| /**************************************************************************** |
| * apps/examples/nxtext/nxtext_bkgd.c |
| * |
| * Licensed to the Apache Software Foundation (ASF) under one or more |
| * contributor license agreements. See the NOTICE file distributed with |
| * this work for additional information regarding copyright ownership. The |
| * ASF licenses this file to you under the Apache License, Version 2.0 (the |
| * "License"); you may not use this file except in compliance with the |
| * License. You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT |
| * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the |
| * License for the specific language governing permissions and limitations |
| * under the License. |
| * |
| ****************************************************************************/ |
| |
| /**************************************************************************** |
| * Included Files |
| ****************************************************************************/ |
| |
| #include <nuttx/config.h> |
| |
| #include <stdint.h> |
| #include <stdbool.h> |
| #include <stdio.h> |
| #include <stdlib.h> |
| #include <string.h> |
| #include <semaphore.h> |
| #include <errno.h> |
| #include <debug.h> |
| |
| #include <nuttx/nx/nx.h> |
| #include <nuttx/nx/nxfonts.h> |
| |
| #include "nxtext_internal.h" |
| |
| /**************************************************************************** |
| * Pre-processor Definitions |
| ****************************************************************************/ |
| |
| /**************************************************************************** |
| * Private Types |
| ****************************************************************************/ |
| |
| /**************************************************************************** |
| * Private Function Prototypes |
| ****************************************************************************/ |
| |
| static void nxbg_redraw(NXWINDOW hwnd, FAR const struct nxgl_rect_s *rect, |
| bool morem, FAR void *arg); |
| static void nxbg_position(NXWINDOW hwnd, FAR const struct nxgl_size_s *size, |
| FAR const struct nxgl_point_s *pos, |
| FAR const struct nxgl_rect_s *bounds, |
| FAR void *arg); |
| #ifdef CONFIG_NX_XYINPUT |
| static void nxbg_mousein(NXWINDOW hwnd, FAR const struct nxgl_point_s *pos, |
| uint8_t buttons, FAR void *arg); |
| #endif |
| |
| #ifdef CONFIG_NX_KBD |
| static void nxbg_kbdin(NXWINDOW hwnd, uint8_t nch, FAR const uint8_t *ch, |
| FAR void *arg); |
| #endif |
| |
| /**************************************************************************** |
| * Private Data |
| ****************************************************************************/ |
| |
| static struct nxtext_state_s g_bgstate; |
| static struct nxtext_bitmap_s g_bgbm[CONFIG_EXAMPLES_NXTEXT_BMCACHE]; |
| static struct nxtext_glyph_s g_bgglyph[CONFIG_EXAMPLES_NXTEXT_GLCACHE]; |
| |
| /**************************************************************************** |
| * Public Data |
| ****************************************************************************/ |
| |
| /* Background window call table */ |
| |
| const struct nx_callback_s g_nxtextcb = |
| { |
| nxbg_redraw, /* redraw */ |
| nxbg_position /* position */ |
| #ifdef CONFIG_NX_XYINPUT |
| , nxbg_mousein /* mousein */ |
| #endif |
| #ifdef CONFIG_NX_KBD |
| , nxbg_kbdin /* kbdin */ |
| #endif |
| , NULL /* event */ |
| }; |
| |
| /* Background window handle */ |
| |
| NXHANDLE g_bgwnd; |
| |
| /**************************************************************************** |
| * Private Functions |
| ****************************************************************************/ |
| |
| /**************************************************************************** |
| * Name: nxbg_redrawrect |
| ****************************************************************************/ |
| |
| static void nxbg_redrawrect(NXWINDOW hwnd, FAR const struct nxgl_rect_s *rect) |
| { |
| int ret; |
| int i; |
| |
| ret = nx_fill(hwnd, rect, g_bgstate.wcolor); |
| if (ret < 0) |
| { |
| printf("nxbg_redrawrect: nx_fill failed: %d\n", errno); |
| } |
| |
| /* Fill each character on the display (Only the characters within rect |
| * will actually be redrawn). |
| */ |
| |
| for (i = 0; i < g_bgstate.nchars; i++) |
| { |
| nxtext_fillchar(hwnd, rect, &g_bgstate, g_bghfont, &g_bgstate.bm[i]); |
| } |
| } |
| |
| /**************************************************************************** |
| * Name: nxbg_redraw |
| ****************************************************************************/ |
| |
| static void nxbg_redraw(NXWINDOW hwnd, FAR const struct nxgl_rect_s *rect, |
| bool more, FAR void *arg) |
| { |
| ginfo("hwnd=%p rect={(%d,%d),(%d,%d)} more=%s\n", |
| hwnd, rect->pt1.x, rect->pt1.y, rect->pt2.x, rect->pt2.y, |
| more ? "true" : "false"); |
| |
| nxbg_redrawrect(hwnd, rect); |
| } |
| |
| /**************************************************************************** |
| * Name: nxbg_position |
| ****************************************************************************/ |
| |
| static void nxbg_position(NXWINDOW hwnd, FAR const struct nxgl_size_s *size, |
| FAR const struct nxgl_point_s *pos, |
| FAR const struct nxgl_rect_s *bounds, |
| FAR void *arg) |
| { |
| FAR struct nxtext_state_s *st = (FAR struct nxtext_state_s *)arg; |
| |
| /* Report the position */ |
| |
| ginfo("hwnd=%p size=(%d,%d) pos=(%d,%d) bounds={(%d,%d),(%d,%d)}\n", |
| hwnd, size->w, size->h, pos->x, pos->y, |
| bounds->pt1.x, bounds->pt1.y, bounds->pt2.x, bounds->pt2.y); |
| |
| /* Have we picked off the window bounds yet? */ |
| |
| if (!b_haveresolution) |
| { |
| /* Save the background window handle */ |
| |
| g_bgwnd = hwnd; |
| |
| /* Save the background window size */ |
| |
| st->wsize.w = size->w; |
| st->wsize.h = size->h; |
| |
| /* Save the window limits (these should be the same for all places and all windows */ |
| |
| g_xres = bounds->pt2.x + 1; |
| g_yres = bounds->pt2.y + 1; |
| |
| b_haveresolution = true; |
| sem_post(&g_semevent); |
| ginfo("Have xres=%d yres=%d\n", g_xres, g_yres); |
| } |
| } |
| |
| /**************************************************************************** |
| * Name: nxbg_mousein |
| ****************************************************************************/ |
| |
| #ifdef CONFIG_NX_XYINPUT |
| static void nxbg_mousein(NXWINDOW hwnd, FAR const struct nxgl_point_s *pos, |
| uint8_t buttons, FAR void *arg) |
| { |
| printf("nxbg_mousein: hwnd=%p pos=(%d,%d) button=%02x\n", |
| hwnd, pos->x, pos->y, buttons); |
| } |
| #endif |
| |
| /**************************************************************************** |
| * Name: nxbg_kbdin |
| ****************************************************************************/ |
| |
| #ifdef CONFIG_NX_KBD |
| static void nxbg_kbdin(NXWINDOW hwnd, uint8_t nch, FAR const uint8_t *ch, |
| FAR void *arg) |
| { |
| ginfo("hwnd=%p nch=%d\n", hwnd, nch); |
| nxbg_write(hwnd, ch, nch); |
| } |
| #endif |
| |
| /**************************************************************************** |
| * Name: nxbg_movedisplay |
| * |
| * Description: |
| * This function implements the data movement for the scroll operation. If |
| * we can read the displays framebuffer memory, then the job is pretty |
| * easy. However, many displays (such as SPI-based LCDs) are often read- |
| * only. |
| ****************************************************************************/ |
| |
| static inline void nxbg_movedisplay(NXWINDOW hwnd, int bottom, int lineheight) |
| { |
| FAR struct nxtext_bitmap_s *bm; |
| struct nxgl_rect_s rect; |
| nxgl_coord_t row; |
| int ret; |
| int i; |
| |
| /* Move each row, one at a time. They could all be moved at once (by calling |
| * nxbg_redrawrect), but the since the region is cleared, then re-written, the |
| * effect would not be good. Below the region is also cleared and re-written, |
| * however, in much smaller chunks. |
| */ |
| |
| rect.pt1.x = 0; |
| rect.pt2.x = g_bgstate.wsize.w - 1; |
| |
| for (row = LINE_SEPARATION; row < bottom; row += lineheight) |
| { |
| /* Create a bounding box the size of one row of characters */ |
| |
| rect.pt1.y = row; |
| rect.pt2.y = row + lineheight - 1; |
| |
| /* Clear the region */ |
| |
| ret = nx_fill(hwnd, &rect, g_bgstate.wcolor); |
| if (ret < 0) |
| { |
| printf("nxbg_movedisplay: nx_fill failed: %d\n", errno); |
| } |
| |
| /* Fill each character that might lie within in the bounding box */ |
| |
| for (i = 0; i < g_bgstate.nchars; i++) |
| { |
| bm = &g_bgstate.bm[i]; |
| if (bm->pos.y <= rect.pt2.y && bm->pos.y + g_bgstate.fheight >= rect.pt1.y) |
| { |
| nxtext_fillchar(hwnd, &rect, &g_bgstate, g_bghfont, bm); |
| } |
| } |
| } |
| |
| /* Finally, clear the bottom part of the display */ |
| |
| rect.pt1.y = bottom; |
| rect.pt2.y = g_bgstate.wsize.h- 1; |
| |
| ret = nx_fill(hwnd, &rect, g_bgstate.wcolor); |
| if (ret < 0) |
| { |
| printf("nxbg_movedisplay: nx_fill failed: %d\n", errno); |
| } |
| } |
| |
| /**************************************************************************** |
| * Name: nxbg_scroll |
| ****************************************************************************/ |
| |
| static inline void nxbg_scroll(NXWINDOW hwnd, int lineheight) |
| { |
| int i; |
| int j; |
| |
| /* Adjust the vertical position of each character */ |
| |
| for (i = 0; i < g_bgstate.nchars; ) |
| { |
| FAR struct nxtext_bitmap_s *bm = &g_bgstate.bm[i]; |
| |
| /* Has any part of this character scrolled off the screen? */ |
| |
| if (bm->pos.y < lineheight + LINE_SEPARATION) |
| { |
| /* Yes... Delete the character by moving all of the data */ |
| |
| for (j = i; j < g_bgstate.nchars-1; j++) |
| { |
| memcpy(&g_bgstate.bm[j], &g_bgstate.bm[j+1], sizeof(struct nxtext_bitmap_s)); |
| } |
| |
| /* Decrement the number of cached characters ('i' is not incremented |
| * in this case because it already points to the next character) |
| */ |
| |
| g_bgstate.nchars--; |
| } |
| |
| /* No.. just decrement its vertical position (moving it "up" the |
| * display by one line). |
| */ |
| |
| else |
| { |
| bm->pos.y -= lineheight; |
| |
| /* We are keeping this one so increment to the next character */ |
| |
| i++; |
| } |
| } |
| |
| /* And move the next display position up by one line as well */ |
| |
| g_bgstate.fpos.y -= lineheight; |
| |
| /* Move the display in the range of 0-height up one lineheight. */ |
| |
| nxbg_movedisplay(hwnd, g_bgstate.fpos.y, lineheight); |
| } |
| |
| /**************************************************************************** |
| * Public Functions |
| ****************************************************************************/ |
| |
| /**************************************************************************** |
| * Name: nxbg_getstate |
| * |
| * Description: |
| * Initialize the background window state structure. |
| * |
| ****************************************************************************/ |
| |
| FAR struct nxtext_state_s *nxbg_getstate(void) |
| { |
| FAR const struct nx_font_s *fontset; |
| |
| /* Initialize the color (used for redrawing the window) */ |
| |
| memset(&g_bgstate, 0, sizeof(struct nxtext_state_s)); |
| g_bgstate.wcolor[0] = CONFIG_EXAMPLES_NXTEXT_BGCOLOR; |
| g_bgstate.fcolor[0] = CONFIG_EXAMPLES_NXTEXT_BGFONTCOLOR; |
| |
| /* Get information about the font set being used and save this in the |
| * state structure |
| */ |
| |
| fontset = nxf_getfontset(g_bghfont); |
| g_bgstate.fheight = fontset->mxheight; |
| g_bgstate.fwidth = fontset->mxwidth; |
| g_bgstate.spwidth = fontset->spwidth; |
| |
| /* Set up the text caches */ |
| |
| g_bgstate.maxchars = CONFIG_EXAMPLES_NXTEXT_BMCACHE; |
| g_bgstate.maxglyphs = CONFIG_EXAMPLES_NXTEXT_GLCACHE; |
| g_bgstate.bm = g_bgbm; |
| g_bgstate.glyph = g_bgglyph; |
| |
| /* Set the first display position */ |
| |
| nxtext_home(&g_bgstate); |
| return &g_bgstate; |
| } |
| |
| /**************************************************************************** |
| * Name: nxbg_write |
| * |
| * Description: |
| * Put a sequence of bytes in the window. |
| * |
| ****************************************************************************/ |
| |
| void nxbg_write(NXWINDOW hwnd, FAR const uint8_t *buffer, size_t buflen) |
| { |
| int lineheight = (g_bgstate.fheight + LINE_SEPARATION); |
| |
| while (buflen-- > 0) |
| { |
| /* Will another character fit on this line? */ |
| |
| if (g_bgstate.fpos.x + g_bgstate.fwidth > g_bgstate.wsize.w) |
| { |
| /* No.. move to the next line */ |
| |
| nxtext_newline(&g_bgstate); |
| |
| /* If we were about to output a newline character, then don't */ |
| |
| if (*buffer == '\n') |
| { |
| buffer++; |
| continue; |
| } |
| } |
| |
| /* Check if we need to scroll up (handling a corner case where |
| * there may be more than one newline). |
| */ |
| |
| while (g_bgstate.fpos.y >= g_bgstate.wsize.h - lineheight) |
| { |
| nxbg_scroll(hwnd, lineheight); |
| } |
| |
| /* Finally, we can output the character */ |
| |
| nxtext_putc(hwnd, &g_bgstate, g_bghfont, (uint8_t)*buffer++); |
| } |
| } |