| # ############################################################################## |
| # cmake/nuttx_add_luamod.cmake |
| # |
| # Licensed to the Apache Software Foundation (ASF) under one or more contributor |
| # license agreements. See the NOTICE file distributed with this work for |
| # additional information regarding copyright ownership. The ASF licenses this |
| # file to you under the Apache License, Version 2.0 (the "License"); you may not |
| # use this file except in compliance with the License. You may obtain a copy of |
| # the License at |
| # |
| # http://www.apache.org/licenses/LICENSE-2.0 |
| # |
| # Unless required by applicable law or agreed to in writing, software |
| # distributed under the License is distributed on an "AS IS" BASIS, WITHOUT |
| # WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the |
| # License for the specific language governing permissions and limitations under |
| # the License. |
| # |
| # ############################################################################## |
| |
| set(LUAMOD_DIR ${CMAKE_BINARY_DIR}/luamod) |
| |
| if(NOT EXISTS {LUAMOD_DIR}) |
| file(MAKE_DIRECTORY ${LUAMOD_DIR}) |
| endif() |
| |
| include(nuttx_parse_function_args) |
| |
| # ~~~ |
| # nuttx_add_luamod |
| # |
| # Description: |
| # Register custom Lua MOD to Lua interpreter |
| # |
| # Example: |
| # nuttx_add_luamod( |
| # MODS |
| # ${custom_mods} |
| # |
| # ~~~ |
| |
| function(nuttx_add_luamod) |
| |
| # parse arguments into variables |
| |
| nuttx_parse_function_args( |
| FUNC |
| nuttx_add_luamod |
| MULTI_VALUE |
| MODS |
| REQUIRED |
| MODS |
| ARGN |
| ${ARGN}) |
| |
| set(LUAMOD_LIST ${LUAMOD_DIR}/luamod_list.h) |
| set(LUAMOD_PROTO ${LUAMOD_DIR}/luamod_proto.h) |
| foreach(mod ${MODS}) |
| set(MOD_PDAT ${LUAMOD_DIR}/${mod}.pdat) |
| set(MOD_BDAT ${LUAMOD_DIR}/${mod}.bdat) |
| add_custom_command( |
| OUTPUT ${MOD_PDAT} ${MOD_BDAT} |
| COMMAND ${CMAKE_COMMAND} -E echo "{\"${mod}\", luaopen_${mod}}," >> |
| ${LUAMOD_LIST} |
| COMMAND ${CMAKE_COMMAND} -E echo "int luaopen_${mod}(lua_State *L);" >> |
| ${LUAMOD_PROTO} |
| COMMAND ${CMAKE_COMMAND} -E touch ${MOD_PDAT} |
| COMMAND ${CMAKE_COMMAND} -E touch ${MOD_BDAT} |
| WORKING_DIRECTORY ${CMAKE_CURRENT_LIST_DIR} |
| VERBATIM |
| COMMENT "Lua Mod:Gen and Updating lua mod => ${mod}") |
| add_custom_target(lua_${mod} DEPENDS ${MOD_PDAT} ${MOD_BDAT}) |
| add_dependencies(apps_context lua_${mod}) |
| endforeach() |
| |
| endfunction() |