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/*
* Copyright (c) 2014-2016 the Civetweb developers
* Copyright (c) 2014 Jordan Shelley
* https://github.com/jshelley
* License http://opensource.org/licenses/mit-license.php MIT License
*/
/* This example is superseeded by other examples, and no longer
* actively maintained.
* See examples/embedded_c for an up to date example.
*/
// Simple example program on how to use websocket client embedded C interface.
#ifdef _WIN32
#include <windows.h>
#define sleep(x) Sleep(1000 * (x))
#else
#include <unistd.h>
#endif
#include <assert.h>
#include <string.h>
#include "civetweb.h"
#define DOCUMENT_ROOT "."
#define PORT "8888"
#define SSL_CERT "./ssl/server.pem"
const char *websocket_welcome_msg = "websocket welcome\n";
const size_t websocket_welcome_msg_len = 18 /* strlen(websocket_welcome_msg) */;
const char *websocket_acknowledge_msg = "websocket msg ok\n";
const size_t websocket_acknowledge_msg_len =
17 /* strlen(websocket_acknowledge_msg) */;
const char *websocket_goodbye_msg = "websocket bye\n";
const size_t websocket_goodbye_msg_len = 14 /* strlen(websocket_goodbye_msg) */;
/*************************************************************************************/
/* WEBSOCKET SERVER */
/*************************************************************************************/
#if defined(MG_LEGACY_INTERFACE)
int
websock_server_connect(const struct mg_connection *conn)
#else
int
websocket_server_connect(const struct mg_connection *conn, void *_ignored)
#endif
{
printf("Server: Websocket connected\n");
return 0; /* return 0 to accept every connection */
}
#if defined(MG_LEGACY_INTERFACE)
void
websocket_server_ready(struct mg_connection *conn)
#else
void
websocket_server_ready(struct mg_connection *conn, void *_ignored)
#endif
{
printf("Server: Websocket ready\n");
/* Send websocket welcome message */
mg_lock_connection(conn);
mg_websocket_write(conn,
WEBSOCKET_OPCODE_TEXT,
websocket_welcome_msg,
websocket_welcome_msg_len);
mg_unlock_connection(conn);
}
#if defined(MG_LEGACY_INTERFACE)
int
websocket_server_data(struct mg_connection *conn,
int bits,
char *data,
size_t data_len)
#else
int
websocket_server_data(struct mg_connection *conn,
int bits,
char *data,
size_t data_len,
void *_ignored)
#endif
{
printf("Server: Got %lu bytes from the client\n", (unsigned long)data_len);
printf("Server received data from client: ");
fwrite(data, 1, data_len, stdout);
printf("\n");
if (data_len < 3 || 0 != memcmp(data, "bye", 3)) {
/* Send websocket acknowledge message */
mg_lock_connection(conn);
mg_websocket_write(conn,
WEBSOCKET_OPCODE_TEXT,
websocket_acknowledge_msg,
websocket_acknowledge_msg_len);
mg_unlock_connection(conn);
} else {
/* Send websocket acknowledge message */
mg_lock_connection(conn);
mg_websocket_write(conn,
WEBSOCKET_OPCODE_TEXT,
websocket_goodbye_msg,
websocket_goodbye_msg_len);
mg_unlock_connection(conn);
}
return 1; /* return 1 to keep the connetion open */
}
#if defined(MG_LEGACY_INTERFACE)
void
websocket_server_connection_close(const struct mg_connection *conn)
#else
void
websocket_server_connection_close(const struct mg_connection *conn,
void *_ignored)
#endif
{
printf("Server: Close connection\n");
/* Can not send a websocket goodbye message here - the connection is already
* closed */
}
struct mg_context *
start_websocket_server()
{
const char *options[] = {"document_root",
DOCUMENT_ROOT,
"ssl_certificate",
SSL_CERT,
"listening_ports",
PORT,
"request_timeout_ms",
"5000",
0};
struct mg_callbacks callbacks;
struct mg_context *ctx;
memset(&callbacks, 0, sizeof(callbacks));
#if defined(MG_LEGACY_INTERFACE)
/* Obsolete: */
callbacks.websocket_connect = websock_server_connect;
callbacks.websocket_ready = websocket_server_ready;
callbacks.websocket_data = websocket_server_data;
callbacks.connection_close = websocket_server_connection_close;
ctx = mg_start(&callbacks, 0, options);
#else
/* New interface: */
ctx = mg_start(&callbacks, 0, options);
mg_set_websocket_handler(ctx,
"/websocket",
websocket_server_connect,
websocket_server_ready,
websocket_server_data,
websocket_server_connection_close,
NULL);
#endif
return ctx;
}
/*************************************************************************************/
/* WEBSOCKET CLIENT */
/*************************************************************************************/
struct tclient_data {
void *data;
size_t len;
int closed;
};
static int
websocket_client_data_handler(struct mg_connection *conn,
int flags,
char *data,
size_t data_len,
void *user_data)
{
struct mg_context *ctx = mg_get_context(conn);
struct tclient_data *pclient_data =
(struct tclient_data *)mg_get_user_data(ctx);
printf("Client received data from server: ");
fwrite(data, 1, data_len, stdout);
printf("\n");
pclient_data->data = malloc(data_len);
assert(pclient_data->data != NULL);
memcpy(pclient_data->data, data, data_len);
pclient_data->len = data_len;
return 1;
}
static void
websocket_client_close_handler(const struct mg_connection *conn,
void *user_data)
{
struct mg_context *ctx = mg_get_context(conn);
struct tclient_data *pclient_data =
(struct tclient_data *)mg_get_user_data(ctx);
printf("Client: Close handler\n");
pclient_data->closed++;
}
int
main(int argc, char *argv[])
{
struct mg_context *ctx = NULL;
struct tclient_data client1_data = {NULL, 0, 0};
struct tclient_data client2_data = {NULL, 0, 0};
struct tclient_data client3_data = {NULL, 0, 0};
struct mg_connection *newconn1 = NULL;
struct mg_connection *newconn2 = NULL;
struct mg_connection *newconn3 = NULL;
char ebuf[100] = {0};
assert(websocket_welcome_msg_len == strlen(websocket_welcome_msg));
/* First set up a websocket server */
ctx = start_websocket_server();
assert(ctx != NULL);
printf("Server init\n\n");
/* Then connect a first client */
newconn1 = mg_connect_websocket_client("localhost",
atoi(PORT),
0,
ebuf,
sizeof(ebuf),
"/websocket",
NULL,
websocket_client_data_handler,
websocket_client_close_handler,
&client1_data);
if (newconn1 == NULL) {
printf("Error: %s", ebuf);
return 1;
}
sleep(1); /* Should get the websocket welcome message */
assert(client1_data.closed == 0);
assert(client2_data.closed == 0);
assert(client2_data.data == NULL);
assert(client2_data.len == 0);
assert(client1_data.data != NULL);
assert(client1_data.len == websocket_welcome_msg_len);
assert(!memcmp(client1_data.data,
websocket_welcome_msg,
websocket_welcome_msg_len));
free(client1_data.data);
client1_data.data = NULL;
client1_data.len = 0;
mg_websocket_client_write(newconn1, WEBSOCKET_OPCODE_TEXT, "data1", 5);
sleep(1); /* Should get the acknowledge message */
assert(client1_data.closed == 0);
assert(client2_data.closed == 0);
assert(client2_data.data == NULL);
assert(client2_data.len == 0);
assert(client1_data.data != NULL);
assert(client1_data.len == websocket_acknowledge_msg_len);
assert(!memcmp(client1_data.data,
websocket_acknowledge_msg,
websocket_acknowledge_msg_len));
free(client1_data.data);
client1_data.data = NULL;
client1_data.len = 0;
/* Now connect a second client */
newconn2 = mg_connect_websocket_client("localhost",
atoi(PORT),
0,
ebuf,
sizeof(ebuf),
"/websocket",
NULL,
websocket_client_data_handler,
websocket_client_close_handler,
&client2_data);
if (newconn2 == NULL) {
printf("Error: %s", ebuf);
return 1;
}
sleep(1); /* Client 2 should get the websocket welcome message */
assert(client1_data.closed == 0);
assert(client2_data.closed == 0);
assert(client1_data.data == NULL);
assert(client1_data.len == 0);
assert(client2_data.data != NULL);
assert(client2_data.len == websocket_welcome_msg_len);
assert(!memcmp(client2_data.data,
websocket_welcome_msg,
websocket_welcome_msg_len));
free(client2_data.data);
client2_data.data = NULL;
client2_data.len = 0;
mg_websocket_client_write(newconn1, WEBSOCKET_OPCODE_TEXT, "data2", 5);
sleep(1); /* Should get the acknowledge message */
assert(client1_data.closed == 0);
assert(client2_data.closed == 0);
assert(client2_data.data == NULL);
assert(client2_data.len == 0);
assert(client1_data.data != NULL);
assert(client1_data.len == websocket_acknowledge_msg_len);
assert(!memcmp(client1_data.data,
websocket_acknowledge_msg,
websocket_acknowledge_msg_len));
free(client1_data.data);
client1_data.data = NULL;
client1_data.len = 0;
mg_websocket_client_write(newconn1, WEBSOCKET_OPCODE_TEXT, "bye", 3);
sleep(1); /* Should get the goodbye message */
assert(client1_data.closed == 0);
assert(client2_data.closed == 0);
assert(client2_data.data == NULL);
assert(client2_data.len == 0);
assert(client1_data.data != NULL);
assert(client1_data.len == websocket_goodbye_msg_len);
assert(!memcmp(client1_data.data,
websocket_goodbye_msg,
websocket_goodbye_msg_len));
free(client1_data.data);
client1_data.data = NULL;
client1_data.len = 0;
mg_close_connection(newconn1);
sleep(1); /* Won't get any message */
assert(client1_data.closed == 1);
assert(client2_data.closed == 0);
assert(client1_data.data == NULL);
assert(client1_data.len == 0);
assert(client2_data.data == NULL);
assert(client2_data.len == 0);
mg_websocket_client_write(newconn2, WEBSOCKET_OPCODE_TEXT, "bye", 3);
sleep(1); /* Should get the goodbye message */
assert(client1_data.closed == 1);
assert(client2_data.closed == 0);
assert(client1_data.data == NULL);
assert(client1_data.len == 0);
assert(client2_data.data != NULL);
assert(client2_data.len == websocket_goodbye_msg_len);
assert(!memcmp(client2_data.data,
websocket_goodbye_msg,
websocket_goodbye_msg_len));
free(client2_data.data);
client2_data.data = NULL;
client2_data.len = 0;
mg_close_connection(newconn2);
sleep(1); /* Won't get any message */
assert(client1_data.closed == 1);
assert(client2_data.closed == 1);
assert(client1_data.data == NULL);
assert(client1_data.len == 0);
assert(client2_data.data == NULL);
assert(client2_data.len == 0);
/* Connect client 3 */
newconn3 = mg_connect_websocket_client("localhost",
atoi(PORT),
0,
ebuf,
sizeof(ebuf),
"/websocket",
NULL,
websocket_client_data_handler,
websocket_client_close_handler,
&client3_data);
sleep(1); /* Client 3 should get the websocket welcome message */
assert(client1_data.closed == 1);
assert(client2_data.closed == 1);
assert(client3_data.closed == 0);
assert(client1_data.data == NULL);
assert(client1_data.len == 0);
assert(client2_data.data == NULL);
assert(client2_data.len == 0);
assert(client3_data.data != NULL);
assert(client3_data.len == websocket_welcome_msg_len);
assert(!memcmp(client3_data.data,
websocket_welcome_msg,
websocket_welcome_msg_len));
free(client3_data.data);
client3_data.data = NULL;
client3_data.len = 0;
mg_stop(ctx);
printf("Server shutdown\n");
sleep(10);
assert(client3_data.closed == 1);
return 0;
}