| ============================= |
| Analyzing Cortex-M Hardfaults |
| ============================= |
| |
| .. epigraph:: |
| |
| > I have a build of PX4 (NuttX 6.29 with some patches) with new |
| > lpc43xx chip files on 4337 chip running from FLASH (master |
| > vanilla NuttX has no such problem). This gives me a hardfault |
| > below if I stress NSH console (UART2) with some big output. |
| > |
| > I read some threads but can't get a clue how to analyze the |
| > dump and where to look first: |
| > |
| > 1bXXX and 1aXXX addresses are FLASH. 100XXX addresses are RAM |
| |
| .. code-block:: console |
| |
| Assertion failed at file:armv7-m/up_hardfault.c line: 184 task: hpwork |
| sp: 10001eb4 |
| IRQ stack: |
| base: 10001f00 |
| size: 000003fc |
| 10001ea0: 1b02d961 1b03f07e 10001eb4 10005ed8 1a0312ab 1b03f600 000000b8 1b02d961 |
| 10001ec0: 00000010 10001f40 00000003 00000000 1a03721d 1a037209 1b02d93b 00000000 |
| 10001ee0: 1a0371f5 00000000 00000000 00000000 00000000 00000000 1a0314a5 10005d7c |
| sp: 10005e50 |
| User stack: |
| base: 10005ed8 |
| size: 00000f9c |
| 10005e40: 00000000 00000000 00000000 1b02d587 10004900 00000000 005b8d7f 00000000 |
| 10005e60: 1a030f2e 00000000 00000000 00001388 00000000 00000005 10001994 00000000 |
| 10005e80: 00000000 00000000 00000000 1b02c359 00000000 00000000 00000000 004c4b40 |
| 10005ea0: 000002ff 00000000 00000000 1a030f2f 00000000 00000000 00000000 00000000 |
| 10005ec0: 00000000 1a030f41 00000000 1b02c2a5 00000000 00000000 ffffffff 00bdeb39 |
| R0: ffffffff 00000000 00000016 00000000 00000000 00000000 00000000 00000000 |
| R8: 100036d8 00000000 00000000 004c4b40 10001370 10005e50 1b02b20b 1b02d596 |
| xPSR: 41000000 BASEPRI: 00000000 CONTROL: 00000000 |
| EXC_RETURN: ffffffe9 |
| |
| This question was asked in the old Yahoo! Group for NuttX, before the |
| project joined the Apache Software Foundation. The old forum no longer |
| exists, but the thread has been archived at |
| `Narkive <https://nuttx.yahoogroups.narkive.com/QNbG3r5l/hardfault-help-analysing-where-to-start>`_ |
| (third party external link). |
| |
| Analyzing the Register Dump |
| =========================== |
| |
| First, in the register dump: |
| |
| .. code-block:: console |
| |
| R0: ffffffff 00000000 00000016 00000000 00000000 00000000 00000000 00000000 |
| R8: 100036d8 00000000 00000000 004c4b40 10001370 10005e50 1b02b20b 1b02d596 |
| xPSR: 41000000 BASEPRI: 00000000 CONTROL: 00000000 |
| |
| ``R15`` is the PC at the time of the crash (``1b02d596``). In order to |
| see where this is, I do this: |
| |
| .. code-block:: console |
| |
| arm-none-eabi-objdump -d nuttx | vi - |
| |
| Of course, you can use any editor you prefer. In any case, this will |
| provide a full assembly language listing of your FLASH content along |
| with complete symbolic information. |
| |
| **TIP:** Not comfortable with ARM assembly language? Try the |
| ``objdump --source`` (or just ``-S``) option. That will intermix the C |
| and the assembly language code so that you can see which C statements |
| the assembly language is implementing. |
| |
| Once you have the FLASH image in the editor, it is then a simple thing |
| to do the search in order to find the instruction at ``1b02d596``. The |
| symbolic information will show you exactly which function the address |
| is in and also the context of the instruction that can be used to |
| associate it to the exact line of code in the original C source file. |
| |
| You also have all of the register contents so it is pretty easy to see |
| what happened (assuming you have some basic knowledge of Thumb2 |
| assembly language and the ARM EABI). But it is usually not so easy to |
| see why it happened. |
| |
| The rest of the instructions apply to finding out why the fault |
| happened. |
| |
| ``R14`` often contains the return address to the caller of the |
| offending functions. Bit one is set in this return address, but ignore |
| that (I.e., use ``1b02b20a`` instead of ``1b02b20b``). Use the objdump |
| command above to see where that is. |
| |
| Sometimes, however, ``R14`` is not the caller of the offending |
| function. If the offending functions calls some other function then |
| ``R14`` will be overwritten. But no problem, it will also then have |
| pushed the return address on the stack where we can find it by |
| analyzing the stack dump. |
| |
| Analyzing the Stack Dump |
| ======================== |
| |
| The Task Stack |
| -------------- |
| |
| To go further back in the time, you have to analyze the stack. It is a |
| push down stack so older events are at higher stack addresses; the |
| most recent things that happened will be at lower stack addresses. |
| |
| Analyzing the stack is done in basically the same way: |
| |
| 1. Start at the highest stack addresses (oldest) and work forward in |
| time (lower addresses) |
| |
| 2. Find interesting addresses, |
| |
| 3. Use ``arm-none-eabi-objdump`` to determine where those addresses |
| are in the code. |
| |
| An interesting address has these properties: |
| |
| 1. It lies in FLASH in your architecture. In your case these are the |
| addresses that begin with ``0x1a`` and ``0x1b``. Other |
| architectures may have different FLASH addresses or even addresses |
| in RAM. |
| |
| 2. The interesting addresses are all odd for Cortex-M, that is, bit 0 |
| will be set. This is because as the code progresses, the return |
| address (``R14``) will be pushed on the stack. All of the return |
| addresses will lie in FLASH and will be odd. |
| |
| Even FLASH addresses in the stack dump usually are references to |
| ``.rodata`` in FLASH but are sometimes of interest as well. Below are |
| examples of interesting addresses (in brackets): |
| |
| .. code-block:: console |
| |
| sp: 10005e50 |
| User stack: |
| base: 10005ed8 |
| size: 00000f9c |
| 10005e40: 00000000 00000000 00000000 [1b02d587] 10004900 00000000 005b8d7f 00000000 |
| 10005e60: 1a030f2e 00000000 00000000 00001388 00000000 00000005 10001994 00000000 |
| 10005e80: 00000000 00000000 00000000 [1b02c359] 00000000 00000000 00000000 004c4b40 |
| 10005ea0: 000002ff 00000000 00000000 [1a030f2f] 00000000 00000000 00000000 00000000 |
| 10005ec0: 00000000 [1a030f41] 00000000 [1b02c2a5] 00000000 00000000 ffffffff 00bdeb39 |
| |
| That will give the full backtrace up to the point of the failure. |
| |
| The Interrupt Stack |
| ------------------- |
| |
| Note that in some cases there are two stacks listed. The interrupt |
| stack will be present if (1) the interrupt stack is enabled, and (2) |
| you are in an interrupt handler at the time that the failure occurred: |
| |
| .. code-block:: console |
| |
| Assertion failed at file:armv7-m/up_hardfault.c line: 184 task: hpwork |
| sp: 10001eb4 |
| IRQ stack: |
| base: 10001f00 |
| size: 000003fc |
| 10001ea0: [1b02d961] 1b03f07e 10001eb4 10005ed8 1a0312ab 1b03f600 000000b8 [1b02d961] |
| 10001ec0: 00000010 10001f40 00000003 00000000 [1a03721d] [1a037209] [1b02d93b] 00000000 |
| 10001ee0: [1a0371f5] 00000000 00000000 00000000 00000000 00000000 [1a0314a5] 10005d7c |
| |
| (Interesting addresses again in brackets). |
| |
| The interrupt stack is sometimes interesting, for example when the |
| interrupt was caused by logic operating at the interrupt level. In |
| this case, it is probably not so interesting since fault was probably |
| caused by normal task code and the interrupt stack probably just shows |
| the normal operation of the interrupt handling logic. |
| |
| Full Stack Analysis |
| ------------------- |
| |
| What I have proposed here is just skimming through the stack, finding |
| and interpreting interesting addresses. Sometimes you need more |
| information and you need to analyze the stack in more detail. That is |
| also possible because every word on the stack is there because of an |
| explicit push instruction in the code (usually a push instruction on |
| Cortex-M or an stmdb instruction in other ARM architectures). This is |
| painstaking work but can also be done to provide a more detailed |
| answer to "what happened?" |
| |
| Recovering State at the Time of the Hardfault |
| ============================================= |
| |
| Here is another tip from Mike Smith: |
| |
| .. epigraph:: |
| |
| "... for systems like NuttX where catching hardfaults is difficult, |
| you can recover the faulting PC, LR and SP (by examining the |
| exception stack), then write these values back into the appropriate |
| processor registers (adjust the PC as necessary for the fault). |
| |
| "This will put you back in the application code at the point at |
| which the fault occurred. Some local variables will show as having |
| invalid values (because at the time of the fault they were live in |
| registers and have been overwritten by the exception handler), but |
| the stack frame, function arguments etc. should all show correctly." |