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// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_drawinglayer.hxx"
#include <drawinglayer/primitive2d/fillgradientprimitive2d.hxx>
#include <basegfx/polygon/b2dpolygon.hxx>
#include <basegfx/polygon/b2dpolygontools.hxx>
#include <drawinglayer/texture/texture.hxx>
#include <drawinglayer/primitive2d/polypolygonprimitive2d.hxx>
#include <basegfx/tools/canvastools.hxx>
#include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx>
//////////////////////////////////////////////////////////////////////////////
using namespace com::sun::star;
//////////////////////////////////////////////////////////////////////////////
namespace drawinglayer
{
namespace primitive2d
{
void FillGradientPrimitive2D::generateMatricesAndColors(
std::vector< basegfx::B2DHomMatrix >& rMatrices,
std::vector< basegfx::BColor >& rColors) const
{
rMatrices.clear();
rColors.clear();
// make sure steps is not too high/low
const basegfx::BColor aStart(getFillGradient().getStartColor());
const basegfx::BColor aEnd(getFillGradient().getEndColor());
const sal_uInt32 nMaxSteps(sal_uInt32((aStart.getMaximumDistance(aEnd) * 127.5) + 0.5));
sal_uInt32 nSteps(getFillGradient().getSteps());
if(nSteps == 0)
{
nSteps = nMaxSteps;
}
if(nSteps < 2)
{
nSteps = 2;
}
if(nSteps > nMaxSteps)
{
nSteps = nMaxSteps;
}
switch(getFillGradient().getStyle())
{
case attribute::GRADIENTSTYLE_LINEAR:
{
texture::GeoTexSvxGradientLinear aGradient(getObjectRange(), aStart, aEnd, nSteps, getFillGradient().getBorder(), getFillGradient().getAngle());
aGradient.appendTransformations(rMatrices);
aGradient.appendColors(rColors);
break;
}
case attribute::GRADIENTSTYLE_AXIAL:
{
texture::GeoTexSvxGradientAxial aGradient(getObjectRange(), aStart, aEnd, nSteps, getFillGradient().getBorder(), getFillGradient().getAngle());
aGradient.appendTransformations(rMatrices);
aGradient.appendColors(rColors);
break;
}
case attribute::GRADIENTSTYLE_RADIAL:
{
texture::GeoTexSvxGradientRadial aGradient(getObjectRange(), aStart, aEnd, nSteps, getFillGradient().getBorder(), getFillGradient().getOffsetX(), getFillGradient().getOffsetY());
aGradient.appendTransformations(rMatrices);
aGradient.appendColors(rColors);
break;
}
case attribute::GRADIENTSTYLE_ELLIPTICAL:
{
texture::GeoTexSvxGradientElliptical aGradient(getObjectRange(), aStart, aEnd, nSteps, getFillGradient().getBorder(), getFillGradient().getOffsetX(), getFillGradient().getOffsetY(), getFillGradient().getAngle());
aGradient.appendTransformations(rMatrices);
aGradient.appendColors(rColors);
break;
}
case attribute::GRADIENTSTYLE_SQUARE:
{
texture::GeoTexSvxGradientSquare aGradient(getObjectRange(), aStart, aEnd, nSteps, getFillGradient().getBorder(), getFillGradient().getOffsetX(), getFillGradient().getOffsetY(), getFillGradient().getAngle());
aGradient.appendTransformations(rMatrices);
aGradient.appendColors(rColors);
break;
}
case attribute::GRADIENTSTYLE_RECT:
{
texture::GeoTexSvxGradientRect aGradient(getObjectRange(), aStart, aEnd, nSteps, getFillGradient().getBorder(), getFillGradient().getOffsetX(), getFillGradient().getOffsetY(), getFillGradient().getAngle());
aGradient.appendTransformations(rMatrices);
aGradient.appendColors(rColors);
break;
}
}
}
Primitive2DSequence FillGradientPrimitive2D::createOverlappingFill(
const std::vector< basegfx::B2DHomMatrix >& rMatrices,
const std::vector< basegfx::BColor >& rColors,
const basegfx::B2DPolygon& rUnitPolygon) const
{
// prepare return value
Primitive2DSequence aRetval(rColors.size() ? rMatrices.size() + 1 : rMatrices.size());
// create solid fill with start color
if(rColors.size())
{
// create primitive
const Primitive2DReference xRef(
new PolyPolygonColorPrimitive2D(
basegfx::B2DPolyPolygon(basegfx::tools::createPolygonFromRect(getObjectRange())),
rColors[0]));
aRetval[0] = xRef;
}
// create solid fill steps
for(sal_uInt32 a(0); a < rMatrices.size(); a++)
{
// create part polygon
basegfx::B2DPolygon aNewPoly(rUnitPolygon);
aNewPoly.transform(rMatrices[a]);
// create solid fill
const Primitive2DReference xRef(
new PolyPolygonColorPrimitive2D(
basegfx::B2DPolyPolygon(aNewPoly),
rColors[a + 1]));
aRetval[a + 1] = xRef;
}
return aRetval;
}
Primitive2DSequence FillGradientPrimitive2D::createNonOverlappingFill(
const std::vector< basegfx::B2DHomMatrix >& rMatrices,
const std::vector< basegfx::BColor >& rColors,
const basegfx::B2DPolygon& rUnitPolygon) const
{
// prepare return value
Primitive2DSequence aRetval;
const sal_uInt32 nMatricesSize(rMatrices.size());
if(nMatricesSize)
{
basegfx::B2DPolygon aOuterPoly(rUnitPolygon);
aOuterPoly.transform(rMatrices[0]);
basegfx::B2DPolyPolygon aCombinedPolyPoly(aOuterPoly);
const sal_uInt32 nEntryCount(rColors.size() ? rMatrices.size() + 1 : rMatrices.size());
sal_uInt32 nIndex(0);
aRetval.realloc(nEntryCount);
if(rColors.size())
{
basegfx::B2DRange aOuterPolyRange(aOuterPoly.getB2DRange());
aOuterPolyRange.expand(getObjectRange());
aCombinedPolyPoly.append(basegfx::tools::createPolygonFromRect(aOuterPolyRange));
aRetval[nIndex++] = Primitive2DReference(new PolyPolygonColorPrimitive2D(aCombinedPolyPoly, rColors[0]));
aCombinedPolyPoly = basegfx::B2DPolyPolygon(aOuterPoly);
}
for(sal_uInt32 a(1); a < nMatricesSize - 1; a++)
{
basegfx::B2DPolygon aInnerPoly(rUnitPolygon);
aInnerPoly.transform(rMatrices[a]);
aCombinedPolyPoly.append(aInnerPoly);
aRetval[nIndex++] = Primitive2DReference(new PolyPolygonColorPrimitive2D(aCombinedPolyPoly, rColors[a]));
aCombinedPolyPoly = basegfx::B2DPolyPolygon(aInnerPoly);
}
if(rColors.size())
{
aRetval[nIndex] = Primitive2DReference(new PolyPolygonColorPrimitive2D(
aCombinedPolyPoly, rColors[rColors.size() - 1]));
}
}
return aRetval;
}
Primitive2DSequence FillGradientPrimitive2D::createFill(bool bOverlapping) const
{
// prepare shape of the Unit Polygon
basegfx::B2DPolygon aUnitPolygon;
if(attribute::GRADIENTSTYLE_RADIAL == getFillGradient().getStyle()
|| attribute::GRADIENTSTYLE_ELLIPTICAL == getFillGradient().getStyle())
{
aUnitPolygon = basegfx::tools::createPolygonFromCircle(
basegfx::B2DPoint(0,0), 1);
}
else if(attribute::GRADIENTSTYLE_LINEAR == maFillGradient.getStyle())
{
aUnitPolygon = basegfx::tools::createPolygonFromRect(basegfx::B2DRange(0, 0, 1, 1));
}
else
{
aUnitPolygon = basegfx::tools::createPolygonFromRect(basegfx::B2DRange(-1, -1, 1, 1));
}
// get the transform matrices and colors (where colors
// will have one more entry that matrices)
std::vector< basegfx::B2DHomMatrix > aMatrices;
std::vector< basegfx::BColor > aColors;
generateMatricesAndColors(aMatrices, aColors);
if(bOverlapping)
{
return createOverlappingFill(aMatrices, aColors, aUnitPolygon);
}
else
{
return createNonOverlappingFill(aMatrices, aColors, aUnitPolygon);
}
}
Primitive2DSequence FillGradientPrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& /*rViewInformation*/) const
{
// default creates overlapping fill which works with AntiAliasing and without.
// The non-overlapping version does not create single filled polygons, but
// PolyPolygons where each one describes a 'ring' for the gradient such
// that the rings will not overlap. This is useful fir the old XOR-paint
// 'trick' of VCL which is recorded in Metafiles; so this version may be
// used from the MetafilePrimitive2D in it's decomposition.
if(!getFillGradient().isDefault())
{
return createFill(true);
}
else
{
return Primitive2DSequence();
}
}
FillGradientPrimitive2D::FillGradientPrimitive2D(
const basegfx::B2DRange& rObjectRange,
const attribute::FillGradientAttribute& rFillGradient)
: BufferedDecompositionPrimitive2D(),
maObjectRange(rObjectRange),
maFillGradient(rFillGradient)
{
}
bool FillGradientPrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const
{
if(BufferedDecompositionPrimitive2D::operator==(rPrimitive))
{
const FillGradientPrimitive2D& rCompare = (FillGradientPrimitive2D&)rPrimitive;
return (getObjectRange() == rCompare.getObjectRange()
&& getFillGradient() == rCompare.getFillGradient());
}
return false;
}
basegfx::B2DRange FillGradientPrimitive2D::getB2DRange(const geometry::ViewInformation2D& /*rViewInformation*/) const
{
// return ObjectRange
return getObjectRange();
}
// provide unique ID
ImplPrimitrive2DIDBlock(FillGradientPrimitive2D, PRIMITIVE2D_ID_FILLGRADIENTPRIMITIVE2D)
} // end of namespace primitive2d
} // end of namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
// eof