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/**************************************************************
*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*
*************************************************************/
// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_basic.hxx"
#ifndef _MSGBOX_HXX //autogen
#include <vcl/msgbox.hxx>
#endif
#include <basic/sbx.hxx>
// AB-Uno-Test
//#define unotest
#ifdef unotest
#ifndef _USR_UNO_HXX
#include <usr/uno.hxx>
#endif
#include <basic/sbuno.hxx>
#include <sbunoobj.hxx>
#endif
#include "sbintern.hxx"
#ifndef _BASIC_TTRESHLP_HXX
#include <basic/ttstrhlp.hxx>
#endif
#include <basic/mybasic.hxx>
#include "basic.hrc"
#include "appbased.hxx"
#include "status.hxx"
#include "basic.hrc"
#include "object.hxx"
#include "processw.hxx"
#include "basrid.hxx"
TYPEINIT1(MyBasic,StarBASIC)
class MyFactory : public SbxFactory
{
public:
virtual SbxBase* Create( sal_uInt16 nSbxId, sal_uInt32 = SBXCR_SBX );
};
static SampleObjectFac aFac1;
static MyFactory aFac2;
static ProcessFactory aProcessFac;
static short nInst = 0;
SbxBase* MyFactory::Create( sal_uInt16 nSbxId, sal_uInt32 nCr )
{
if( nCr == SBXCR_TEST && nSbxId == SBXID_MYBASIC )
return new MyBasic;
else
return NULL;
}
MyBasic::MyBasic() : StarBASIC()
{
nError = 0;
if( !nInst++ )
{
AddFactory( &aFac1 );
AddFactory( &aFac2 );
AddFactory( &aProcessFac );
}
SbxVariable* p = new SbxCollection( CUniString("MyColl") );
p->SetName( CUniString("Objects") );
Insert( p );
// AB-Uno-Test
#ifdef unotest
// Get Uno-Service-Manager and Reflection Service
createAndSetDefaultServiceManager(); // done later
// Get Uno-Test-Object
UsrAny aObjAny = getIntrospectionTestObject();
// Box object into SbUnoObject
String aName( "UnoObject" );
SbxObjectRef xSbUnoObj = GetSbUnoObject( aName, aObjAny );
//SbxObjectRef xSbUnoObj = new SbUnoObject( aName, aObjAny );
Insert( (SbxObject*)xSbUnoObj );
#endif
pTestObject = NULL;
}
Link MyBasic::GenLogHdl()
{
return LINK( GetpApp()->GetAppWindow(), BasicFrame, Log );
}
Link MyBasic::GenWinInfoHdl()
{
return LINK( GetpApp()->GetAppWindow(), BasicFrame, WinInfo );
}
Link MyBasic::GenModuleWinExistsHdl()
{
return LINK( GetpApp()->GetAppWindow(), BasicFrame, ModuleWinExists );
}
Link MyBasic::GenWriteStringHdl()
{
return LINK( GetpApp()->GetAppWindow(), BasicFrame, WriteString );
}
void MyBasic::StartListeningTT( SfxBroadcaster &rBroadcaster )
{
((BasicFrame*)GetpApp()->GetAppWindow())->StartListening( rBroadcaster );
}
void MyBasic::SetCompileModule( SbModule *pMod )
{
GetSbData()->pCompMod = pMod;
}
SbModule *MyBasic::GetCompileModule()
{
return GetSbData()->pCompMod;
}
String MyBasic::GenRealString( const String &aResString )
{
return ((BasicFrame*)GetpApp()->GetAppWindow())->GenRealString( aResString );
}
void MyBasic::LoadIniFile()
{
}
SbTextType MyBasic::GetSymbolType( const String &rSymbol, sal_Bool bWasTTControl )
{
(void) rSymbol; /* avoid warning about unused parameter */
(void) bWasTTControl; /* avoid warning about unused parameter */
return SB_SYMBOL; // Everything here is of type SB_SYMBOL and continues to be so
}
MyBasic::~MyBasic()
{
aErrors.Clear();
if( !--nInst )
{
RemoveFactory( &aFac1 );
RemoveFactory( &aFac2 );
RemoveFactory( &aProcessFac );
}
}
void MyBasic::Reset()
{
aErrors.Clear();
nError = 0;
}
sal_Bool MyBasic::Compile( SbModule* p )
{
Reset();
return StarBASIC::Compile( p );
}
sal_Bool MyBasic::ErrorHdl()
{
AppBasEd* pWin = aBasicApp.pFrame->FindModuleWin( GetActiveModule()->GetName() );
if( !pWin )
{ // open a window
pWin = aBasicApp.pFrame->CreateModuleWin( GetActiveModule() );
}
else
pWin->ToTop();
if( IsCompilerError() )
{
aErrors.Insert(
new BasicError
( pWin,
0, StarBASIC::GetErrorText(), GetLine(), GetCol1(), GetCol2() ),
LIST_APPEND );
nError++;
return sal_Bool( nError < 20 ); // Cancel after 20 errors
}
else
{
ReportRuntimeError( pWin );
return sal_False;
}
}
void MyBasic::ReportRuntimeError( AppBasEd *pEditWin )
{
String nErrorText;
nErrorText = GetSpechialErrorText();
if ( pEditWin ) // just in case the focus is not right
pEditWin->ToTop();
BasicError( pEditWin,
GetVBErrorCode( GetErrorCode() ), nErrorText, GetLine(),
GetCol1(), GetCol2() ).Show();
}
void MyBasic::DebugFindNoErrors( sal_Bool bDebugFindNoErrors )
{
(void) bDebugFindNoErrors; /* avoid warning about unused parameter */
}
const String MyBasic::GetSpechialErrorText()
{
return GetErrorText();
}
sal_uInt16 MyBasic::BreakHdl()
{
SbModule* pMod = GetActiveModule();
if( pMod )
{
AppBasEd* pWin = aBasicApp.pFrame->FindModuleWin( pMod->GetName() );
if( !pWin )
{ // open a window
pWin = aBasicApp.pFrame->CreateModuleWin( pMod );
}
else
pWin->ToTop();
pWin->Highlight( GetLine(), GetCol1(), GetCol2() );
}
if( IsBreak() ) // If Breakpoint (or "Run to Cursor")
{
// if ( GetActiveModule()->IsBP(GetLine()) )
// GetActiveModule()->ClearBP(GetLine());
return aBasicApp.pFrame->BreakHandler();
}
else
{
return aBasicApp.pFrame->BreakHandler();
}
}
/***************************************************************************
|*
|* class BasicError
|*
***************************************************************************/
BasicError::BasicError
( AppBasEd* w, sal_uInt16 nE, const String& r, sal_uInt16 nL, sal_uInt16 nC1, sal_uInt16 nC2 )
: aText( SttResId( IDS_ERROR1 ) )
{
pWin = w;
nLine = nL;
nCol1 = nC1;
nCol2 = nC2;
if( nE )
{
aText += String::CreateFromInt32( nE );
aText.AppendAscii(": ");
aText += r;
}
else
aText = r;
}
// This is a sample how to build the error information
// to highlight a statement
void BasicError::Show()
{
if( pWin && aBasicApp.pFrame->IsWinValid( pWin ) )
{
pWin->Highlight( nLine, nCol1, nCol2 );
aBasicApp.pFrame->pStatus->Message( aText );
}
else
MessBox( aBasicApp.pFrame, WB_OK, aBasicApp.pFrame->GetText(),
aText ).Execute();
}