| /**************************************************************************** |
| * graphics/nxbe/nxbe_lower.c |
| * |
| * Copyright (C) 2008-2009 Gregory Nutt. All rights reserved. |
| * Author: Gregory Nutt <spudmonkey@racsa.co.cr> |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in |
| * the documentation and/or other materials provided with the |
| * distribution. |
| * 3. Neither the name NuttX nor the names of its contributors may be |
| * used to endorse or promote products derived from this software |
| * without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS |
| * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE |
| * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, |
| * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, |
| * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS |
| * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED |
| * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT |
| * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN |
| * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE |
| * POSSIBILITY OF SUCH DAMAGE. |
| * |
| ****************************************************************************/ |
| |
| /**************************************************************************** |
| * Included Files |
| ****************************************************************************/ |
| |
| #include <nuttx/config.h> |
| |
| #include <stddef.h> |
| #include <debug.h> |
| |
| #include <nuttx/nxglib.h> |
| #include "nxbe.h" |
| |
| /**************************************************************************** |
| * Pre-Processor Definitions |
| ****************************************************************************/ |
| |
| /**************************************************************************** |
| * Private Types |
| ****************************************************************************/ |
| |
| /**************************************************************************** |
| * Private Data |
| ****************************************************************************/ |
| |
| /**************************************************************************** |
| * Public Data |
| ****************************************************************************/ |
| |
| /**************************************************************************** |
| * Private Functions |
| ****************************************************************************/ |
| |
| /**************************************************************************** |
| * Public Functions |
| ****************************************************************************/ |
| |
| /**************************************************************************** |
| * Name: nxbe_lower |
| * |
| * Description: |
| * Lower the specified window to the bottom of the display. |
| * |
| ****************************************************************************/ |
| |
| void nxbe_lower(FAR struct nxbe_window_s *wnd) |
| { |
| FAR struct nxbe_state_s *be = wnd->be; |
| FAR struct nxbe_window_s *below; |
| |
| /* If the window is already at the bottom, then there is nothing to do */ |
| |
| if (!wnd->below || wnd->below == &be->bkgd) |
| { |
| return; |
| } |
| |
| /* Remove the window from its current position in the list */ |
| |
| wnd->below->above = wnd->above; |
| |
| /* Was it at the top of the display? */ |
| |
| if (wnd->above) |
| { |
| /* No... it was in the middle somewhere */ |
| |
| wnd->above->below = wnd->below; |
| } |
| else |
| { |
| /* Yes.. set the new top window */ |
| |
| be->topwnd = wnd->below; |
| be->topwnd->above = NULL; |
| } |
| |
| /* Remember the window that was just below us */ |
| |
| below = wnd->below; |
| |
| /* Then put the lowered window at the bottom (just above the background window) */ |
| |
| wnd->below = &be->bkgd; |
| wnd->above = be->bkgd.above; |
| be->bkgd.above = wnd; |
| |
| /* Redraw the windows that were below us (but now are above) */ |
| |
| nxbe_redrawbelow(be, below, &wnd->bounds); |
| } |