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| <li class="toctree-l2 current"><a class="current reference internal" href="#">Bottom-Half Interrupt Handlers</a><ul> |
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| <section id="bottom-half-interrupt-handlers"> |
| <h1>Bottom-Half Interrupt Handlers<a class="headerlink" href="#bottom-half-interrupt-handlers" title="Permalink to this heading"></a></h1> |
| <section id="rtos-interrupts"> |
| <h2>RTOS Interrupts<a class="headerlink" href="#rtos-interrupts" title="Permalink to this heading"></a></h2> |
| <p>A well-design RTOS depends on the most minimal of interrupt level processing. |
| This is a very different concept from that for bare metal programming:</p> |
| <ul class="simple"> |
| <li><p>With bare metal programming most of the real-time work is usually performed |
| in interrupt handlers. Interrupt handler execution may then extend in time |
| considerably due to this interrupt level processing.</p></li> |
| </ul> |
| <p>To compensate for this extended interrupt processing time, bare metal programmers |
| also need prioritized interrupts:</p> |
| <ul class="simple"> |
| <li><p>If an interrupt request for a higher priority interrupt occurs during the |
| extended processing of the lower priority interrupt, then that interrupt handler |
| will itself be interrupted to service the higher priority interrupt requests. |
| In this way bare metal interrupt handling is nested.</p></li> |
| </ul> |
| <p>With an RTOS, the real-time strategy is very different:</p> |
| <ul class="simple"> |
| <li><p>Interrupts must run very, very briefly so that they do not interfere with the |
| RTOS real-time scheduling. Normally, the interrupt simply performs whatever |
| minor housekeeping is necessary and then immediately defers processing by waking up |
| some task via some Inter-Process Communication(IPC). The RTOS is then responsible for |
| the real-time behavior, not the interrupt. And,</p></li> |
| <li><p>since the interrupts must be very brief, there is little or no gain from nesting of interrupts.</p></li> |
| </ul> |
| </section> |
| <section id="extending-interrupt-processing"> |
| <h2>Extending interrupt processing<a class="headerlink" href="#extending-interrupt-processing" title="Permalink to this heading"></a></h2> |
| <p>But what if extended interrupt processing is required? |
| What if there is a significant amount of hardware-related operations that absolutely |
| must be performed as quickly as possible before we can turn processing over to |
| general, real-time tasking?</p> |
| <p>In NuttX, this is handled through a high priority trampoline called |
| the “High Priority Work Queue”. It is a trampoline because it changes the interrupt |
| processing context for extended interrupt processing before notifying the normal |
| real-time task.</p> |
| <p>Processing on that ultra-high priority work thread then completes the extended |
| interrupt processing with interrupts enabled, but without interference from any |
| other real-time tasks.</p> |
| <p>At the completion of the extended processing, the high priority worker thread can |
| then continue processing via some IPC to a normal real-time task.</p> |
| <p>The portion of interrupt processing that is performed in the interrupt handler with |
| interrupts disabled is referred to as Top Half Interrupt processing; the portion of |
| interrupt processing that is performed on the high priority work queue with interrupts |
| enabled is referred to as Bottom Half Interrupt processing.</p> |
| </section> |
| <section id="high-priority-work-queue"> |
| <h2>High Priority Work Queue<a class="headerlink" href="#high-priority-work-queue" title="Permalink to this heading"></a></h2> |
| <p>NuttX supports a high priority work queue as well as a low priority work queue with |
| somewhat different properties. |
| The high priority work queue is dedicated to the support of Bottom Half Interrupt |
| processing. |
| Other uses of the high priority work queue may be inappropriate and may harm the |
| real-time performance of your system.</p> |
| <p>The high priority work queue must have these properties:</p> |
| <ul class="simple"> |
| <li><p><strong>Highest Priority</strong> The high priority work queue must be the highest priority |
| task in your system. No other task should execute at a higher priority; No other |
| task can be permitted to interfere with execution of the high priority work queue.</p></li> |
| <li><p><strong>Zero Latency Context Switches</strong> Provided that the priority of the high priority |
| work queue is the highest in the system, then there will be no context switch |
| overhead in getting from the Top Half Interrupt processing to the Bottom Half |
| Interrupt processing other that the normal overhead of returning from an interrupt. |
| Upon return from the interrupt, the system will immediately vector to high priority |
| worker thread.</p></li> |
| <li><p><strong>Brief Processing</strong> Processing on the high priority work queue must still be brief. |
| If there is high priority work in progress when the high priority worker is signaled, |
| then that processing will be queued and delayed until it can be processed. That delay |
| will add jitter to your real-time response. You must not generate a backlog of work |
| for the high priority worker thread!</p></li> |
| <li><p><strong>No Waiting</strong> Work executing on the high priority work queue must not wait for |
| resources or events on the high priority worker thread. Waiting on the high priority |
| work queue blocks the queue and will, again, damage real-time performance.</p></li> |
| </ul> |
| </section> |
| <section id="setting-up-bottom-half-interrupt-processing"> |
| <h2>Setting Up Bottom Half Interrupt Processing<a class="headerlink" href="#setting-up-bottom-half-interrupt-processing" title="Permalink to this heading"></a></h2> |
| <p>Bottom half interrupt processing is scheduled by top half interrupt processing by |
| simply calling the function <code class="docutils literal notranslate"><span class="pre">work_queue()</span></code>:</p> |
| <div class="highlight-C notranslate"><div class="highlight"><pre><span></span><span class="kt">int</span><span class="w"> </span><span class="nf">work_queue</span><span class="p">(</span><span class="kt">int</span><span class="w"> </span><span class="n">qid</span><span class="p">,</span><span class="w"> </span><span class="n">FAR</span><span class="w"> </span><span class="k">struct</span><span class="w"> </span><span class="nc">work_s</span><span class="w"> </span><span class="o">*</span><span class="n">work</span><span class="p">,</span><span class="w"> </span><span class="n">worker_t</span><span class="w"> </span><span class="n">worker</span><span class="p">,</span> |
| <span class="w"> </span><span class="n">FAR</span><span class="w"> </span><span class="kt">void</span><span class="w"> </span><span class="o">*</span><span class="n">arg</span><span class="p">,</span><span class="w"> </span><span class="kt">clock_t</span><span class="w"> </span><span class="n">delay</span><span class="p">);</span> |
| </pre></div> |
| </div> |
| <p>This same interface is the same for both high- and low-priority. |
| The qid argument distinguishes which work queue will be used. For bottom half |
| interrupt processing, <code class="docutils literal notranslate"><span class="pre">qid</span></code> must be set to <code class="docutils literal notranslate"><span class="pre">HPWORK</span></code>.</p> |
| <p>The work argument is memory that will be used to actually queue the work. |
| It has no meaning to the caller; it is simply a memory allocation by the caller. |
| Otherwise, the work structure is completely managed by the work queue logic. |
| The caller should never modify the contents of the work queue structure directly. |
| If <code class="docutils literal notranslate"><span class="pre">work_queue()</span></code> is called before the previous work as been performed and removed |
| from the queue, then any pending work will be canceled and lost. |
| The <code class="docutils literal notranslate"><span class="pre">work_available()</span></code> function can be called to determine if the work represented |
| by the work structure is still in-use.</p> |
| <p>For the interrupt handling case at hand, the work structure must be pre-allocated |
| or statically allocated since dynamic allocations are not supported from the |
| interrupt handling context.</p> |
| <p>The <code class="docutils literal notranslate"><span class="pre">worker</span></code> is the name of the function that will perform the bottom half interrupt |
| work. |
| <code class="docutils literal notranslate"><span class="pre">arg</span></code> is an arbitrary value that the user provides and will be given to the worker |
| function when it executes. |
| Normally <code class="docutils literal notranslate"><span class="pre">arg</span></code> produces some context in which the work will be performed. |
| The type of the worker function is given by:</p> |
| <div class="highlight-C notranslate"><div class="highlight"><pre><span></span><span class="k">typedef</span><span class="w"> </span><span class="n">CODE</span><span class="w"> </span><span class="nf">void</span><span class="w"> </span><span class="p">(</span><span class="o">*</span><span class="n">worker_t</span><span class="p">)(</span><span class="n">FAR</span><span class="w"> </span><span class="kt">void</span><span class="w"> </span><span class="o">*</span><span class="n">arg</span><span class="p">);</span> |
| </pre></div> |
| </div> |
| <p>Where <code class="docutils literal notranslate"><span class="pre">arg</span></code> has the same value as was passed to <code class="docutils literal notranslate"><span class="pre">work_queue()</span></code>.</p> |
| <p>Processing or work can be delayed in time. |
| The <code class="docutils literal notranslate"><span class="pre">work_queue()</span></code> <code class="docutils literal notranslate"><span class="pre">delay</span></code> argument provides that time delay in units of system |
| clock ticks. However, when used to provide bottom half interrupt processing, the |
| delay should always be zero.</p> |
| </section> |
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