTRIBUTE_SDRALLFILLATTRIBUTESHELPER_HXX
#include "svx/svxdllapi.h"
#include <drawinglayer/attribute/fillgradientattribute.hxx>
#include <drawinglayer/attribute/sdrfillattribute.hxx>
#include <drawinglayer/primitive2d/baseprimitive2d.hxx>
#include <boost/shared_ptr.hpp>
#include <tools/color.hxx>
#include <svl/itemset.hxx>
//////////////////////////////////////////////////////////////////////////////
namespace drawinglayer
{
namespace attribute
{
class SVX_DLLPUBLIC SdrAllFillAttributesHelper
{
private:
basegfx::B2DRange maLastPaintRange;
basegfx::B2DRange maLastDefineRange;
boost::shared_ptr< drawinglayer::attribute::SdrFillAttribute > maFillAttribute;
boost::shared_ptr< drawinglayer::attribute::FillGradientAttribute > maFillGradientAttribute;
drawinglayer::primitive2d::Primitive2DSequence maPrimitives;
void createPrimitive2DSequence(
const basegfx::B2DRange& rPaintRange,
const basegfx::B2DRange& rDefineRange);
protected:
public:
SdrAllFillAttributesHelper();
SdrAllFillAttributesHelper(const Color& rColor);
SdrAllFillAttributesHelper(const SfxItemSet& rSet);
~SdrAllFillAttributesHelper();
bool isUsed() const;
bool hasSdrFillAttribute() const { return maFillAttribute.get(); }
bool hasFillGradientAttribute() const { return maFillGradientAttribute.get(); }
bool isTransparent() const;
const drawinglayer::attribute::SdrFillAttribute& getFillAttribute() const;
const drawinglayer::attribute::FillGradientAttribute& getFillGradientAttribute() const;
const drawinglayer::primitive2d::Primitive2DSequence& getPrimitive2DSequence(
const basegfx::B2DRange& rPaintRange,
const basegfx::B2DRange& rDefineRange) const;
// get average fill color; tries to calculate a 'medium' color
// which e.g. may be used as comparison to decide if other
// colors are visible
basegfx::BColor getAverageColor(const basegfx::BColor& rFallback) const;
// return if a repaint of this content needs a complete repaint. This
// is e.g. not needed for no fill or color fill (a partial repaint
// will do the trick), but necessary for everything that is not top-left
// oriented
bool needCompleteRepaint() const;
};
} // end of namespace attribute
} // end of namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
namespace drawinglayer
{
namespace attribute
{
typedef boost::shared_ptr< SdrAllFillAttributesHelper > SdrAllFillAttributesHelperPtr;
} // end of namespace attribute
} // end of namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
#endif // _SDR_ATTRIBUTE_SDRALLFILLATTRIBUTESHELPER_HXX
// eof