blob: dfe9383bf674d58a74388d428fe23af15066e3d5 [file]
# translation of engine3d.po to Slovenski
#. extracted from svx/source/engine3d.oo
# Robert Ludvik <r@aufbix.org>, 2008, 2009.
msgid ""
msgstr ""
"Project-Id-Version: engine3d\n"
"Report-Msgid-Bugs-To: http://qa.openoffice.org/issues/enter_bug.cgi?subcomponent=ui&comment=&short_desc=Localization%20issue%20in%20file%3A%20svx/source/engine3d.oo&component=l10n&form_name=enter_issue\n"
"POT-Creation-Date: 2008-04-12 20:44+0200\n"
"PO-Revision-Date: 2009-06-20 09:29-0400\n"
"Last-Translator: Robert Ludvik <r@aufbix.org>\n"
"Language-Team: Slovenski <users@sl.openoffice.org>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Generator: KBabel 1.11.4\n"
"X-Accelerator-Marker: ~\n"
"X-Poedit-Language: Slovenian\n"
"X-Poedit-Country: SLOVENIA\n"
"X-Poedit-SourceCharset: iso-8859-1\n"
"Plural-Forms: nplurals=4; plural=(n%100==1 ? 0 : n%100==2 ? 1 : n%100==3 || n%100==4 ? 2 : 3);\n"
#: float3d.src#RID_SVXFLOAT_3D.BTN_GEO.imagebutton.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_GEO.imagebutton.text"
msgid "-"
msgstr "-"
#: float3d.src#RID_SVXFLOAT_3D.BTN_GEO.imagebutton.quickhelptext
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_GEO.imagebutton.quickhelptext"
msgid "Geometry"
msgstr "Geometrija"
#: float3d.src#RID_SVXFLOAT_3D.BTN_REPRESENTATION.imagebutton.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_REPRESENTATION.imagebutton.text"
msgid "-"
msgstr "-"
#: float3d.src#RID_SVXFLOAT_3D.BTN_REPRESENTATION.imagebutton.quickhelptext
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_REPRESENTATION.imagebutton.quickhelptext"
msgid "Shading"
msgstr "Senčenje"
#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT.imagebutton.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT.imagebutton.text"
msgid "-"
msgstr "-"
#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT.imagebutton.quickhelptext
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT.imagebutton.quickhelptext"
msgid "Illumination"
msgstr "Osvetlitev"
#: float3d.src#RID_SVXFLOAT_3D.BTN_TEXTURE.imagebutton.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEXTURE.imagebutton.text"
msgid "-"
msgstr "-"
#: float3d.src#RID_SVXFLOAT_3D.BTN_TEXTURE.imagebutton.quickhelptext
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEXTURE.imagebutton.quickhelptext"
msgid "Textures"
msgstr "Teksture"
#: float3d.src#RID_SVXFLOAT_3D.BTN_MATERIAL.imagebutton.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_MATERIAL.imagebutton.text"
msgid "-"
msgstr "-"
#: float3d.src#RID_SVXFLOAT_3D.BTN_MATERIAL.imagebutton.quickhelptext
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_MATERIAL.imagebutton.quickhelptext"
msgid "Material"
msgstr "Material"
#: float3d.src#RID_SVXFLOAT_3D.BTN_UPDATE.imagebutton.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_UPDATE.imagebutton.text"
msgid "-"
msgstr "-"
#: float3d.src#RID_SVXFLOAT_3D.BTN_UPDATE.imagebutton.quickhelptext
msgid "Update"
msgstr "Posodobi"
#: float3d.src#RID_SVXFLOAT_3D.BTN_ASSIGN.imagebutton.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_ASSIGN.imagebutton.text"
msgid "-"
msgstr "-"
#: float3d.src#RID_SVXFLOAT_3D.BTN_ASSIGN.imagebutton.quickhelptext
msgid "Assign"
msgstr "Dodeli"
#: float3d.src#RID_SVXFLOAT_3D.BTN_CHANGE_TO_3D.imagebutton.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_CHANGE_TO_3D.imagebutton.text"
msgid "-"
msgstr "-"
#: float3d.src#RID_SVXFLOAT_3D.BTN_CHANGE_TO_3D.imagebutton.quickhelptext
msgid "Convert to 3D"
msgstr "Pretvori v 3D"
#: float3d.src#RID_SVXFLOAT_3D.BTN_LATHE_OBJ.imagebutton.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_LATHE_OBJ.imagebutton.text"
msgid "-"
msgstr "-"
#: float3d.src#RID_SVXFLOAT_3D.BTN_LATHE_OBJ.imagebutton.quickhelptext
msgid "Convert to Lathe Object"
msgstr "Pretvori v predmet Lathe"
#: float3d.src#RID_SVXFLOAT_3D.BTN_PERSPECTIVE.imagebutton.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_PERSPECTIVE.imagebutton.text"
msgid "-"
msgstr "-"
#: float3d.src#RID_SVXFLOAT_3D.BTN_PERSPECTIVE.imagebutton.quickhelptext
msgid "Perspective On/Off"
msgstr "Perspektiva prikaži/skrij"
#: float3d.src#RID_SVXFLOAT_3D.FL_GEOMETRIE.fixedline.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.FL_GEOMETRIE.fixedline.text"
msgid "Geometry"
msgstr "Geometrija"
#: float3d.src#RID_SVXFLOAT_3D.FT_PERCENT_DIAGONAL.fixedtext.text
msgid "R~ounded edges"
msgstr "Za~obljeni robovi"
#: float3d.src#RID_SVXFLOAT_3D.FT_BACKSCALE.fixedtext.text
msgid "~Scaled depth"
msgstr "P~rilagojena globina"
#: float3d.src#RID_SVXFLOAT_3D.FT_END_ANGLE.fixedtext.text
msgid "~Rotation angle"
msgstr "Kot ~vrtenja"
#: float3d.src#RID_SVXFLOAT_3D.MTR_END_ANGLE.metricfield.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.MTR_END_ANGLE.metricfield.text"
msgid " degree(s)"
msgstr " stopinj(a)"
#: float3d.src#RID_SVXFLOAT_3D.FT_DEPTH.fixedtext.text
msgid "~Depth"
msgstr "~Globina"
#: float3d.src#RID_SVXFLOAT_3D.FL_SEGMENTS.fixedline.text
msgid "Segments"
msgstr "Odseki"
#: float3d.src#RID_SVXFLOAT_3D.FT_HORIZONTAL.fixedtext.text
msgid "~Horizontal"
msgstr "~Vodoravno"
#: float3d.src#RID_SVXFLOAT_3D.FT_VERTICAL.fixedtext.text
msgid "~Vertical"
msgstr "~Navpično"
#: float3d.src#RID_SVXFLOAT_3D.FL_NORMALS.fixedline.text
msgid "Normals"
msgstr "Normale"
#: float3d.src#RID_SVXFLOAT_3D.BTN_NORMALS_OBJ.imagebutton.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_NORMALS_OBJ.imagebutton.text"
msgid "-"
msgstr "-"
#: float3d.src#RID_SVXFLOAT_3D.BTN_NORMALS_OBJ.imagebutton.quickhelptext
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_NORMALS_OBJ.imagebutton.quickhelptext"
msgid "Object-Specific"
msgstr "Posebnosti za predmet"
#: float3d.src#RID_SVXFLOAT_3D.BTN_NORMALS_FLAT.imagebutton.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_NORMALS_FLAT.imagebutton.text"
msgid "-"
msgstr "-"
#: float3d.src#RID_SVXFLOAT_3D.BTN_NORMALS_FLAT.imagebutton.quickhelptext
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_NORMALS_FLAT.imagebutton.quickhelptext"
msgid "Flat"
msgstr "Plosko"
#: float3d.src#RID_SVXFLOAT_3D.BTN_NORMALS_SPHERE.imagebutton.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_NORMALS_SPHERE.imagebutton.text"
msgid "-"
msgstr "-"
#: float3d.src#RID_SVXFLOAT_3D.BTN_NORMALS_SPHERE.imagebutton.quickhelptext
msgid "Spherical"
msgstr "Okroglo"
#: float3d.src#RID_SVXFLOAT_3D.BTN_NORMALS_INVERT.imagebutton.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_NORMALS_INVERT.imagebutton.text"
msgid "-"
msgstr "-"
#: float3d.src#RID_SVXFLOAT_3D.BTN_NORMALS_INVERT.imagebutton.quickhelptext
msgid "Invert Normals"
msgstr "Obrni normale"
#: float3d.src#RID_SVXFLOAT_3D.BTN_TWO_SIDED_LIGHTING.imagebutton.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TWO_SIDED_LIGHTING.imagebutton.text"
msgid "-"
msgstr "-"
#: float3d.src#RID_SVXFLOAT_3D.BTN_TWO_SIDED_LIGHTING.imagebutton.quickhelptext
msgid "Double-Sided Illumination"
msgstr "Dvostranska osvetlitev"
#: float3d.src#RID_SVXFLOAT_3D.BTN_DOUBLE_SIDED.imagebutton.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_DOUBLE_SIDED.imagebutton.text"
msgid "-"
msgstr "-"
#: float3d.src#RID_SVXFLOAT_3D.BTN_DOUBLE_SIDED.imagebutton.quickhelptext
msgid "Double-Sided"
msgstr "Dvostransko"
#: float3d.src#RID_SVXFLOAT_3D.FT_SHADEMODE.fixedtext.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.FT_SHADEMODE.fixedtext.text"
msgid "~Mode"
msgstr "~Način"
#: float3d.src#RID_SVXFLOAT_3D.LB_SHADEMODE.1.stringlist.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.LB_SHADEMODE.1.stringlist.text"
msgid "Flat"
msgstr "Plosko"
#: float3d.src#RID_SVXFLOAT_3D.LB_SHADEMODE.2.stringlist.text
msgid "Phong"
msgstr "Phong"
#: float3d.src#RID_SVXFLOAT_3D.LB_SHADEMODE.3.stringlist.text
msgid "Gouraud"
msgstr "Gouraud"
#: float3d.src#RID_SVXFLOAT_3D.FL_SHADOW.fixedline.text
msgid "Shadow"
msgstr "Senca"
#: float3d.src#RID_SVXFLOAT_3D.BTN_SHADOW_3D.imagebutton.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_SHADOW_3D.imagebutton.text"
msgid "-"
msgstr "-"
#: float3d.src#RID_SVXFLOAT_3D.BTN_SHADOW_3D.imagebutton.quickhelptext
msgid "3D Shadowing On/Off"
msgstr "3D-senčenje vključeno/izključeno"
#: float3d.src#RID_SVXFLOAT_3D.FT_SLANT.fixedtext.text
msgid "S~urface angle"
msgstr "Po~vršinski kot"
#: float3d.src#RID_SVXFLOAT_3D.MTR_SLANT.metricfield.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.MTR_SLANT.metricfield.text"
msgid " degree(s)"
msgstr " stopinj(a)"
#: float3d.src#RID_SVXFLOAT_3D.FL_CAMERA.fixedline.text
msgid "Camera"
msgstr "Kamera"
#: float3d.src#RID_SVXFLOAT_3D.FT_DISTANCE.fixedtext.text
msgid "~Distance"
msgstr "~Razdalja"
#: float3d.src#RID_SVXFLOAT_3D.FT_FOCAL_LENGTH.fixedtext.text
msgid "~Focal length"
msgstr "~Goriščna razdalja"
#: float3d.src#RID_SVXFLOAT_3D.FL_REPRESENTATION.fixedline.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.FL_REPRESENTATION.fixedline.text"
msgid "Shading"
msgstr "Senčenje"
#: float3d.src#RID_SVXFLOAT_3D.FT_LIGHTSOURCE.fixedtext.text
msgid "~Light source"
msgstr "Vir ~svetlobe"
#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_1.imagebutton.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_1.imagebutton.text"
msgid "-"
msgstr "-"
#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_1.imagebutton.quickhelptext
msgid "Light Source 1"
msgstr "Svetlobni izvor 1"
#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_2.imagebutton.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_2.imagebutton.text"
msgid "-"
msgstr "-"
#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_2.imagebutton.quickhelptext
msgid "Light Source 2"
msgstr "Svetlobni izvor 2"
#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_3.imagebutton.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_3.imagebutton.text"
msgid "-"
msgstr "-"
#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_3.imagebutton.quickhelptext
msgid "Light Source 3"
msgstr "Svetlobni izvor 3"
#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_4.imagebutton.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_4.imagebutton.text"
msgid "-"
msgstr "-"
#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_4.imagebutton.quickhelptext
msgid "Light Source 4"
msgstr "Svetlobni izvor 4"
#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_5.imagebutton.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_5.imagebutton.text"
msgid "-"
msgstr "-"
#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_5.imagebutton.quickhelptext
msgid "Light Source 5"
msgstr "Svetlobni izvor 5"
#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_6.imagebutton.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_6.imagebutton.text"
msgid "-"
msgstr "-"
#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_6.imagebutton.quickhelptext
msgid "Light Source 6"
msgstr "Svetlobni izvor 6"
#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_7.imagebutton.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_7.imagebutton.text"
msgid "-"
msgstr "-"
#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_7.imagebutton.quickhelptext
msgid "Light Source 7"
msgstr "Svetlobni izvor 7"
#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_8.imagebutton.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_8.imagebutton.text"
msgid "-"
msgstr "-"
#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_8.imagebutton.quickhelptext
msgid "Light Source 8"
msgstr "Svetlobni izvor 8"
#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_COLOR.imagebutton.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_COLOR.imagebutton.text"
msgid "-"
msgstr "-"
#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_COLOR.imagebutton.quickhelptext
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_COLOR.imagebutton.quickhelptext"
msgid "Colors Dialog"
msgstr "Pogovorno okno za barve"
#: float3d.src#RID_SVXFLOAT_3D.FT_AMBIENTLIGHT.fixedtext.text
msgid "~Ambient light"
msgstr "~Ambientalna svetloba"
#: float3d.src#RID_SVXFLOAT_3D.BTN_AMBIENT_COLOR.imagebutton.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_AMBIENT_COLOR.imagebutton.text"
msgid "-"
msgstr "-"
#: float3d.src#RID_SVXFLOAT_3D.BTN_AMBIENT_COLOR.imagebutton.quickhelptext
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_AMBIENT_COLOR.imagebutton.quickhelptext"
msgid "Colors Dialog"
msgstr "Pogovorno okno za barve"
#: float3d.src#RID_SVXFLOAT_3D.FL_LIGHT.fixedline.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.FL_LIGHT.fixedline.text"
msgid "Illumination"
msgstr "Osvetlitev"
#: float3d.src#RID_SVXFLOAT_3D.FT_TEX_KIND.fixedtext.text
msgid "~Type"
msgstr "~Vrsta"
#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_LUMINANCE.imagebutton.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_LUMINANCE.imagebutton.text"
msgid "-"
msgstr "-"
#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_LUMINANCE.imagebutton.quickhelptext
msgid "Black & White"
msgstr "Črno belo"
#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_COLOR.imagebutton.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_COLOR.imagebutton.text"
msgid "-"
msgstr "-"
#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_COLOR.imagebutton.quickhelptext
msgid "Color"
msgstr "Barva"
#: float3d.src#RID_SVXFLOAT_3D.FT_TEX_MODE.fixedtext.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.FT_TEX_MODE.fixedtext.text"
msgid "~Mode"
msgstr "~Način"
#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_REPLACE.imagebutton.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_REPLACE.imagebutton.text"
msgid "-"
msgstr "-"
#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_REPLACE.imagebutton.quickhelptext
msgid "Only Texture"
msgstr "Samo teksture"
#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_MODULATE.imagebutton.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_MODULATE.imagebutton.text"
msgid "-"
msgstr "-"
#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_MODULATE.imagebutton.quickhelptext
msgid "Texture and Shading"
msgstr "Teksture in senčenje"
#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_BLEND.imagebutton.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_BLEND.imagebutton.text"
msgid "-"
msgstr "-"
#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_BLEND.imagebutton.quickhelptext
msgid "Texture, Shadow and Color"
msgstr "Teksture, senčenje in barve"
#: float3d.src#RID_SVXFLOAT_3D.FT_TEX_PROJECTION_X.fixedtext.text
msgid "~Projection X"
msgstr "~Projekcija X"
#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_OBJECT_X.imagebutton.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_OBJECT_X.imagebutton.text"
msgid "-"
msgstr "-"
#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_OBJECT_X.imagebutton.quickhelptext
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_OBJECT_X.imagebutton.quickhelptext"
msgid "Object-Specific"
msgstr "Posebnosti za predmet"
#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_PARALLEL_X.imagebutton.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_PARALLEL_X.imagebutton.text"
msgid "-"
msgstr "-"
#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_PARALLEL_X.imagebutton.quickhelptext
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_PARALLEL_X.imagebutton.quickhelptext"
msgid "Parallel"
msgstr "Vzporedno"
#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_CIRCLE_X.imagebutton.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_CIRCLE_X.imagebutton.text"
msgid "-"
msgstr "-"
#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_CIRCLE_X.imagebutton.quickhelptext
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_CIRCLE_X.imagebutton.quickhelptext"
msgid "Circular"
msgstr "Krožno"
#: float3d.src#RID_SVXFLOAT_3D.FT_TEX_PROJECTION_Y.fixedtext.text
msgid "P~rojection Y"
msgstr "P~rojekcija Y"
#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_OBJECT_Y.imagebutton.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_OBJECT_Y.imagebutton.text"
msgid "-"
msgstr "-"
#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_OBJECT_Y.imagebutton.quickhelptext
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_OBJECT_Y.imagebutton.quickhelptext"
msgid "Object-Specific"
msgstr "Posebnosti za predmet"
#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_PARALLEL_Y.imagebutton.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_PARALLEL_Y.imagebutton.text"
msgid "-"
msgstr "-"
#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_PARALLEL_Y.imagebutton.quickhelptext
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_PARALLEL_Y.imagebutton.quickhelptext"
msgid "Parallel"
msgstr "Vzporedno"
#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_CIRCLE_Y.imagebutton.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_CIRCLE_Y.imagebutton.text"
msgid "-"
msgstr "-"
#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_CIRCLE_Y.imagebutton.quickhelptext
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_CIRCLE_Y.imagebutton.quickhelptext"
msgid "Circular"
msgstr "Krožno"
#: float3d.src#RID_SVXFLOAT_3D.FT_TEX_FILTER.fixedtext.text
msgid "~Filtering"
msgstr "~Filtriranje"
#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_FILTER.imagebutton.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_FILTER.imagebutton.text"
msgid "-"
msgstr "-"
#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_FILTER.imagebutton.quickhelptext
msgid "Filtering On/Off"
msgstr "Filtriranje vključeno/izključeno"
#: float3d.src#RID_SVXFLOAT_3D.FL_TEXTURE.fixedline.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.FL_TEXTURE.fixedline.text"
msgid "Textures"
msgstr "Teksture"
#: float3d.src#RID_SVXFLOAT_3D.FT_MAT_FAVORITES.fixedtext.text
msgid "~Favorites"
msgstr "Pri~ljubljene"
#: float3d.src#RID_SVXFLOAT_3D.LB_MAT_FAVORITES.1.stringlist.text
msgid "User-defined"
msgstr "Uporabniško določeno"
#: float3d.src#RID_SVXFLOAT_3D.LB_MAT_FAVORITES.2.stringlist.text
msgid "Metal"
msgstr "Kovina"
#: float3d.src#RID_SVXFLOAT_3D.LB_MAT_FAVORITES.3.stringlist.text
msgid "Gold"
msgstr "Zlato"
#: float3d.src#RID_SVXFLOAT_3D.LB_MAT_FAVORITES.4.stringlist.text
msgid "Chrome"
msgstr "Krom"
#: float3d.src#RID_SVXFLOAT_3D.LB_MAT_FAVORITES.5.stringlist.text
msgid "Plastic"
msgstr "Plastika"
#: float3d.src#RID_SVXFLOAT_3D.LB_MAT_FAVORITES.6.stringlist.text
msgid "Wood"
msgstr "Les"
#: float3d.src#RID_SVXFLOAT_3D.FT_MAT_COLOR.fixedtext.text
msgid "~Object color"
msgstr "Barva ~predmeta"
#: float3d.src#RID_SVXFLOAT_3D.BTN_MAT_COLOR.imagebutton.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_MAT_COLOR.imagebutton.text"
msgid "-"
msgstr "-"
#: float3d.src#RID_SVXFLOAT_3D.BTN_MAT_COLOR.imagebutton.quickhelptext
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_MAT_COLOR.imagebutton.quickhelptext"
msgid "Colors Dialog"
msgstr "Pogovorno okno za barve"
#: float3d.src#RID_SVXFLOAT_3D.FT_MAT_EMISSION.fixedtext.text
msgid "~Illumination color"
msgstr "Barva o~svetlitve"
#: float3d.src#RID_SVXFLOAT_3D.BTN_EMISSION_COLOR.imagebutton.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_EMISSION_COLOR.imagebutton.text"
msgid "-"
msgstr "-"
#: float3d.src#RID_SVXFLOAT_3D.BTN_EMISSION_COLOR.imagebutton.quickhelptext
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_EMISSION_COLOR.imagebutton.quickhelptext"
msgid "Colors Dialog"
msgstr "Pogovorno okno za barve"
#: float3d.src#RID_SVXFLOAT_3D.FL_MAT_SPECULAR.fixedline.text
msgid "Specular"
msgstr "Spekular"
#: float3d.src#RID_SVXFLOAT_3D.FT_MAT_SPECULAR.fixedtext.text
msgid "~Color"
msgstr "~Barva"
#: float3d.src#RID_SVXFLOAT_3D.BTN_SPECULAR_COLOR.imagebutton.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_SPECULAR_COLOR.imagebutton.text"
msgid "-"
msgstr "-"
#: float3d.src#RID_SVXFLOAT_3D.BTN_SPECULAR_COLOR.imagebutton.quickhelptext
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_SPECULAR_COLOR.imagebutton.quickhelptext"
msgid "Colors Dialog"
msgstr "Pogovorno okno za barve"
#: float3d.src#RID_SVXFLOAT_3D.FT_MAT_SPECULAR_INTENSITY.fixedtext.text
msgid "I~ntensity"
msgstr "I~ntenzivnost"
#: float3d.src#RID_SVXFLOAT_3D.FL_MATERIAL.fixedline.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.FL_MATERIAL.fixedline.text"
msgid "Material"
msgstr "Material"
#: float3d.src#RID_SVXFLOAT_3D.dockingwindow.text
msgid "3D Effects"
msgstr "3D-učinki"
#: float3d.src#RID_SVXFLOAT3D_FAVORITE.string.text
msgid "Favorite"
msgstr "Priljubljena"
#: float3d.src#RID_SVXFLOAT3D_FIX_X.string.text
msgid "X"
msgstr "X"
#: float3d.src#RID_SVXFLOAT3D_FIX_Y.string.text
msgid "Y"
msgstr "Y"
#: float3d.src#RID_SVXFLOAT3D_FIX_Z.string.text
msgid "Z"
msgstr "Z"
#: float3d.src#RID_SVXFLOAT3D_FIX_R.string.text
msgid "R:"
msgstr "R:"
#: float3d.src#RID_SVXFLOAT3D_FIX_G.string.text
msgid "G:"
msgstr "G:"
#: float3d.src#RID_SVXFLOAT3D_FIX_B.string.text
msgid "B:"
msgstr "B:"
#: string3d.src#RID_SVX_3D_CREATE_LATHE.string.text
msgid "Create 3D rotation object"
msgstr "Ustvari sukajoči se predmet v 3D"
#: string3d.src#RID_SVX_3D_UNDO_EXCHANGE_PASTE.string.text
msgid "Insert object(s)"
msgstr "Vstavi predmet(e)"
#: string3d.src#RID_SVX_3D_UNDO_SEGMENTS.string.text
msgid "Number of segments"
msgstr "Število odsekov"
#: string3d.src#RID_SVX_3D_UNDO_DEEPTH.string.text
msgid "Object depth"
msgstr "Globina predmeta"
#: string3d.src#RID_SVX_3D_UNDO_FOCAL.string.text
msgid "Focal length"
msgstr "Goriščna razdalja"
#: string3d.src#RID_SVX_3D_UNDO_CAMPOS.string.text
msgid "Camera position"
msgstr "Položaj kamere"
#: string3d.src#RID_SVX_3D_UNDO_ROTATE.string.text
msgid "Rotate 3D object"
msgstr "Sukaj 3D-predmet"
#: string3d.src#RID_SVX_3D_UNDO_EXTRUDE.string.text
msgid "Create extrusion object"
msgstr "Ustvari izrivajoči predmet"
#: string3d.src#RID_SVX_3D_UNDO_LATHE.string.text
msgid "Create rotation object"
msgstr "Ustvari sukajoči se predmet"
#: string3d.src#RID_SVX_3D_UNDO_BREAK_LATHE.string.text
msgid "Split 3D object"
msgstr "Razdeli 3D-predmet"
#: string3d.src#RID_SVX_3D_UNDO_ATTRIBUTES.string.text
msgid "3D Attributes"
msgstr "Atributi za 3D"