blob: 4765b64ff335a94fb747690a6e67aeb7dab56452 [file] [log] [blame]
<?xml version="1.0" encoding="UTF-8" ?>
<!--
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or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
-->
<library>
<dataset name="myresultnavi" />
<dataset name="languagesSet" />
<dataset name="countrySet" />
<dataset name="timeZoneSet" />
<class name="userStatus" extends="view" width="250" height="30">
<attribute name="statusText" type="string" />
<attribute name="statusColor" type="number" value="0" />
<text name="status" width="240" height="20" x="5" y="5" fontstyle="bold" fgcolor="0" text="defaulttext" fontsize="10"/>
<handler name="oninit">
this.status.setAttribute("text", this.statusText);
this.status.setAttribute("fgcolor", this.statusColor);
this.setAttribute("visibility", "visible");
lz.Timer.addTimer( new LzDelegate( this, "selfDestroy" ), 3000 );
</handler>
<method name="selfDestroy" args="ignore=null">
this.destroy();
</method>
</class>
<class name="hibRtmpConnection" extends="rtmpConnection" debug="false" src="" >
<!--
The onconnect Method is triggered several times:
- When you enter a room the NetConnection will close and reconnect to the Scope of the Room
- When you leave the room again it will be re-connected to the default scope again
-->
<handler name="onconnect">
if($debug) Debug.info("hibRtmpConnection/onconnect send to LocalConnection ");
canvas.videoComp_lc.send(canvas.videoComp_lc_name, 'as3ConnectionSuccess');
//reset rights
canvas.isAllowedToGiveExclusiveAudio = false;
// this.overwritePublicSID.doCall();
//this.setUsernameReconnect.doCall();
</handler>
<netRemoteCallHib name="overwritePublicSID" funcname="overwritePublicSID" >
<netparam><method name="getValue"> return canvas.publicSID;</method></netparam>
<handler name="ondata" args="value">
//The onResult-Handler will be called be the rtmpconnection
if ($debug) Debug.write("overwritePublicSID: ",value);
</handler>
</netRemoteCallHib>
<handler name="onerror" args="value">
if ($debug) Debug.write("Connection error ",value);
// this.connect();
</handler>
</class>
<hibRtmpConnection name="thishib" id="hib" />
</library>