| <!-- |
| Documentation/_templates/layout.html |
| |
| Licensed to the Apache Software Foundation (ASF) under one or more |
| contributor license agreements. See the NOTICE file distributed with |
| this work for additional information regarding copyright ownership. The |
| ASF licenses this file to you under the Apache License, Version 2.0 (the |
| "License"); you may not use this file except in compliance with the |
| License. You may obtain a copy of the License at |
| |
| http://www.apache.org/licenses/LICENSE-2.0 |
| |
| Unless required by applicable law or agreed to in writing, software |
| distributed under the License is distributed on an "AS IS" BASIS, WITHOUT |
| WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the |
| License for the specific language governing permissions and limitations |
| under the License. |
| --> |
| |
| |
| |
| <!DOCTYPE html> |
| <html class="writer-html5" lang="en"> |
| <head> |
| <meta charset="utf-8" /><meta name="generator" content="Docutils 0.18.1: http://docutils.sourceforge.net/" /> |
| |
| <meta name="viewport" content="width=device-width, initial-scale=1.0" /> |
| <title>Frame Buffer Drivers — NuttX latest documentation</title> |
| <link rel="stylesheet" type="text/css" href="../../../_static/pygments.css" /> |
| <link rel="stylesheet" type="text/css" href="../../../_static/css/theme.css" /> |
| <link rel="stylesheet" type="text/css" href="../../../_static/copybutton.css" /> |
| <link rel="stylesheet" type="text/css" href="../../../_static/custom.css" /> |
| |
| |
| <link rel="shortcut icon" href="../../../_static/favicon.ico"/> |
| <script src="../../../_static/jquery.js"></script> |
| <script src="../../../_static/_sphinx_javascript_frameworks_compat.js"></script> |
| <script data-url_root="../../../" id="documentation_options" src="../../../_static/documentation_options.js"></script> |
| <script src="../../../_static/doctools.js"></script> |
| <script src="../../../_static/sphinx_highlight.js"></script> |
| <script src="../../../_static/clipboard.min.js"></script> |
| <script src="../../../_static/copybutton.js"></script> |
| <script src="../../../_static/js/theme.js"></script> |
| <link rel="index" title="Index" href="../../../genindex.html" /> |
| <link rel="search" title="Search" href="../../../search.html" /> |
| <link rel="next" title="I2C Device Drivers" href="i2c.html" /> |
| <link rel="prev" title="DMA Drivers" href="dma.html" /> |
| </head> |
| |
| <body class="wy-body-for-nav"> |
| <div class="wy-grid-for-nav"> |
| <nav data-toggle="wy-nav-shift" class="wy-nav-side"> |
| <div class="wy-side-scroll"> |
| <div class="wy-side-nav-search" > |
| |
| <a href="../../../index.html" class="icon icon-home"> NuttX |
| |
| |
| |
| </a> |
| |
| <!-- this version selector is quite ugly, should be probably replaced by something |
| more modern --> |
| |
| <div class="version-selector"> |
| <select onchange="javascript:location.href = this.value;"> |
| |
| <option value="../../../../latest" selected="selected">latest</option> |
| |
| <option value="../../../../10.0.0" >10.0.0</option> |
| |
| <option value="../../../../10.0.1" >10.0.1</option> |
| |
| <option value="../../../../10.1.0" >10.1.0</option> |
| |
| <option value="../../../../10.2.0" >10.2.0</option> |
| |
| <option value="../../../../10.3.0" >10.3.0</option> |
| |
| <option value="../../../../11.0.0" >11.0.0</option> |
| |
| <option value="../../../../12.0.0" >12.0.0</option> |
| |
| <option value="../../../../12.1.0" >12.1.0</option> |
| |
| <option value="../../../../12.2.0" >12.2.0</option> |
| |
| <option value="../../../../12.2.1" >12.2.1</option> |
| |
| <option value="../../../../12.3.0" >12.3.0</option> |
| |
| <option value="../../../../12.4.0" >12.4.0</option> |
| |
| <option value="../../../../12.5.0" >12.5.0</option> |
| |
| <option value="../../../../12.5.1" >12.5.1</option> |
| |
| <option value="../../../../12.6.0" >12.6.0</option> |
| |
| <option value="../../../../12.7.0" >12.7.0</option> |
| |
| <option value="../../../../12.8.0" >12.8.0</option> |
| |
| <option value="../../../../12.9.0" >12.9.0</option> |
| |
| <option value="../../../../12.10.0" >12.10.0</option> |
| |
| <option value="../../../../12.11.0" >12.11.0</option> |
| |
| </select> |
| </div> |
| |
| |
| <div role="search"> |
| <form id="rtd-search-form" class="wy-form" action="../../../search.html" method="get"> |
| <input type="text" name="q" placeholder="Search docs" aria-label="Search docs" /> |
| <input type="hidden" name="check_keywords" value="yes" /> |
| <input type="hidden" name="area" value="default" /> |
| </form> |
| </div> |
| |
| </div><div class="wy-menu wy-menu-vertical" data-spy="affix" role="navigation" aria-label="Navigation menu"> |
| <p class="caption" role="heading"><span class="caption-text">Table of Contents</span></p> |
| <ul class="current"> |
| <li class="toctree-l1"><a class="reference internal" href="../../../index.html">Home</a></li> |
| <li class="toctree-l1"><a class="reference internal" href="../../../introduction/index.html">Introduction</a></li> |
| <li class="toctree-l1"><a class="reference internal" href="../../../quickstart/index.html">Getting Started</a></li> |
| <li class="toctree-l1"><a class="reference internal" href="../../../contributing/index.html">Contributing</a></li> |
| <li class="toctree-l1"><a class="reference internal" href="../../../introduction/inviolables.html">The Inviolable Principles of NuttX</a></li> |
| <li class="toctree-l1"><a class="reference internal" href="../../../platforms/index.html">Supported Platforms</a></li> |
| <li class="toctree-l1 current"><a class="reference internal" href="../../index.html">OS Components</a><ul class="current"> |
| <li class="toctree-l2"><a class="reference internal" href="../../binfmt.html">Binary Loader</a></li> |
| <li class="toctree-l2 current"><a class="reference internal" href="../index.html">Device Drivers</a><ul class="current"> |
| <li class="toctree-l3"><a class="reference internal" href="../character/index.html">Character Device Drivers</a></li> |
| <li class="toctree-l3"><a class="reference internal" href="../block/index.html">Block Device Drivers</a></li> |
| <li class="toctree-l3 current"><a class="reference internal" href="index.html">Specialized Device Drivers</a><ul class="current"> |
| <li class="toctree-l4"><a class="reference internal" href="audio.html">Audio Device Drivers</a></li> |
| <li class="toctree-l4"><a class="reference internal" href="clk.html">Clock management (CLK)</a></li> |
| <li class="toctree-l4"><a class="reference internal" href="devicetree.html">Device Tree support</a></li> |
| <li class="toctree-l4"><a class="reference internal" href="devmem.html">DEVMEM Drivers</a></li> |
| <li class="toctree-l4"><a class="reference internal" href="dma.html">DMA Drivers</a></li> |
| <li class="toctree-l4 current"><a class="current reference internal" href="#">Frame Buffer Drivers</a><ul> |
| <li class="toctree-l5"><a class="reference internal" href="#binding">Binding</a></li> |
| <li class="toctree-l5"><a class="reference internal" href="#vsync">VSYNC</a></li> |
| <li class="toctree-l5"><a class="reference internal" href="#examples">Examples</a></li> |
| </ul> |
| </li> |
| <li class="toctree-l4"><a class="reference internal" href="i2c.html">I2C Device Drivers</a></li> |
| <li class="toctree-l4"><a class="reference internal" href="ioexpander.html">IO Expander Device Drivers</a></li> |
| <li class="toctree-l4"><a class="reference internal" href="lcd.html">LCD Character Drivers</a></li> |
| <li class="toctree-l4"><a class="reference internal" href="mtd.html">Memory Technology Device Drivers</a></li> |
| <li class="toctree-l4"><a class="reference internal" href="regmap.html">drivers/regmap</a></li> |
| <li class="toctree-l4"><a class="reference internal" href="reset.html">Reset Driver</a></li> |
| <li class="toctree-l4"><a class="reference internal" href="rptun.html">Remote Proc Tunnel Drivers</a></li> |
| <li class="toctree-l4"><a class="reference internal" href="rwbuffer.html"><code class="docutils literal notranslate"><span class="pre">rwbuffer.c</span></code></a></li> |
| <li class="toctree-l4"><a class="reference internal" href="sensors.html">Sensor Drivers</a></li> |
| <li class="toctree-l4"><a class="reference internal" href="segger.html">Segger RTT drivers</a></li> |
| <li class="toctree-l4"><a class="reference internal" href="spi.html">SPI Device Drivers</a></li> |
| <li class="toctree-l4"><a class="reference internal" href="syslog.html">SYSLOG</a></li> |
| <li class="toctree-l4"><a class="reference internal" href="sdio.html">SDIO Device Drivers</a></li> |
| <li class="toctree-l4"><a class="reference internal" href="usbdev.html">USB Device-Side Drivers</a></li> |
| <li class="toctree-l4"><a class="reference internal" href="usbhost.html">USB Host-Side Drivers</a></li> |
| <li class="toctree-l4"><a class="reference internal" href="usbmisc.html">USB Miscellaneous Drivers</a></li> |
| <li class="toctree-l4"><a class="reference internal" href="usbmonitor.html">USB Monitor support</a></li> |
| <li class="toctree-l4"><a class="reference internal" href="usrsock.html">Usrsock Driver</a></li> |
| <li class="toctree-l4"><a class="reference internal" href="mmcsd.html">MMCSD Device Drivers</a></li> |
| <li class="toctree-l4"><a class="reference internal" href="net/index.html">Network interface drivers</a></li> |
| <li class="toctree-l4"><a class="reference internal" href="pinctrl.html">Pinctrl Device Drivers</a></li> |
| <li class="toctree-l4"><a class="reference internal" href="pipes.html">FIFO and named pipe drivers</a></li> |
| <li class="toctree-l4"><a class="reference internal" href="power/index.html">Power-related Drivers</a></li> |
| <li class="toctree-l4"><a class="reference internal" href="virtio.html">Virtio Device Drivers</a></li> |
| <li class="toctree-l4"><a class="reference internal" href="video.html">Video Device Drivers</a></li> |
| <li class="toctree-l4"><a class="reference internal" href="wireless.html">Wireless Drivers</a></li> |
| </ul> |
| </li> |
| <li class="toctree-l3"><a class="reference internal" href="../thermal/index.html">Thermal Framework</a></li> |
| <li class="toctree-l3"><a class="reference internal" href="../index.html#lower-half-and-upper-half">Lower-half and upper-half</a></li> |
| <li class="toctree-l3"><a class="reference internal" href="../index.html#subdirectories-of-nuttx-drivers">Subdirectories of <code class="docutils literal notranslate"><span class="pre">nuttx/drivers</span></code></a></li> |
| <li class="toctree-l3"><a class="reference internal" href="../index.html#skeleton-files">Skeleton Files</a></li> |
| <li class="toctree-l3"><a class="reference internal" href="../index.html#drivers-early-initialization">Drivers Early Initialization</a></li> |
| </ul> |
| </li> |
| <li class="toctree-l2"><a class="reference internal" href="../../nxflat.html">NXFLAT</a></li> |
| <li class="toctree-l2"><a class="reference internal" href="../../nxgraphics/index.html">NX Graphics Subsystem</a></li> |
| <li class="toctree-l2"><a class="reference internal" href="../../paging.html">On-Demand Paging</a></li> |
| <li class="toctree-l2"><a class="reference internal" href="../../audio/index.html">Audio Subsystem</a></li> |
| <li class="toctree-l2"><a class="reference internal" href="../../filesystem/index.html">NuttX File System</a></li> |
| <li class="toctree-l2"><a class="reference internal" href="../../libs/index.html">NuttX libraries</a></li> |
| <li class="toctree-l2"><a class="reference internal" href="../../net/index.html">Network Support</a></li> |
| <li class="toctree-l2"><a class="reference internal" href="../../mm/index.html">Memory Management</a></li> |
| <li class="toctree-l2"><a class="reference internal" href="../../syscall.html">Syscall Layer</a></li> |
| <li class="toctree-l2"><a class="reference internal" href="../../tools/index.html"><code class="docutils literal notranslate"><span class="pre">/tools</span></code> Host Tools</a></li> |
| <li class="toctree-l2"><a class="reference internal" href="../../arch/index.html">Architecture-Specific Code</a></li> |
| <li class="toctree-l2"><a class="reference internal" href="../../boards.html">Boards Support</a></li> |
| <li class="toctree-l2"><a class="reference internal" href="../../cmake.html">CMake Support</a></li> |
| <li class="toctree-l2"><a class="reference internal" href="../../openamp.html">OpenAMP Support</a></li> |
| <li class="toctree-l2"><a class="reference internal" href="../../video.html">Video Subsystem</a></li> |
| <li class="toctree-l2"><a class="reference internal" href="../../crypto.html">Crypto API Subsystem</a></li> |
| <li class="toctree-l2"><a class="reference internal" href="../../wireless.html">Wireless Subsystem</a></li> |
| </ul> |
| </li> |
| <li class="toctree-l1"><a class="reference internal" href="../../../applications/index.html">Applications</a></li> |
| <li class="toctree-l1"><a class="reference internal" href="../../../implementation/index.html">Implementation Details</a></li> |
| <li class="toctree-l1"><a class="reference internal" href="../../../reference/index.html">API Reference</a></li> |
| <li class="toctree-l1"><a class="reference internal" href="../../../faq/index.html">FAQ</a></li> |
| <li class="toctree-l1"><a class="reference internal" href="../../../guides/index.html">Guides</a></li> |
| <li class="toctree-l1"><a class="reference internal" href="../../../glossary.html">Glossary</a></li> |
| <li class="toctree-l1"><a class="reference internal" href="../../../logos/index.html">NuttX Logos</a></li> |
| </ul> |
| |
| </div> |
| </div> |
| </nav> |
| |
| <section data-toggle="wy-nav-shift" class="wy-nav-content-wrap"><nav class="wy-nav-top" aria-label="Mobile navigation menu" > |
| <i data-toggle="wy-nav-top" class="fa fa-bars"></i> |
| <a href="../../../index.html">NuttX</a> |
| </nav> |
| |
| <div class="wy-nav-content"> |
| <div class="rst-content"> |
| <div role="navigation" aria-label="Page navigation"> |
| <ul class="wy-breadcrumbs"> |
| <li><a href="../../../index.html" class="icon icon-home" aria-label="Home"></a></li> |
| <li class="breadcrumb-item"><a href="../../index.html">OS Components</a></li> |
| <li class="breadcrumb-item"><a href="../index.html">Device Drivers</a></li> |
| <li class="breadcrumb-item"><a href="index.html">Specialized Device Drivers</a></li> |
| <li class="breadcrumb-item active">Frame Buffer Drivers</li> |
| <li class="wy-breadcrumbs-aside"> |
| <a href="../../../_sources/components/drivers/special/framebuffer.rst.txt" rel="nofollow"> View page source</a> |
| </li> |
| </ul> |
| <hr/> |
| </div> |
| <div role="main" class="document" itemscope="itemscope" itemtype="http://schema.org/Article"> |
| <div itemprop="articleBody"> |
| |
| <section id="frame-buffer-drivers"> |
| <h1>Frame Buffer Drivers<a class="headerlink" href="#frame-buffer-drivers" title="Permalink to this heading"></a></h1> |
| <p>A framebuffer is a memory-mapped buffer that represents all the pixels necessary to drive a video display.</p> |
| <p>The Frame Buffer driver is intended to be used in the following scenarios:</p> |
| <ol class="arabic simple"> |
| <li><p>Whenever it is necessary to hold all the pixels that would be used to drive a video display. This includes:</p> |
| <ol class="arabic simple"> |
| <li><p>Graphics libraries that directly access the underlying framebuffer;</p></li> |
| <li><p>Advanced UIs (e.g. alpha blending) that need to read back the image data;</p></li> |
| </ol> |
| </li> |
| <li><p>Applications that expect the framebuffer to exist;</p></li> |
| </ol> |
| <section id="binding"> |
| <h2>Binding<a class="headerlink" href="#binding" title="Permalink to this heading"></a></h2> |
| <p>LCD and frame buffer drivers usually are not directly accessed by user code, but are usually bound to another, higher-level device driver. |
| In general, the binding sequence is:</p> |
| <ol class="arabic simple"> |
| <li><p>Get an instance of <code class="docutils literal notranslate"><span class="pre">struct</span> <span class="pre">fb_vtable_s</span></code> from the hardware-specific frame buffer device driver, and</p></li> |
| <li><p>Provide that instance to the initialization method of the higher-level device driver.</p></li> |
| </ol> |
| <section id="generic-lcd-frame-buffer"> |
| <span id="genericlcdfb"></span><h3>Generic LCD Frame Buffer<a class="headerlink" href="#generic-lcd-frame-buffer" title="Permalink to this heading"></a></h3> |
| <p>This example will walk through the path from userspace to hardware-specific details on how an LCD screen is bound to a framebuffer.</p> |
| <ol class="arabic"> |
| <li><p><code class="docutils literal notranslate"><span class="pre">include/nuttx/video/fb.h</span></code> provides all structures and APIs needed to work with frame buffer drivers:</p> |
| <ol class="arabic simple"> |
| <li><p><code class="docutils literal notranslate"><span class="pre">drivers/video/fb.c</span></code> is the higher-level device driver. An instance of <code class="docutils literal notranslate"><span class="pre">struct</span> <span class="pre">fb_vtable_s</span></code> will be provided to it;</p></li> |
| <li><p><code class="docutils literal notranslate"><span class="pre">fb_register</span></code> registers the framebuffer character device at <code class="docutils literal notranslate"><span class="pre">/dev/fbN</span></code> where N is the display number;</p></li> |
| <li><p>It also provides the prototype of <code class="docutils literal notranslate"><span class="pre">up_fbinitialize</span></code>, which may be defined by:</p> |
| <ol class="arabic simple"> |
| <li><p>An specific device into <code class="docutils literal notranslate"><span class="pre">arch/<arch>/src/<chip></span></code> directory;</p></li> |
| <li><p>By the LCD framebuffer adapter in <code class="docutils literal notranslate"><span class="pre">drivers/lcd/lcd_framebuffer.c</span></code>, which provides an intermediary interface between the Frame Buffer Driver and the LCD screen drivers;</p></li> |
| </ol> |
| </li> |
| </ol> |
| </li> |
| <li><p>Let’s consider we are using the LCD framebuffer (<code class="docutils literal notranslate"><span class="pre">CONFIG_LCD_FRAMEBUFFER</span> <span class="pre">=</span> <span class="pre">y</span></code>):</p> |
| <ol class="arabic simple"> |
| <li><p>This interface implements the <code class="docutils literal notranslate"><span class="pre">up_fbinitialize</span></code> which:</p> |
| <ol class="arabic simple"> |
| <li><p>Provides the instance of <code class="docutils literal notranslate"><span class="pre">struct</span> <span class="pre">fb_vtable_s</span></code> (a member of <code class="docutils literal notranslate"><span class="pre">struct</span> <span class="pre">lcdfb_dev_s</span></code>);</p></li> |
| <li><p>Calls <code class="docutils literal notranslate"><span class="pre">board_lcd_initialize</span></code> and <code class="docutils literal notranslate"><span class="pre">board_lcd_getdev</span></code> LCD-specific functions. These functions are defined in <code class="docutils literal notranslate"><span class="pre">boards/<arch>/<chip>/<board>/src</span></code> and prototyped in <code class="docutils literal notranslate"><span class="pre">include/nuttx/board.h</span></code>;</p></li> |
| </ol> |
| </li> |
| </ol> |
| </li> |
| <li><p>Finally, the LCD screen drivers are usually available at <code class="docutils literal notranslate"><span class="pre">drivers/lcd/</span></code> and implement the callbacks defined at <code class="docutils literal notranslate"><span class="pre">include/nuttx/lcd/lcd.h</span></code>:</p> |
| <blockquote> |
| <div><ol class="arabic simple"> |
| <li><p><code class="docutils literal notranslate"><span class="pre">include/nuttx/lcd/lcd.h</span></code> provides structures and APIs needed to work with LCD screens, whereas using the framebuffer adapter or the <a class="reference internal" href="lcd.html"><span class="doc">LCD Character Drivers</span></a>;</p></li> |
| </ol> |
| </div></blockquote> |
| </li> |
| </ol> |
| </section> |
| </section> |
| <section id="vsync"> |
| <h2>VSYNC<a class="headerlink" href="#vsync" title="Permalink to this heading"></a></h2> |
| <p>Vertical synchronization (VSync) synchronizes the frame rate of an application’s graphics with the refresh rate of the display, helping to establish stability. |
| If not synchronized, it may cause screen tearing, which is the effect of the image appearing to have horizontal jagged edges or ghosting across the entire screen.</p> |
| <section id="vsync-offset"> |
| <h3>VSYNC Offset<a class="headerlink" href="#vsync-offset" title="Permalink to this heading"></a></h3> |
| <p>During the VSYNC event, the screen starts displaying frame N while the renderer begins compositing window for frame N+1. |
| The application processes waiting input and generates frame N+2. |
| When the renderer has a short rendering time, it can cause a delay of almost two frames from the end of rendering to the completion of screen display. |
| To solve this problem, <code class="docutils literal notranslate"><span class="pre">FBIOSET_VSYNCOFFSET</span></code> can be used to set the VSYNC offset time (in microseconds) and reduce the delay from input device to screen using the VSYNC offset.</p> |
| </section> |
| </section> |
| <section id="examples"> |
| <h2>Examples<a class="headerlink" href="#examples" title="Permalink to this heading"></a></h2> |
| <p>Examples apply to specific cases of the <a class="reference internal" href="#genericlcdfb"><span class="std std-ref">Generic LCD Frame Buffer</span></a>:</p> |
| <section id="ttgo-t-display-esp32-board"> |
| <span id="ttgotdisplayesp32-fb"></span><h3>TTGO T-Display ESP32 board<a class="headerlink" href="#ttgo-t-display-esp32-board" title="Permalink to this heading"></a></h3> |
| <p>This board contains an ST7789 TFT Display (135x240). |
| By selecting the <code class="docutils literal notranslate"><span class="pre">ttgo_t_display_esp32:lvgl_fb</span></code> config, the <code class="docutils literal notranslate"><span class="pre">lvgldemo</span></code> example will be built with the framebuffer interface.</p> |
| <ul class="simple"> |
| <li><p><code class="docutils literal notranslate"><span class="pre">boards/xtensa/esp32/ttgo_t_display_esp32/src/esp32_bringup.c</span></code> registers the framebuffer driver:</p></li> |
| </ul> |
| <div class="highlight-c notranslate"><div class="highlight"><pre><span></span><span class="cp">#ifdef CONFIG_VIDEO_FB</span> |
| <span class="w"> </span><span class="n">ret</span><span class="w"> </span><span class="o">=</span><span class="w"> </span><span class="n">fb_register</span><span class="p">(</span><span class="mi">0</span><span class="p">,</span><span class="w"> </span><span class="mi">0</span><span class="p">);</span> |
| <span class="w"> </span><span class="k">if</span><span class="w"> </span><span class="p">(</span><span class="n">ret</span><span class="w"> </span><span class="o"><</span><span class="w"> </span><span class="mi">0</span><span class="p">)</span> |
| <span class="w"> </span><span class="p">{</span> |
| <span class="w"> </span><span class="n">syslog</span><span class="p">(</span><span class="n">LOG_ERR</span><span class="p">,</span><span class="w"> </span><span class="s">"ERROR: Failed to initialize Frame Buffer Driver.</span><span class="se">\n</span><span class="s">"</span><span class="p">);</span> |
| <span class="w"> </span><span class="p">}</span> |
| <span class="cp">#endif</span> |
| </pre></div> |
| </div> |
| <ul> |
| <li><p><code class="docutils literal notranslate"><span class="pre">up_fbinitialize</span></code> from the frame buffer adapter will then be called as <code class="docutils literal notranslate"><span class="pre">CONFIG_LCD_FRAMEBUFFER</span> <span class="pre">=</span> <span class="pre">y</span></code>:</p> |
| <blockquote> |
| <div><ul> |
| <li><p><code class="docutils literal notranslate"><span class="pre">board_lcd_initialize</span></code> and <code class="docutils literal notranslate"><span class="pre">board_lcd_getdev</span></code> are defined at <code class="docutils literal notranslate"><span class="pre">boards/xtensa/esp32/common/src/esp32_st7789.c</span></code>:</p> |
| <blockquote> |
| <div><ul class="simple"> |
| <li><p><code class="docutils literal notranslate"><span class="pre">board_lcd_initialize</span></code> initializes the LCD hardware on the board by defining the SPI interface which is connected to the display controller;</p></li> |
| <li><p><code class="docutils literal notranslate"><span class="pre">board_lcd_getdev</span></code> calls the <code class="docutils literal notranslate"><span class="pre">st7789_lcdinitialize</span></code> and returns a reference to the LCD object for the specified LCD;</p></li> |
| <li><p><code class="docutils literal notranslate"><span class="pre">st7789_lcdinitialize</span></code> is part of the LCD screen driver at <code class="docutils literal notranslate"><span class="pre">drivers/lcd/st7789.c</span></code>;</p></li> |
| </ul> |
| </div></blockquote> |
| </li> |
| </ul> |
| </div></blockquote> |
| </li> |
| <li><p>The LVGL demo application (<code class="docutils literal notranslate"><span class="pre">lvgldemo</span></code>) makes use of the <code class="docutils literal notranslate"><span class="pre">ioctl</span></code> system call to trigger a <code class="docutils literal notranslate"><span class="pre">FBIO_UPDATE</span></code> request to the higher-level device driver to refresh the LCD screen with framebuffer data:</p></li> |
| </ul> |
| <div class="highlight-c notranslate"><div class="highlight"><pre><span></span><span class="n">ioctl</span><span class="p">(</span><span class="n">state</span><span class="p">.</span><span class="n">fd</span><span class="p">,</span><span class="w"> </span><span class="n">FBIO_UPDATE</span><span class="p">,</span><span class="w"> </span><span class="p">(</span><span class="kt">unsigned</span><span class="w"> </span><span class="kt">long</span><span class="p">)((</span><span class="kt">uintptr_t</span><span class="p">)</span><span class="o">&</span><span class="n">fb_area</span><span class="p">));</span> |
| </pre></div> |
| </div> |
| </section> |
| <section id="nuttx-simulator"> |
| <h3>NuttX Simulator<a class="headerlink" href="#nuttx-simulator" title="Permalink to this heading"></a></h3> |
| <p><a class="reference internal" href="../../../platforms/sim/sim/index.html"><span class="doc">NuttX Simulator</span></a> provides a X11-based framebuffer driver to simulate the framebuffer usage into a X11-compatible host.</p> |
| <p>By selecting the <code class="docutils literal notranslate"><span class="pre">sim:lvgl_fb</span></code> config, the <code class="docutils literal notranslate"><span class="pre">lvgldemo</span></code> example will be built with the framebuffer driver.</p> |
| <ul> |
| <li><p><code class="docutils literal notranslate"><span class="pre">boards/sim/sim/sim/src/sim_bringup.c</span></code> registers the framebuffer driver the same way <a class="reference internal" href="#ttgotdisplayesp32-fb"><span class="std std-ref">TTGO T-Display ESP32 board</span></a>;</p></li> |
| <li><p><code class="docutils literal notranslate"><span class="pre">arch/sim/src/sim/up_framebuffer.c</span></code> and <code class="docutils literal notranslate"><span class="pre">arch/sim/src/sim/up_x11framebuffer.c</span></code> will be built as <code class="docutils literal notranslate"><span class="pre">CONFIG_SIM_FRAMEBUFFER</span> <span class="pre">=</span> <span class="pre">y</span></code> and <code class="docutils literal notranslate"><span class="pre">CONFIG_SIM_X11FB</span> <span class="pre">=</span> <span class="pre">y</span></code> are set, respectively;</p> |
| <blockquote> |
| <div><ul class="simple"> |
| <li><p><code class="docutils literal notranslate"><span class="pre">up_framebuffer.c</span></code> provides <code class="docutils literal notranslate"><span class="pre">up_fbinitialize</span></code> and,</p></li> |
| <li><p>calls <code class="docutils literal notranslate"><span class="pre">up_x11initialize</span></code> from <code class="docutils literal notranslate"><span class="pre">up_x11framebuffer.c</span></code> that initializes a X11-based window as a framebuffer. This is the underlying “driver”.</p></li> |
| </ul> |
| </div></blockquote> |
| </li> |
| <li><p>The LVGL demo application (<code class="docutils literal notranslate"><span class="pre">lvgldemo</span></code>) makes use of the <code class="docutils literal notranslate"><span class="pre">ioctl</span></code> system call to trigger a <code class="docutils literal notranslate"><span class="pre">FBIO_UPDATE</span></code> request to the higher-level device driver in order to refresh the LCD screen with framebuffer data as usual;</p></li> |
| </ul> |
| <div class="admonition warning"> |
| <p class="admonition-title">Warning</p> |
| <p>One must consider that framebuffer requires that the entire display’s pixels to be represented. |
| Considering a 320x480 @RGB565 LCD screen, that would be 300KiB, which it’d be too much for a memory-constrained device.</p> |
| <p>However, when memory is not a constraint, framebuffer may offer applications a faster way to update display contents once writing to the RAM-mapped buffer is faster than doing multiple SPI transfers.</p> |
| <p>For memory-constrained devices, consider using <a class="reference internal" href="lcd.html"><span class="doc">LCD Character Drivers</span></a>.</p> |
| </div> |
| </section> |
| </section> |
| </section> |
| |
| |
| </div> |
| </div> |
| <footer><div class="rst-footer-buttons" role="navigation" aria-label="Footer"> |
| <a href="dma.html" class="btn btn-neutral float-left" title="DMA Drivers" accesskey="p" rel="prev"><span class="fa fa-arrow-circle-left" aria-hidden="true"></span> Previous</a> |
| <a href="i2c.html" class="btn btn-neutral float-right" title="I2C Device Drivers" accesskey="n" rel="next">Next <span class="fa fa-arrow-circle-right" aria-hidden="true"></span></a> |
| </div> |
| |
| <hr/> |
| |
| <div role="contentinfo"> |
| <p>© Copyright 2023, The Apache Software Foundation.</p> |
| </div> |
| |
| |
| |
| </footer> |
| </div> |
| </div> |
| </section> |
| </div> |
| <script> |
| jQuery(function () { |
| SphinxRtdTheme.Navigation.enable(true); |
| }); |
| </script> |
| |
| </body> |
| </html> |