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| <td width="25%" class="title2">unpublished </td> |
| <td width="50%" class="title">interface XAnimation</td> |
| <td width="*"/></tr> |
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| <td><dl> |
| <dt><b>Base Interfaces</b></dt> |
| <dd><pre style="font-family:monospace;"><strong>XAnimation</strong> |
| ┗ ::com::sun::star::uno::XInterface |
| |
| </pre></dd> |
| <dd><a name/><table border="1" width="100%" cellpadding="5" cellspacing="0" class="crosstitle"> |
| <tr> |
| <td class="imsum_left">::com::sun::star::uno::XInterface</td> |
| <td class="imsum_right"><dl></dl> |
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| <tr> |
| <td><dl> |
| <dt><b>Description</b></dt> |
| <dd>This interface defines an animation sequence. </dd> |
| <dd><p> |
| |
| This interface must be implemented by every animation object. It |
| is used by the <a href="../rendering/XCanvas.html">XCanvas</a> interface to render generic |
| animations. <p> |
| |
| </dd> |
| <dt><b>Since </b></dt> |
| <dd>OOo 2.0.0 </dd> |
| </dl> |
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| <td class="subtitle" colspan="2">Methods' Summary</td> |
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| <tr> |
| <td class="imsum_left"><a href="#render">render</a></td> |
| <td class="imsum_right">Render the animation content at time t into the specified |
| canvas. </td> |
| </tr> |
| <tr> |
| <td class="imsum_left"><a href="#getAnimationAttributes">getAnimationAttributes</a></td> |
| <td class="imsum_right">Request the attribute information for this animation. </td> |
| </tr> |
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| <td class="subtitle">Methods' Details</td> |
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| <td class="imdetail"><a name="render" class="membertitle">render</a> |
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| <td><table class="table-in-method" border="0"> |
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| <td valign="top" colspan="3">void</td> |
| </tr> |
| <tr> |
| <td valign="top"><b>render</b>(</td> |
| <td valign="top">[in] <a href="../rendering/XCanvas.html">XCanvas</a></td> |
| <td valign="bottom"> canvas,</td> |
| </tr> |
| <tr> |
| <td/><td valign="top">[in] <a href="../rendering/ViewState.html">ViewState</a></td> |
| <td valign="bottom"> viewState,</td> |
| </tr> |
| <tr> |
| <td/><td valign="top">[in] double</td> |
| <td valign="bottom"> t )</td> |
| </tr> |
| <tr> |
| <td valign="top" align="right">raises( </td> |
| <td valign="top" colspan="2">::com::sun::star::lang::IllegalArgumentException );</td> |
| </tr> |
| </table> |
| <hr> |
| <dl> |
| <dt><b>Description</b></dt> |
| <dd>Render the animation content at time t into the specified |
| canvas. </dd> |
| <dd><p> |
| |
| Note that it is perfectly legal to e.g. map t in a nonlinear |
| fashion to internal frames, for example to achieve |
| acceleration or decceleration effects. It is required that the |
| render method has const semantics, i.e. when called with the |
| same parameter set, identical output must be generated. This |
| is because e.g. a Sprite might decide arbitrarily to render an |
| animation once and cache the result, or repaint it via |
| XAnimation::render everytime. <p> |
| |
| The rendered content, although, must be exactly the same for |
| identical viewState, canvas and t values. Or, for that |
| matters, must call the same canvas methods in the same order |
| with the same parameter sets, for identical viewState and t |
| values. Furthermore, when viewState has the identity |
| transformation set, rendered output must be contained in a |
| rectangle with upper left corner at (0,0) and width and height |
| given by the AnimationAttributes' untransformedSize |
| member. Any content exceeding this box might get clipped off. <p> |
| |
| </dd> |
| <dt><b>Parameter canvas</b></dt> |
| <dd>The target canvas to render this animation to. |
| |
| </dd> |
| <dt><b>Parameter viewState</b></dt> |
| <dd>The view state to be used when rendering this animation to the |
| target canvas. The view transformation matrix must not be |
| singular. |
| |
| </dd> |
| <dt><b>Parameter t</b></dt> |
| <dd>Time instant for which animation content is requested. The |
| range must always be [0,1], where 0 denotes the very beginning, and |
| 1 the end of the animation sequence. |
| |
| </dd> |
| <dt><b>Throws</b></dt> |
| <dd>com::sun::star::lang::IllegalArgumentException |
| if one of the passed parameters does not lie in the specified, |
| permissible range. |
| </dd> |
| </dl> |
| </td> |
| </tr> |
| </table> |
| </td> |
| </tr> |
| <tr> |
| <td class="imdetail"><a name="getAnimationAttributes" class="membertitle">getAnimationAttributes</a> |
| <table border="0" width="96%" cellpadding="5" cellspacing="0" class="table-in-method" bgcolor="#ffffff" align="center"> |
| <tr> |
| <td><table class="table-in-method" border="0"> |
| <tr> |
| <td valign="top" colspan="3"><a href="../rendering/AnimationAttributes.html">AnimationAttributes</a></td> |
| </tr> |
| <tr> |
| <td valign="top"><b>getAnimationAttributes</b>();</td> |
| </tr> |
| </table> |
| <hr> |
| <dl> |
| <dt><b>Description</b></dt> |
| <dd>Request the attribute information for this animation. </dd> |
| <dd><p> |
| |
| This method returns the <a href="../rendering/AnimationAttributes.html">AnimationAttributes</a> |
| structure, which defines more closely how to play this |
| animation. <p> |
| |
| </dd> |
| <dt><b>Returns</b></dt> |
| <dd>the requested <a href="../rendering/AnimationAttributes.html">AnimationAttributes</a> |
| structure. |
| </dd> |
| </dl> |
| </td> |
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