| /**************************************************************************** |
| * apps/include/graphics/nxwidgets/tnxarray.hxx |
| * |
| * Licensed to the Apache Software Foundation (ASF) under one or more |
| * contributor license agreements. See the NOTICE file distributed with |
| * this work for additional information regarding copyright ownership. The |
| * ASF licenses this file to you under the Apache License, Version 2.0 (the |
| * "License"); you may not use this file except in compliance with the |
| * License. You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT |
| * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the |
| * License for the specific language governing permissions and limitations |
| * under the License. |
| * |
| ****************************************************************************/ |
| |
| /**************************************************************************** |
| * |
| * Portions of this package derive from Woopsi (http://woopsi.org/) and |
| * portions are original efforts. It is difficult to determine at this |
| * point what parts are original efforts and which parts derive from Woopsi. |
| * However, in any event, the work of Antony Dzeryn will be acknowledged |
| * in most NxWidget files. Thanks Antony! |
| * |
| * Copyright (c) 2007-2011, Antony Dzeryn |
| * All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are met: |
| * |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * * Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * * Neither the names "Woopsi", "Simian Zombie" nor the |
| * names of its contributors may be used to endorse or promote products |
| * derived from this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY Antony Dzeryn ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
| * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| * DISCLAIMED. IN NO EVENT SHALL Antony Dzeryn BE LIABLE FOR ANY |
| * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
| * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
| * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
| * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| * |
| ****************************************************************************/ |
| |
| #ifndef __APPS_INCLUDE_GRAPHICS_NXWIDGETS_TNXARRAY_HXX |
| #define __APPS_INCLUDE_GRAPHICS_NXWIDGETS_TNXARRAY_HXX |
| |
| /**************************************************************************** |
| * Included Files |
| ****************************************************************************/ |
| |
| #include <nuttx/config.h> |
| |
| #include <stdint.h> |
| #include <stdbool.h> |
| |
| #include "graphics/nxwidgets/nxconfig.hxx" |
| |
| /**************************************************************************** |
| * Pre-Processor Definitions |
| ****************************************************************************/ |
| |
| /**************************************************************************** |
| * Implementation Classes |
| ****************************************************************************/ |
| |
| #if defined(__cplusplus) |
| |
| /** |
| * Class providing a dynamic array; that is, an array that will automatically |
| * grow to accommodate new data. It provides a fast way to randomly access |
| * a list of data. Essentially, it provides the most important functionality |
| * of the STL vector class without any of the overhead of including an STL |
| * class. |
| * |
| * If the data to be stored will store a lot of data that will predominantly |
| * be read sequentially, consider using the LinkedList class instead. Resizing |
| * the list is an expensive operation that will occur frequently when filling |
| * the array with large amounts of data. Adding new data to the linked list is |
| * very inexpensive. |
| */ |
| |
| template <class T> |
| class TNxArray |
| { |
| private: |
| T *m_data; /**< Internal array of data items */ |
| int m_size; /**< Number of items in the array */ |
| int m_reservedSize; /**< Total size of the array including unpopulated slots */ |
| |
| /** |
| * Re-allocate the array to this size; |
| */ |
| |
| void reallocate(const int newSize); |
| |
| /** |
| * Resize the array if it is full. |
| */ |
| |
| void resize(void); |
| |
| public: |
| |
| /** |
| * Constructor. Creates an un-allocated array. The array will |
| * be allocated when items are added to it or when preallocate() |
| * is called. |
| */ |
| |
| inline TNxArray(); |
| |
| /** |
| * Constructor. Creates an allocated array. |
| * |
| *@param initialSize The initial size of the array. |
| */ |
| |
| inline TNxArray(int initialSize); |
| |
| /** |
| * Destructor. |
| */ |
| |
| inline ~TNxArray(); |
| |
| /** |
| * Set the initial size of the array. Normally, the array is |
| * unallocated until the first data is pushed into the array. |
| * That works great for stacks and lists. But if you want a |
| * array of uninitialized elements, then this method will |
| * preallocate the array for you. |
| * |
| * @return The size of the array. |
| */ |
| |
| void preallocate(void); |
| |
| /** |
| * Get the size of the array. |
| * |
| * @return The size of the array. |
| */ |
| |
| inline const int size(void) const; |
| |
| /** |
| * Add a value to the end of the array. |
| * |
| * @param value The value to add to the array. |
| */ |
| |
| void push_back(const T &value); |
| |
| /** |
| * Insert a value into the array. |
| * |
| * @param index The index to insert into. |
| * @param value The value to insert. |
| */ |
| |
| void insert(const int index, const T &value); |
| |
| /** |
| * Remove the last element from the array. |
| */ |
| |
| void pop_back(void); |
| |
| /** |
| * Erase a single value at the specified index |
| */ |
| |
| void erase(const int index); |
| |
| /** |
| * Get a value at the specified location. Does not perform bounds checking. |
| * @param index The index of the desired value. |
| * @return The value at the specified index. |
| */ |
| |
| inline T &at(const int index) const; |
| |
| /** |
| * Check if the array has any data. |
| * @return True if the array is empty. |
| */ |
| |
| inline bool empty(void) const; |
| |
| /** |
| * Remove all data. |
| */ |
| |
| void clear(); |
| |
| /** |
| * Overload the [] operator to allow array-style access. |
| * @param index The index to retrieve. |
| * @return The value at the specified index. |
| */ |
| |
| T& operator[](const int index) const; |
| }; |
| |
| template <class T> |
| TNxArray<T>::TNxArray() |
| { |
| // Don't allocate anything until the first data is added to |
| // the array |
| |
| m_size = 0; // Number of data items in use |
| m_reservedSize = 0; // Number of data items allocated |
| m_data = (T *)0; // Allocated memory for data items |
| } |
| |
| template <class T> |
| TNxArray<T>::TNxArray(int initialSize) |
| { |
| m_size = 0; // Number of data items in use |
| m_reservedSize = 0; // Number of data items allocated |
| m_data = (T *)0; // Allocated memory for data items |
| preallocate(initialSize); // Allocate the initial array |
| } |
| |
| template <class T> |
| TNxArray<T>::~TNxArray() |
| { |
| if (m_data) |
| { |
| delete [] m_data; |
| } |
| } |
| |
| template <class T> |
| const int TNxArray<T>::size(void) const |
| { |
| return m_size; |
| } |
| |
| template <class T> |
| void TNxArray<T>::push_back(const T &value) |
| { |
| // Ensure the array is large enough to hold one more data item |
| |
| resize(); |
| |
| // Add data to array |
| |
| m_data[m_size] = value; |
| |
| // Remember we've filled a slot |
| |
| m_size++; |
| } |
| |
| template <class T> |
| void TNxArray<T>::pop_back(void) |
| { |
| if (m_size >= 1) |
| { |
| // We can just reduce the used size of the array, as the value |
| // will get overwritten automatically |
| |
| m_size--; |
| } |
| } |
| |
| template <class T> |
| void TNxArray<T>::insert(const int index, const T &value) |
| { |
| // Bounds check |
| |
| if ((index >= m_size) || (m_size == 0)) |
| { |
| push_back(value); |
| return; |
| } |
| |
| // Ensure the array is large enough to hold one more data item |
| |
| resize(); |
| |
| // Shift all of the data back one place to make a space for the new data |
| |
| for (int i = m_size; i > index; i--) |
| { |
| m_data[i] = m_data[i - 1]; |
| } |
| |
| // Add data to array |
| |
| m_data[index] = value; |
| |
| // Remember we've filled a slot |
| |
| m_size++; |
| } |
| |
| template <class T> |
| void TNxArray<T>::erase(const int index) |
| { |
| // Bounds check |
| |
| if (index >= m_size) |
| { |
| return; |
| } |
| |
| // Shift all of the data back one place and overwrite the value |
| |
| for (int i = index; i < m_size - 1; i++) |
| { |
| m_data[i] = m_data[i + 1]; |
| } |
| |
| // Remember we've removed a slot |
| |
| m_size--; |
| } |
| |
| template <class T> |
| void TNxArray<T>::reallocate(const int newSize) |
| { |
| // Do we need to redim the array? |
| |
| if (m_reservedSize < newSize) |
| { |
| // Create the new array |
| |
| T *newData = new T[newSize]; |
| |
| // Copy old array contents to new the new array |
| |
| for (int i = 0; i < m_reservedSize; i++) |
| { |
| newData[i] = m_data[i]; |
| } |
| |
| // Delete the old array (if there was one) |
| |
| if (m_data) |
| { |
| delete [] m_data; |
| } |
| |
| // Update values |
| |
| m_data = newData; |
| m_reservedSize = newSize; |
| } |
| } |
| |
| template <class T> |
| void TNxArray<T>::resize(void) |
| { |
| // Do we need to redim the array in order to add one more entry? |
| |
| if (m_reservedSize == m_size) |
| { |
| // We have filled the array, so resize it |
| |
| int newSize = m_reservedSize; |
| #if CONFIG_NXWIDGETS_TNXARRAY_INITIALSIZE != CONFIG_NXWIDGETS_TNXARRAY_SIZEINCREMENT |
| newSize += m_reservedSize ? |
| CONFIG_NXWIDGETS_TNXARRAY_SIZEINCREMENT : |
| CONFIG_NXWIDGETS_TNXARRAY_INITIALSIZE; |
| #else |
| newSize += CONFIG_NXWIDGETS_TNXARRAY_SIZEINCREMENT; |
| #endif |
| |
| // Re-allocate the array |
| |
| reallocate(newSize); |
| } |
| } |
| |
| template <class T> |
| T& TNxArray<T>::at(const int index) const |
| { |
| // What if this is called with index > m_reservedSize? What if |
| // this is called before m_data is allocated? Don't do that! |
| |
| return m_data[index]; |
| } |
| |
| template <class T> |
| bool TNxArray<T>::empty() const |
| { |
| return (m_size == 0); |
| } |
| |
| template <class T> |
| T& TNxArray<T>::operator[](const int index) const |
| { |
| // What if this is called with index > m_reservedSize? What if |
| // this is called before m_data is allocated? Don't do that! |
| |
| return m_data[index]; |
| } |
| |
| template <class T> |
| void TNxArray<T>::clear() |
| { |
| // All we need to do is reset the size value |
| |
| m_size = 0; |
| } |
| |
| #endif // __cplusplus |
| |
| #endif // __APPS_INCLUDE_GRAPHICS_NXWIDGETS_TNXARRAY_HXX |