| /* |
| * Licensed to the Apache Software Foundation (ASF) under one |
| * or more contributor license agreements. See the NOTICE file |
| * distributed with this work for additional information |
| * regarding copyright ownership. The ASF licenses this file |
| * to you under the Apache License, Version 2.0 (the |
| * "License"); you may not use this file except in compliance |
| * with the License. You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, |
| * software distributed under the License is distributed on an |
| * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY |
| * KIND, either express or implied. See the License for the |
| * specific language governing permissions and limitations |
| * under the License. |
| */ |
| package org.apache.openjpa.util; |
| |
| import java.util.BitSet; |
| |
| import org.apache.commons.lang.ObjectUtils; |
| |
| /** |
| * Utilities for dealing with a simple state image consisting of an |
| * <code>Object[]</code> of field values with one extra index containing a |
| * {@link BitSet} of loaded fields. This simplistic state image might be used |
| * for optimistic versioning. |
| * |
| * @author Abe White |
| * @nojavadoc |
| */ |
| public class ArrayStateImage { |
| |
| /** |
| * Create a new state image for the given number of fields. |
| */ |
| public static Object[] newImage(int numFields) { |
| Object[] state = new Object[numFields + 1]; |
| state[numFields] = new BitSet(numFields); |
| return state; |
| } |
| |
| /** |
| * Return true if the given version object appears to be an array state |
| * image. |
| */ |
| public static boolean isImage(Object obj) { |
| if (!(obj instanceof Object[])) |
| return false; |
| Object[] arr = (Object[]) obj; |
| return arr.length > 0 && arr[arr.length - 1] instanceof BitSet; |
| } |
| |
| /** |
| * Get the loaded mask from a state image. |
| */ |
| public static BitSet getLoaded(Object[] state) { |
| return (BitSet) state[state.length - 1]; |
| } |
| |
| /** |
| * Set the loaded mask into a state image. |
| */ |
| public static void setLoaded(Object[] state, BitSet loaded) { |
| state[state.length - 1] = loaded; |
| } |
| |
| /** |
| * Clone a state array. |
| */ |
| public static Object[] clone(Object[] state) { |
| Object[] copy = new Object[state.length]; |
| System.arraycopy(state, 0, copy, 0, state.length - 1); |
| BitSet loaded = (BitSet) state[state.length - 1]; |
| copy[copy.length - 1] = loaded.clone(); |
| return copy; |
| } |
| |
| /** |
| * Return whether the given images are equivalent from an optimistic |
| * locking perspective. |
| */ |
| public static boolean sameVersion(Object[] state1, Object[] state2) { |
| if (state1 == state2) |
| return true; |
| |
| // if either state is null, then we report that it is the |
| // same: this is because a null version will indicate that |
| // there are no loaded fields in the version at all, which |
| // indicates that there is nothing to compare |
| if (state1 == null || state2 == null) |
| return true; |
| |
| // check only the fields that are in the loaded set for the |
| // first version |
| BitSet loaded1 = getLoaded(state1); |
| BitSet loaded2 = getLoaded(state2); |
| for (int i = 0, max = loaded1.length(); i < max; i++) { |
| if (loaded1.get(i) && loaded2.get(i) |
| && !ObjectUtils.equals(state1[i], state2[i])) |
| return false; |
| } |
| return true; |
| } |
| } |