| /**************************************************************************** |
| * graphics/nxglib/lcd/nxglib_filltrapezoid.c |
| * |
| * SPDX-License-Identifier: Apache-2.0 |
| * |
| * Licensed to the Apache Software Foundation (ASF) under one or more |
| * contributor license agreements. See the NOTICE file distributed with |
| * this work for additional information regarding copyright ownership. The |
| * ASF licenses this file to you under the Apache License, Version 2.0 (the |
| * "License"); you may not use this file except in compliance with the |
| * License. You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT |
| * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the |
| * License for the specific language governing permissions and limitations |
| * under the License. |
| * |
| ****************************************************************************/ |
| |
| /**************************************************************************** |
| * Included Files |
| ****************************************************************************/ |
| |
| #include <nuttx/config.h> |
| |
| #include <stdint.h> |
| #include <fixedmath.h> |
| |
| #include <nuttx/lcd/lcd.h> |
| #include <nuttx/nx/nxglib.h> |
| |
| #include "nxglib_bitblit.h" |
| #include "nxglib_fillrun.h" |
| |
| /**************************************************************************** |
| * Pre-processor Definitions |
| ****************************************************************************/ |
| |
| #ifndef NXGLIB_SUFFIX |
| # error "NXGLIB_SUFFIX must be defined before including this header file" |
| #endif |
| |
| /**************************************************************************** |
| * Public Functions |
| ****************************************************************************/ |
| |
| /**************************************************************************** |
| * Name: nxglib_filltrapezoid_*bpp |
| * |
| * Description: |
| * Fill a trapezoidal region in the LCD memory with a fixed color. |
| * Clip the trapezoid to lie within a boundng box. This is useful for |
| * drawing complex shapes that can be broken into a set of trapezoids. |
| * |
| ****************************************************************************/ |
| |
| void NXGL_FUNCNAME(nxgl_filltrapezoid, NXGLIB_SUFFIX) |
| ( |
| FAR struct lcd_planeinfo_s *pinfo, |
| FAR const struct nxgl_trapezoid_s *trap, |
| FAR const struct nxgl_rect_s *bounds, |
| NXGL_PIXEL_T color) |
| { |
| unsigned int ncols; |
| unsigned int topy; |
| unsigned int boty; |
| unsigned int row; |
| unsigned int botw; |
| b16_t topx1; |
| b16_t topx2; |
| b16_t botx1; |
| b16_t botx2; |
| b16_t dx1dy; |
| b16_t dx2dy; |
| int dy; |
| int ix1; |
| int ix2; |
| |
| /* Get the top run endpoints */ |
| |
| topx1 = trap->top.x1; |
| topx2 = trap->top.x2; |
| |
| /* Calculate the number of rows to render */ |
| |
| topy = trap->top.y; |
| boty = trap->bot.y; |
| |
| /* Get the bottom run endpoints */ |
| |
| botx1 = trap->bot.x1; |
| botx2 = trap->bot.x2; |
| |
| /* Calculate the slope of the left and right side of the trapezoid */ |
| |
| dy = boty - topy; |
| if (dy > 0) |
| { |
| dx1dy = b16divi((botx1 - topx1), dy); |
| dx2dy = b16divi((botx2 - topx2), dy); |
| } |
| else |
| { |
| /* The trapezoid is a run! Use the average width. */ |
| |
| topx1 = (topx1 + botx1) >> 1; |
| topx2 = (topx2 + botx2) >> 1; |
| botx1 = topx1; |
| botx2 = topx2; |
| dx1dy = 0; |
| dx2dy = 0; |
| } |
| |
| /* Perform vertical clipping */ |
| |
| if (topy < bounds->pt1.y) |
| { |
| /* Is the entire trapezoid "above" the clipping window? */ |
| |
| if (boty < bounds->pt1.y) |
| { |
| /* Yes.. then do nothing */ |
| |
| return; |
| } |
| |
| /* Calculate the x values for the new top run */ |
| |
| dy = bounds->pt1.y - topy; |
| topx1 += dy * dx1dy; |
| topx2 += dy * dx2dy; |
| |
| /* Clip the top row to render */ |
| |
| topy = bounds->pt1.y; |
| } |
| |
| if (boty > bounds->pt2.y) |
| { |
| /* Is the entire trapezoid "below" the clipping window? */ |
| |
| if (topy > bounds->pt2.y) |
| { |
| /* Yes.. then do nothing */ |
| |
| return; |
| } |
| |
| /* Calculate the x values for the new bottom run */ |
| |
| dy = boty - bounds->pt2.y; |
| botx1 -= dy * dx1dy; |
| botx2 -= dy * dx2dy; |
| |
| /* Clip the bottom row to render */ |
| |
| boty = bounds->pt2.y; |
| } |
| |
| /* Handle the special case where the sides cross (as in an hourglass) */ |
| |
| if (botx1 > botx2) |
| { |
| b16_t tmp; |
| ngl_swap(botx1, botx2, tmp); |
| } |
| |
| /* Fill the run buffer for the maximum run that we will need */ |
| |
| ix1 = b16toi(topx1); |
| ix1 = ngl_clipl(ix1, bounds->pt1.x); |
| ix2 = b16toi(topx2); |
| ix2 = ngl_clipr(ix2, bounds->pt2.x); |
| ncols = ix2 - ix1 + 1; |
| |
| ix1 = b16toi(botx1); |
| ix1 = ngl_clipl(ix1, bounds->pt1.x); |
| ix2 = b16toi(botx2); |
| ix2 = ngl_clipr(ix2, bounds->pt2.x); |
| botw = ix2 - ix1 + 1; |
| |
| if (ncols < botw) |
| { |
| ncols = botw; |
| } |
| |
| NXGL_FUNCNAME(nxgl_fillrun, NXGLIB_SUFFIX)((NXGLIB_RUNTYPE *)pinfo->buffer, |
| color, |
| ncols); |
| |
| /* Then fill the trapezoid row-by-row */ |
| |
| for (row = topy; row <= boty; row++) |
| { |
| /* Handle the special case where the sides cross (as in an hourglass) */ |
| |
| if (topx1 > topx2) |
| { |
| b16_t tmp; |
| ngl_swap(topx1, topx2, tmp); |
| ngl_swap(dx1dy, dx2dy, tmp); |
| } |
| |
| /* Convert the positions to integer and get the run width, clipping to |
| * fit within the bounding box. |
| */ |
| |
| ix1 = b16toi(topx1); |
| ix1 = ngl_clipl(ix1, bounds->pt1.x); |
| ix2 = b16toi(topx2); |
| ix2 = ngl_clipr(ix2, bounds->pt2.x); |
| |
| /* Handle some corner cases where we draw nothing. Otherwise, we will |
| * always draw at least one pixel. |
| */ |
| |
| if (ix1 <= ix2) |
| { |
| /* Then draw the run from ix1 to ix2 at row */ |
| |
| ncols = ix2 - ix1 + 1; |
| pinfo->putrun(pinfo->dev, row, ix1, pinfo->buffer, ncols); |
| } |
| |
| /* Add the dx/dy value to get the run positions on the next row */ |
| |
| topx1 += dx1dy; |
| topx2 += dx2dy; |
| } |
| } |