| /**************************************************************************** |
| * net/udp/udp_sendto_buffered.c |
| * |
| * Licensed to the Apache Software Foundation (ASF) under one or more |
| * contributor license agreements. See the NOTICE file distributed with |
| * this work for additional information regarding copyright ownership. The |
| * ASF licenses this file to you under the Apache License, Version 2.0 (the |
| * "License"); you may not use this file except in compliance with the |
| * License. You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT |
| * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the |
| * License for the specific language governing permissions and limitations |
| * under the License. |
| * |
| ****************************************************************************/ |
| |
| /**************************************************************************** |
| * Included Files |
| ****************************************************************************/ |
| |
| #include <nuttx/config.h> |
| |
| #if defined(CONFIG_NET) && defined(CONFIG_NET_UDP) && \ |
| defined(CONFIG_NET_UDP_WRITE_BUFFERS) |
| |
| #if defined(CONFIG_DEBUG_FEATURES) && defined(CONFIG_NET_UDP_WRBUFFER_DEBUG) |
| /* Force debug output (from this file only) */ |
| |
| # undef CONFIG_DEBUG_NET |
| # define CONFIG_DEBUG_NET 1 |
| #endif |
| |
| #include <sys/types.h> |
| #include <sys/socket.h> |
| |
| #include <stdint.h> |
| #include <stdbool.h> |
| #include <stdio.h> |
| #include <string.h> |
| #include <assert.h> |
| #include <errno.h> |
| #include <debug.h> |
| |
| #include <arch/irq.h> |
| #include <nuttx/net/net.h> |
| #include <nuttx/mm/iob.h> |
| #include <nuttx/net/netdev.h> |
| #include <nuttx/net/udp.h> |
| |
| #include "netdev/netdev.h" |
| #include "socket/socket.h" |
| #include "inet/inet.h" |
| #include "arp/arp.h" |
| #include "icmpv6/icmpv6.h" |
| #include "neighbor/neighbor.h" |
| #include "udp/udp.h" |
| #include "devif/devif.h" |
| #include "utils/utils.h" |
| |
| /**************************************************************************** |
| * Pre-processor Definitions |
| ****************************************************************************/ |
| |
| /* If both IPv4 and IPv6 support are both enabled, then we will need to build |
| * in some additional domain selection support. |
| */ |
| |
| #if defined(CONFIG_NET_IPv4) && defined(CONFIG_NET_IPv6) |
| # define NEED_IPDOMAIN_SUPPORT 1 |
| #endif |
| |
| /* Debug */ |
| |
| #ifdef CONFIG_NET_UDP_WRBUFFER_DUMP |
| # define BUF_DUMP(msg,buf,len) lib_dumpbuffer(msg,buf,len) |
| #else |
| # define BUF_DUMP(msg,buf,len) |
| # undef UDP_WBDUMP |
| # define UDP_WBDUMP(msg,wrb,len,offset) |
| #endif |
| |
| /**************************************************************************** |
| * Private Function Prototypes |
| ****************************************************************************/ |
| |
| #ifdef NEED_IPDOMAIN_SUPPORT |
| static inline void sendto_ipselect(FAR struct net_driver_s *dev, |
| FAR struct udp_conn_s *conn); |
| #endif |
| static int sendto_next_transfer(FAR struct udp_conn_s *conn); |
| static uint16_t sendto_eventhandler(FAR struct net_driver_s *dev, |
| FAR void *pvpriv, uint16_t flags); |
| |
| /**************************************************************************** |
| * Private Functions |
| ****************************************************************************/ |
| |
| /**************************************************************************** |
| * Name: sendto_writebuffer_release |
| * |
| * Description: |
| * Release the write buffer at the head of the write buffer queue. |
| * |
| * Input Parameters: |
| * conn - The UDP connection of interest |
| * |
| * Returned Value: |
| * None |
| * |
| * Assumptions: |
| * The network is locked |
| * |
| ****************************************************************************/ |
| |
| static void sendto_writebuffer_release(FAR struct udp_conn_s *conn) |
| { |
| FAR struct udp_wrbuffer_s *wrb; |
| int ret = OK; |
| |
| do |
| { |
| /* Check if the write queue became empty */ |
| |
| if (sq_empty(&conn->write_q)) |
| { |
| /* Yes.. stifle any further callbacks until more write data is |
| * enqueued. |
| */ |
| |
| conn->sndcb->flags = 0; |
| conn->sndcb->priv = NULL; |
| conn->sndcb->event = NULL; |
| wrb = NULL; |
| |
| #ifdef CONFIG_NET_UDP_NOTIFIER |
| /* Notify any waiters that the write buffers have been drained. */ |
| |
| udp_writebuffer_signal(conn); |
| #endif |
| } |
| else |
| { |
| /* Remove the write buffer from the head of the write buffer queue |
| * and release it. |
| */ |
| |
| wrb = (FAR struct udp_wrbuffer_s *)sq_remfirst(&conn->write_q); |
| DEBUGASSERT(wrb != NULL); |
| |
| /* Do not need to release wb_iob, the life cycle of wb_iob is |
| * handed over to the network device |
| */ |
| |
| wrb->wb_iob = NULL; |
| |
| udp_wrbuffer_release(wrb); |
| |
| /* Set up for the next packet transfer by setting the connection |
| * address to the address of the next packet now at the header of |
| * the write buffer queue. |
| */ |
| |
| ret = sendto_next_transfer(conn); |
| } |
| } |
| while (wrb != NULL && ret < 0); |
| |
| #if CONFIG_NET_SEND_BUFSIZE > 0 |
| /* Notify the send buffer available if wrbbuffer drained */ |
| |
| udp_sendbuffer_notify(conn); |
| #endif /* CONFIG_NET_SEND_BUFSIZE */ |
| } |
| |
| /**************************************************************************** |
| * Name: sendto_ipselect |
| * |
| * Description: |
| * If both IPv4 and IPv6 support are enabled, then we will need to select |
| * which one to use when generating the outgoing packet. If only one |
| * domain is selected, then the setup is already in place and we need do |
| * nothing. |
| * |
| * Input Parameters: |
| * dev - The structure of the network driver that caused the event |
| * conn - The UDP connection of interest |
| * |
| * Returned Value: |
| * None |
| * |
| * Assumptions: |
| * The network is locked |
| * |
| ****************************************************************************/ |
| |
| #ifdef NEED_IPDOMAIN_SUPPORT |
| static inline void sendto_ipselect(FAR struct net_driver_s *dev, |
| FAR struct udp_conn_s *conn) |
| { |
| /* Which domain the socket support */ |
| |
| if (conn->domain == PF_INET || |
| (conn->domain == PF_INET6 && |
| ip6_is_ipv4addr((FAR struct in6_addr *)conn->u.ipv6.raddr))) |
| { |
| /* Select the IPv4 domain */ |
| |
| udp_ipv4_select(dev); |
| } |
| else /* if (conn->domain == PF_INET6) */ |
| { |
| /* Select the IPv6 domain */ |
| |
| udp_ipv6_select(dev); |
| } |
| } |
| #endif |
| |
| /**************************************************************************** |
| * Name: sendto_next_transfer |
| * |
| * Description: |
| * Setup for the next packet transfer. That function is called (1) |
| * psock_udp_sendto() by when the new UDP packet is buffered at the head of |
| * the write queue and (2) by sendto_writebuffer_release() when that |
| * previously queued write buffer was sent and a new write buffer lies at |
| * the head of the write queue. |
| * |
| * Input Parameters: |
| * conn - The UDP connection structure |
| * |
| * Returned Value: |
| * None |
| * |
| ****************************************************************************/ |
| |
| static int sendto_next_transfer(FAR struct udp_conn_s *conn) |
| { |
| FAR struct udp_wrbuffer_s *wrb; |
| FAR struct net_driver_s *dev; |
| |
| /* Set the UDP "connection" to the destination address of the write buffer |
| * at the head of the queue. |
| */ |
| |
| wrb = (FAR struct udp_wrbuffer_s *)sq_peek(&conn->write_q); |
| if (wrb == NULL) |
| { |
| ninfo("Write buffer queue is empty\n"); |
| return -ENOENT; |
| } |
| |
| /* Has this address already been bound to a local port (lport)? */ |
| |
| if (!conn->lport) |
| { |
| /* No.. Find an unused local port number and bind it to the |
| * connection structure. |
| */ |
| |
| conn->lport = HTONS(udp_select_port(conn->domain, &conn->u)); |
| } |
| |
| /* Get the device that will handle the remote packet transfers. This |
| * should never be NULL. |
| * |
| * REVISIT: There is a logical error here for the case where there are |
| * multiple network devices. In that case, the packets may need to be sent |
| * in a different order than they were queued. Forcing FIFO packet |
| * transmission could harm performance. |
| */ |
| |
| dev = udp_find_raddr_device(conn, &wrb->wb_dest); |
| if (dev == NULL) |
| { |
| nerr("ERROR: udp_find_raddr_device failed\n"); |
| return -ENETUNREACH; |
| } |
| |
| /* Make sure that the device is in the UP state */ |
| |
| if ((dev->d_flags & IFF_UP) == 0) |
| { |
| nwarn("WARNING: device is DOWN\n"); |
| return -EHOSTUNREACH; |
| } |
| |
| /* If this is not the same device that we used in the last call to |
| * udp_callback_alloc(), then we need to release and reallocate the old |
| * callback instance. |
| */ |
| |
| if (conn->sndcb != NULL && conn->dev != dev) |
| { |
| udp_callback_free(conn->dev, conn, conn->sndcb); |
| conn->sndcb = NULL; |
| } |
| |
| /* Allocate resources to receive a callback from this device if the |
| * callback is not already in place. |
| */ |
| |
| if (conn->sndcb == NULL) |
| { |
| conn->sndcb = udp_callback_alloc(dev, conn); |
| } |
| |
| /* Test if the callback has been allocated */ |
| |
| if (conn->sndcb == NULL) |
| { |
| /* A buffer allocation error occurred */ |
| |
| nerr("ERROR: Failed to allocate callback\n"); |
| return -ENOMEM; |
| } |
| |
| conn->dev = dev; |
| |
| /* Set up the callback in the connection */ |
| |
| conn->sndcb->flags = (UDP_POLL | NETDEV_DOWN); |
| conn->sndcb->priv = (FAR void *)conn; |
| conn->sndcb->event = sendto_eventhandler; |
| |
| /* Notify the device driver of the availability of TX data */ |
| |
| netdev_txnotify_dev(dev); |
| return OK; |
| } |
| |
| /**************************************************************************** |
| * Name: sendto_eventhandler |
| * |
| * Description: |
| * This function is called to perform the actual send operation when |
| * polled by the lower, device interfacing layer. |
| * |
| * Input Parameters: |
| * dev The structure of the network driver that caused the event |
| * conn The connection structure associated with the socket |
| * flags Set of events describing why the callback was invoked |
| * |
| * Returned Value: |
| * None |
| * |
| * Assumptions: |
| * The network is locked |
| * |
| ****************************************************************************/ |
| |
| static uint16_t sendto_eventhandler(FAR struct net_driver_s *dev, |
| FAR void *pvpriv, uint16_t flags) |
| { |
| FAR struct udp_conn_s *conn = pvpriv; |
| |
| DEBUGASSERT(dev != NULL && conn != NULL); |
| |
| ninfo("flags: %04x\n", flags); |
| |
| /* Check if the network device has gone down */ |
| |
| if ((flags & NETDEV_DOWN) != 0) |
| { |
| ninfo("Device down: %04x\n", flags); |
| |
| /* Free the write buffer at the head of the queue and attempt to setup |
| * the next transfer. |
| */ |
| |
| sendto_writebuffer_release(conn); |
| return flags; |
| } |
| |
| /* The UDP socket should be bound to a device. Make sure that the polling |
| * device is the one that we are bound to. |
| * |
| * REVISIT: There is a logical error here for the case where there are |
| * multiple network devices. In that case, the packets may need to be sent |
| * in a different order than they were queued. The packet we may need to |
| * send on this device may not be at the head of the list. Forcing FIFO |
| * packet transmission could degrade performance! |
| */ |
| |
| DEBUGASSERT(conn != NULL); |
| DEBUGASSERT(conn->dev != NULL); |
| if (dev != conn->dev) |
| { |
| return flags; |
| } |
| |
| /* Check for a normal polling cycle and if the outgoing packet is |
| * available. It would not be available if it has been claimed by a send |
| * event serving a different thread -OR- if the output buffer currently |
| * contains unprocessed incoming data. In these cases we will just have |
| * to wait for the next polling cycle. |
| * |
| * And, of course, we can do nothing if we have no data in the write |
| * buffers to send. |
| */ |
| |
| if (dev->d_sndlen <= 0 && (flags & UDP_NEWDATA) == 0 && |
| (flags & UDP_POLL) != 0 && !sq_empty(&conn->write_q)) |
| { |
| uint16_t udpiplen = udpip_hdrsize(conn); |
| FAR struct udp_wrbuffer_s *wrb; |
| |
| /* Peek at the head of the write queue (but don't remove anything |
| * from the write queue yet). We know from the above test that |
| * the write_q is not empty. |
| */ |
| |
| wrb = (FAR struct udp_wrbuffer_s *)sq_peek(&conn->write_q); |
| DEBUGASSERT(wrb != NULL); |
| |
| /* If the udp socket not connected, it is possible to have |
| * multi-different destination address in each iob entry, |
| * update the remote address every time to avoid sent to the |
| * incorrect destination. |
| */ |
| |
| udp_connect(conn, (FAR const struct sockaddr *)&wrb->wb_dest); |
| |
| /* Then set-up to send that amount of data with the offset |
| * corresponding to the size of the IP-dependent address structure. |
| */ |
| |
| netdev_iob_replace(dev, wrb->wb_iob); |
| |
| /* Get the amount of data that we can send in the next packet. |
| * We will send either the remaining data in the buffer I/O |
| * buffer chain, or as much as will fit given the MSS and current |
| * window size. |
| */ |
| |
| dev->d_sndlen = wrb->wb_iob->io_pktlen - udpiplen; |
| ninfo("wrb=%p sndlen=%d\n", wrb, dev->d_sndlen); |
| |
| #ifdef NEED_IPDOMAIN_SUPPORT |
| /* If both IPv4 and IPv6 support are enabled, then we will need to |
| * select which one to use when generating the outgoing packet. |
| * If only one domain is selected, then the setup is already in |
| * place and we need do nothing. |
| */ |
| |
| sendto_ipselect(dev, conn); |
| #endif |
| |
| /* Free the write buffer at the head of the queue and attempt to |
| * setup the next transfer. |
| */ |
| |
| sendto_writebuffer_release(conn); |
| |
| /* Only one data can be sent by low level driver at once, |
| * tell the caller stop polling the other connections. |
| */ |
| |
| flags &= ~UDP_POLL; |
| } |
| |
| /* Continue waiting */ |
| |
| return flags; |
| } |
| |
| /**************************************************************************** |
| * Name: udp_send_gettimeout |
| * |
| * Description: |
| * Calculate the send timeout |
| * |
| ****************************************************************************/ |
| |
| static unsigned int udp_send_gettimeout(clock_t start, unsigned int timeout) |
| { |
| unsigned int elapse; |
| |
| if (timeout != UINT_MAX) |
| { |
| elapse = TICK2MSEC(clock_systime_ticks() - start); |
| if (elapse >= timeout) |
| { |
| timeout = 0; |
| } |
| else |
| { |
| timeout -= elapse; |
| } |
| } |
| |
| return timeout; |
| } |
| |
| /**************************************************************************** |
| * Public Functions |
| ****************************************************************************/ |
| |
| /**************************************************************************** |
| * Name: psock_udp_sendto |
| * |
| * Description: |
| * This function implements the UDP-specific logic of the standard |
| * sendto() socket operation. |
| * |
| * Input Parameters: |
| * psock A pointer to a NuttX-specific, internal socket structure |
| * buf Data to send |
| * len Length of data to send |
| * flags Send flags |
| * to Address of recipient |
| * tolen The length of the address structure |
| * |
| * NOTE: All input parameters were verified by sendto() before this |
| * function was called. |
| * |
| * Returned Value: |
| * On success, returns the number of characters sent. On error, |
| * a negated errno value is returned. See the description in |
| * net/socket/sendto.c for the list of appropriate return value. |
| * |
| ****************************************************************************/ |
| |
| ssize_t psock_udp_sendto(FAR struct socket *psock, FAR const void *buf, |
| size_t len, int flags, |
| FAR const struct sockaddr *to, socklen_t tolen) |
| { |
| FAR struct udp_wrbuffer_s *wrb; |
| FAR struct udp_conn_s *conn; |
| unsigned int timeout; |
| uint16_t udpiplen; |
| bool nonblock; |
| bool empty; |
| int ret = OK; |
| clock_t start; |
| |
| /* Get the underlying the UDP connection structure. */ |
| |
| conn = psock->s_conn; |
| |
| /* The length of a datagram to be up to 65,535 octets */ |
| |
| if (len > 65535) |
| { |
| return -EMSGSIZE; |
| } |
| |
| /* If the UDP socket was previously assigned a remote peer address via |
| * connect(), then as with connection-mode socket, sendto() may not be |
| * used with a non-NULL destination address. Normally send() would be |
| * used with such connected UDP sockets. |
| */ |
| |
| if (to != NULL && _SS_ISCONNECTED(conn->sconn.s_flags)) |
| { |
| /* EISCONN - A destination address was specified and the socket is |
| * already connected. |
| */ |
| |
| return -EISCONN; |
| } |
| |
| /* Otherwise, if the socket is not connected, then a destination address |
| * must be provided. |
| */ |
| |
| else if (to == NULL && !_SS_ISCONNECTED(conn->sconn.s_flags)) |
| { |
| /* EDESTADDRREQ - The socket is not connection-mode and no peer |
| * address is set. |
| */ |
| |
| return -EDESTADDRREQ; |
| } |
| |
| #if defined(CONFIG_NET_ARP_SEND) || defined(CONFIG_NET_ICMPv6_NEIGHBOR) |
| #ifdef CONFIG_NET_ARP_SEND |
| /* Assure the the IPv4 destination address maps to a valid MAC address in |
| * the ARP table. |
| */ |
| |
| #ifdef CONFIG_NET_ICMPv6_NEIGHBOR |
| if (psock->s_domain == PF_INET) |
| #endif |
| { |
| in_addr_t destipaddr; |
| |
| /* Check if the socket is connection mode */ |
| |
| if (_SS_ISCONNECTED(conn->sconn.s_flags)) |
| { |
| /* Yes.. use the connected remote address (the 'to' address is |
| * null). |
| */ |
| |
| destipaddr = conn->u.ipv4.raddr; |
| } |
| else |
| { |
| FAR const struct sockaddr_in *into; |
| |
| /* No.. use the destination address provided by the non-NULL 'to' |
| * argument. |
| */ |
| |
| into = (FAR const struct sockaddr_in *)to; |
| destipaddr = into->sin_addr.s_addr; |
| } |
| |
| /* Make sure that the IP address mapping is in the ARP table */ |
| |
| ret = arp_send(destipaddr); |
| } |
| #endif /* CONFIG_NET_ARP_SEND */ |
| |
| #ifdef CONFIG_NET_ICMPv6_NEIGHBOR |
| /* Assure the the IPv6 destination address maps to a valid MAC address in |
| * the neighbor table. |
| */ |
| |
| #ifdef CONFIG_NET_ARP_SEND |
| else |
| #endif |
| { |
| FAR const uint16_t *destipaddr; |
| |
| /* Check if the socket is connection mode */ |
| |
| if (_SS_ISCONNECTED(conn->sconn.s_flags)) |
| { |
| /* Yes.. use the connected remote address (the 'to' address is |
| * null). |
| */ |
| |
| destipaddr = conn->u.ipv6.raddr; |
| } |
| else |
| { |
| FAR const struct sockaddr_in6 *into; |
| |
| /* No.. use the destination address provided by the non-NULL 'to' |
| * argument. |
| */ |
| |
| into = (FAR const struct sockaddr_in6 *)to; |
| destipaddr = into->sin6_addr.s6_addr16; |
| } |
| |
| /* Make sure that the IP address mapping is in the Neighbor Table */ |
| |
| ret = icmpv6_neighbor(NULL, destipaddr); |
| } |
| #endif /* CONFIG_NET_ICMPv6_NEIGHBOR */ |
| |
| /* Did we successfully get the address mapping? */ |
| |
| if (ret < 0) |
| { |
| nerr("ERROR: Not reachable\n"); |
| return -ENETUNREACH; |
| } |
| #endif /* CONFIG_NET_ARP_SEND || CONFIG_NET_ICMPv6_NEIGHBOR */ |
| |
| nonblock = _SS_ISNONBLOCK(conn->sconn.s_flags) || |
| (flags & MSG_DONTWAIT) != 0; |
| start = clock_systime_ticks(); |
| timeout = _SO_TIMEOUT(conn->sconn.s_sndtimeo); |
| |
| /* Dump the incoming buffer */ |
| |
| BUF_DUMP("psock_udp_sendto", buf, len); |
| |
| if (len > 0) |
| { |
| net_lock(); |
| |
| #if CONFIG_NET_SEND_BUFSIZE > 0 |
| /* If the send buffer size exceeds the send limit, |
| * wait for the write buffer to be released |
| */ |
| |
| while (udp_wrbuffer_inqueue_size(conn) + len > conn->sndbufs) |
| { |
| if (nonblock) |
| { |
| ret = -EAGAIN; |
| goto errout_with_lock; |
| } |
| |
| ret = net_sem_timedwait_uninterruptible(&conn->sndsem, |
| udp_send_gettimeout(start, timeout)); |
| if (ret < 0) |
| { |
| if (ret == -ETIMEDOUT) |
| { |
| ret = -EAGAIN; |
| } |
| |
| goto errout_with_lock; |
| } |
| } |
| #endif /* CONFIG_NET_SEND_BUFSIZE */ |
| |
| /* Allocate a write buffer. Careful, the network will be momentarily |
| * unlocked here. |
| */ |
| |
| if (nonblock) |
| { |
| wrb = udp_wrbuffer_tryalloc(); |
| } |
| else |
| { |
| wrb = udp_wrbuffer_timedalloc(udp_send_gettimeout(start, |
| timeout)); |
| } |
| |
| if (wrb == NULL) |
| { |
| /* A buffer allocation error occurred */ |
| |
| nerr("ERROR: Failed to allocate write buffer\n"); |
| |
| if (nonblock || timeout != UINT_MAX) |
| { |
| ret = -EAGAIN; |
| } |
| else |
| { |
| ret = -ENOMEM; |
| } |
| |
| goto errout_with_lock; |
| } |
| |
| /* Initialize the write buffer |
| * |
| * Check if the socket is connected |
| */ |
| |
| if (_SS_ISCONNECTED(conn->sconn.s_flags)) |
| { |
| /* Yes.. get the connection address from the connection structure */ |
| |
| #ifdef CONFIG_NET_IPv4 |
| #ifdef CONFIG_NET_IPv6 |
| if (conn->domain == PF_INET) |
| #endif |
| { |
| FAR struct sockaddr_in *addr4 = |
| (FAR struct sockaddr_in *)&wrb->wb_dest; |
| |
| addr4->sin_family = AF_INET; |
| addr4->sin_port = conn->rport; |
| net_ipv4addr_copy(addr4->sin_addr.s_addr, conn->u.ipv4.raddr); |
| memset(addr4->sin_zero, 0, sizeof(addr4->sin_zero)); |
| } |
| #endif /* CONFIG_NET_IPv4 */ |
| |
| #ifdef CONFIG_NET_IPv6 |
| #ifdef CONFIG_NET_IPv4 |
| else |
| #endif |
| { |
| FAR struct sockaddr_in6 *addr6 = |
| (FAR struct sockaddr_in6 *)&wrb->wb_dest; |
| |
| addr6->sin6_family = AF_INET6; |
| addr6->sin6_port = conn->rport; |
| net_ipv6addr_copy(addr6->sin6_addr.s6_addr, |
| conn->u.ipv6.raddr); |
| } |
| #endif /* CONFIG_NET_IPv6 */ |
| } |
| |
| /* Not connected. Use the provided destination address */ |
| |
| else |
| { |
| memcpy(&wrb->wb_dest, to, tolen); |
| } |
| |
| /* Skip l2/l3/l4 offset before copy */ |
| |
| udpiplen = udpip_hdrsize(conn); |
| |
| iob_reserve(wrb->wb_iob, CONFIG_NET_LL_GUARDSIZE); |
| iob_update_pktlen(wrb->wb_iob, udpiplen, false); |
| |
| /* Copy the user data into the write buffer. We cannot wait for |
| * buffer space if the socket was opened non-blocking. |
| */ |
| |
| if (nonblock) |
| { |
| ret = iob_trycopyin(wrb->wb_iob, (FAR uint8_t *)buf, |
| len, udpiplen, false); |
| } |
| else |
| { |
| unsigned int count; |
| int blresult; |
| |
| /* iob_copyin might wait for buffers to be freed, but if |
| * network is locked this might never happen, since network |
| * driver is also locked, therefore we need to break the lock |
| */ |
| |
| blresult = net_breaklock(&count); |
| ret = iob_copyin(wrb->wb_iob, (FAR uint8_t *)buf, |
| len, udpiplen, false); |
| if (blresult >= 0) |
| { |
| net_restorelock(count); |
| } |
| } |
| |
| if (ret < 0) |
| { |
| goto errout_with_wrb; |
| } |
| |
| /* Dump I/O buffer chain */ |
| |
| UDP_WBDUMP("I/O buffer chain", wrb, wrb->wb_iob->io_pktlen, 0); |
| |
| /* sendto_eventhandler() will send data in FIFO order from the |
| * conn->write_q. |
| * |
| * REVISIT: Why FIFO order? Because it is easy. In a real world |
| * environment where there are multiple network devices this might |
| * be inefficient because we could be sending data to different |
| * device out-of-queued-order to optimize performance. Sending |
| * data to different networks from a single UDP socket is probably |
| * not a very common use case, however. |
| */ |
| |
| empty = sq_empty(&conn->write_q); |
| |
| sq_addlast(&wrb->wb_node, &conn->write_q); |
| ninfo("Queued WRB=%p pktlen=%u write_q(%p,%p)\n", |
| wrb, wrb->wb_iob->io_pktlen, |
| conn->write_q.head, conn->write_q.tail); |
| |
| if (empty) |
| { |
| /* The new write buffer lies at the head of the write queue. Set |
| * up for the next packet transfer by setting the connection |
| * address to the address of the next packet now at the header of |
| * the write buffer queue. |
| */ |
| |
| ret = sendto_next_transfer(conn); |
| if (ret < 0) |
| { |
| sq_remlast(&conn->write_q); |
| goto errout_with_wrb; |
| } |
| } |
| |
| net_unlock(); |
| } |
| |
| /* Return the number of bytes that will be sent */ |
| |
| return len; |
| |
| errout_with_wrb: |
| udp_wrbuffer_release(wrb); |
| |
| errout_with_lock: |
| net_unlock(); |
| return ret; |
| } |
| |
| /**************************************************************************** |
| * Name: psock_udp_cansend |
| * |
| * Description: |
| * psock_udp_cansend() returns a value indicating if a write to the socket |
| * would block. No space in the buffer is actually reserved, so it is |
| * possible that the write may still block if the buffer is filled by |
| * another means. |
| * |
| * Input Parameters: |
| * conn A reference to UDP connection structure. |
| * |
| * Returned Value: |
| * OK |
| * At least one byte of data could be successfully written. |
| * -EWOULDBLOCK |
| * There is no room in the output buffer. |
| * -EBADF |
| * An invalid descriptor was specified. |
| * |
| ****************************************************************************/ |
| |
| int psock_udp_cansend(FAR struct udp_conn_s *conn) |
| { |
| /* Verify that we received a valid socket */ |
| |
| if (conn == NULL) |
| { |
| nerr("ERROR: Invalid socket\n"); |
| return -EBADF; |
| } |
| |
| /* In order to setup the send, we need to have at least one free write |
| * buffer head and at least one free IOB to initialize the write buffer |
| * head. |
| * |
| * REVISIT: The send will still block if we are unable to buffer the |
| * entire user-provided buffer which may be quite large. We will almost |
| * certainly need to have more than one free IOB, but we don't know how |
| * many more. |
| */ |
| |
| if (udp_wrbuffer_test() < 0 || iob_navail(false) <= 0) |
| { |
| return -EWOULDBLOCK; |
| } |
| |
| return OK; |
| } |
| |
| /**************************************************************************** |
| * Name: udp_sendbuffer_notify |
| * |
| * Description: |
| * Notify the send buffer semaphore |
| * |
| * Input Parameters: |
| * conn - The UDP connection of interest |
| * |
| * Assumptions: |
| * Called from user logic with the network locked. |
| * |
| ****************************************************************************/ |
| |
| #if CONFIG_NET_SEND_BUFSIZE > 0 |
| void udp_sendbuffer_notify(FAR struct udp_conn_s *conn) |
| { |
| int val = 0; |
| |
| nxsem_get_value(&conn->sndsem, &val); |
| if (val < 0) |
| { |
| nxsem_post(&conn->sndsem); |
| } |
| } |
| #endif /* CONFIG_NET_SEND_BUFSIZE */ |
| |
| #endif /* CONFIG_NET && CONFIG_NET_UDP && CONFIG_NET_UDP_WRITE_BUFFERS */ |