| /**************************************************************************** |
| * net/local/local_accept.c |
| * |
| * SPDX-License-Identifier: Apache-2.0 |
| * |
| * Licensed to the Apache Software Foundation (ASF) under one or more |
| * contributor license agreements. See the NOTICE file distributed with |
| * this work for additional information regarding copyright ownership. The |
| * ASF licenses this file to you under the Apache License, Version 2.0 (the |
| * "License"); you may not use this file except in compliance with the |
| * License. You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT |
| * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the |
| * License for the specific language governing permissions and limitations |
| * under the License. |
| * |
| ****************************************************************************/ |
| |
| /**************************************************************************** |
| * Included Files |
| ****************************************************************************/ |
| |
| #include <nuttx/config.h> |
| |
| #include <string.h> |
| #include <errno.h> |
| #include <assert.h> |
| #include <debug.h> |
| |
| #include <nuttx/nuttx.h> |
| #include <nuttx/queue.h> |
| #include <nuttx/net/net.h> |
| |
| #include "socket/socket.h" |
| #include "local/local.h" |
| |
| /**************************************************************************** |
| * Private Functions |
| ****************************************************************************/ |
| |
| /**************************************************************************** |
| * Name: local_waitlisten |
| ****************************************************************************/ |
| |
| static int local_waitlisten(FAR struct local_conn_s *server) |
| { |
| int ret; |
| |
| /* Loop until a connection is requested or we receive a signal */ |
| |
| while (dq_empty(&server->u.server.lc_waiters)) |
| { |
| /* No.. wait for a connection or a signal */ |
| |
| ret = net_sem_wait(&server->lc_waitsem); |
| if (ret < 0) |
| { |
| return ret; |
| } |
| } |
| |
| /* There is an accept conn waiting to be processed */ |
| |
| return OK; |
| } |
| |
| /**************************************************************************** |
| * Public Functions |
| ****************************************************************************/ |
| |
| /**************************************************************************** |
| * Name: local_accept |
| * |
| * Description: |
| * This function implements accept() for Unix domain sockets. See the |
| * description of accept() for further information. |
| * |
| * Input Parameters: |
| * psock The listening Unix domain socket structure |
| * addr Receives the address of the connecting client |
| * addrlen Input: allocated size of 'addr', |
| * Return: returned size of 'addr' |
| * newconn The new, accepted Unix domain connection structure |
| * |
| * Returned Value: |
| * Returns zero (OK) on success or a negated errno value on failure. |
| * See the description of accept of the possible errno values in the |
| * description of accept(). |
| * |
| * Assumptions: |
| * Network is NOT locked. |
| * |
| ****************************************************************************/ |
| |
| int local_accept(FAR struct socket *psock, FAR struct sockaddr *addr, |
| FAR socklen_t *addrlen, FAR struct socket *newsock, |
| int flags) |
| { |
| FAR struct local_conn_s *server = psock->s_conn; |
| FAR struct local_conn_s *conn; |
| FAR dq_entry_t *waiter; |
| bool nonblock = !!(flags & SOCK_NONBLOCK); |
| int ret = OK; |
| |
| /* Some sanity checks */ |
| |
| DEBUGASSERT(newsock && !newsock->s_conn); |
| |
| /* Is the socket a stream? */ |
| |
| if (psock->s_domain != PF_LOCAL || psock->s_type != SOCK_STREAM) |
| { |
| return -EOPNOTSUPP; |
| } |
| |
| if (server->lc_proto != SOCK_STREAM || |
| server->lc_state != LOCAL_STATE_LISTENING) |
| { |
| return -EOPNOTSUPP; |
| } |
| |
| /* Loop as necessary if we have to wait for a connection */ |
| |
| for (; ; ) |
| { |
| /* Are there pending connections. Remove the accpet from the |
| * head of the waiting list. |
| */ |
| |
| waiter = dq_remfirst(&server->u.server.lc_waiters); |
| if (waiter) |
| { |
| conn = container_of(waiter, struct local_conn_s, |
| u.accept.lc_waiter); |
| |
| /* Decrement the number of pending accpets */ |
| |
| DEBUGASSERT(server->u.server.lc_pending > 0); |
| server->u.server.lc_pending--; |
| |
| /* Setup the accpet socket structure */ |
| |
| newsock->s_domain = psock->s_domain; |
| newsock->s_type = SOCK_STREAM; |
| newsock->s_sockif = psock->s_sockif; |
| newsock->s_conn = (FAR void *)conn; |
| |
| /* Return the address family */ |
| |
| if (addr != NULL && conn->lc_peer != NULL) |
| { |
| ret = local_getaddr(conn->lc_peer, addr, addrlen); |
| } |
| |
| if (ret == OK && nonblock) |
| { |
| ret = local_set_nonblocking(conn); |
| } |
| |
| return ret; |
| } |
| |
| /* No.. then there should be no pending connections */ |
| |
| DEBUGASSERT(server->u.server.lc_pending == 0); |
| |
| /* Was the socket opened non-blocking? */ |
| |
| if (_SS_ISNONBLOCK(server->lc_conn.s_flags)) |
| { |
| /* Yes.. return EAGAIN */ |
| |
| return -EAGAIN; |
| } |
| |
| /* Otherwise, listen for a connection and try again. */ |
| |
| ret = local_waitlisten(server); |
| if (ret < 0) |
| { |
| return ret; |
| } |
| } |
| } |